Age | Commit message (Expand) | Author | Files | Lines |
2016-04-21 | PathBuilder: rotation path cost 1 and is not roadMarch | Jérémy Zurcher | 1 | -1/+2 |
2016-04-19 | Board: add setBlock(float) | Jérémy Zurcher | 1 | -0/+12 |
2016-04-19 | Hup: default notify position is TOP_CENTER | Jérémy Zurcher | 1 | -2/+2 |
2016-04-13 | Unit: fix toString format | Jérémy Zurcher | 1 | -1/+1 |
2016-04-12 | Player: toString shows 'id' | Jérémy Zurcher | 1 | -1/+1 |
2016-04-12 | Order: orderId -> id | Jérémy Zurcher | 3 | -13/+13 |
2016-04-12 | Unit: id is private | Jérémy Zurcher | 2 | -14/+17 |
2016-04-12 | Map5Marshal: dump orderId before other attributes | Jérémy Zurcher | 1 | -2/+2 |
2016-04-12 | Order: actionId -> orderId | Jérémy Zurcher | 3 | -11/+11 |
2016-04-11 | Map4Marshal: Engagement orders JSON assists 'a', conflicts with 'a' activable... | Jérémy Zurcher | 1 | -2/+2 |
2016-04-11 | Map4Orders: compute activableUnits (break move) only on success | Jérémy Zurcher | 1 | -4/+6 |
2016-04-11 | Map4Orders: code reorder | Jérémy Zurcher | 1 | -1/+1 |
2016-04-11 | Unit: improve toString() | Jérémy Zurcher | 1 | -3/+4 |
2016-04-11 | Map4Orders: remove useless import | Jérémy Zurcher | 1 | -1/+0 |
2016-04-11 | BattleCommon: remove useless import | Jérémy Zurcher | 1 | -1/+0 |
2016-04-11 | BattleCommon: must load map before Players, to have exit and entry Zones avai... | Jérémy Zurcher | 1 | -1/+1 |
2016-04-07 | Map: enable exit Zone when adding it to the map | Jérémy Zurcher | 3 | -3/+3 |
2016-04-07 | PromoteAnimation: play sound at get(), adjust duration from 0.3 to 0.5 | Jérémy Zurcher | 1 | -7/+3 |
2016-04-07 | Board: removeLastPawnMove: set lovely animation | Jérémy Zurcher | 1 | -2/+3 |
2016-04-07 | PathBuilder: keepOnly() must remove from paths not getPaths() | Jérémy Zurcher | 1 | -1/+1 |
2016-04-07 | PathBuilder: check roadMarch if fitness and cost are equal | Jérémy Zurcher | 1 | -1/+5 |
2016-04-07 | PathBuilder: always call size(), maybe filtered are no more filtered because ... | Jérémy Zurcher | 1 | -3/+3 |
2016-04-07 | Path: add toString() | Jérémy Zurcher | 1 | -0/+9 |
2016-04-06 | Config: add revertAllMoves = false | Jérémy Zurcher | 1 | -0/+4 |
2016-04-05 | Hud: QUIT_BATTLE -> EXIT_BATTLE | Jérémy Zurcher | 2 | -15/+15 |
2016-04-05 | Map,Board: Map cleans Collection<Unit> before calling Board methods | Jérémy Zurcher | 4 | -11/+4 |
2016-04-04 | Hud: only play sound if toggle option panel happens | Jérémy Zurcher | 1 | -7/+8 |
2016-04-01 | Ctrl: setState(StateType) depth msg is error not debug | Jérémy Zurcher | 1 | -1/+1 |
2016-04-01 | Ctrl: add error msg in getState(StateType) | Jérémy Zurcher | 1 | -0/+1 |
2016-04-01 | Ctrl: code reorder | Jérémy Zurcher | 1 | -48/+48 |
2016-04-01 | Ctrl: add EventType.UNIT_DOCK_SELECT | Jérémy Zurcher | 2 | -3/+7 |
2016-03-31 | PlayerInfo: follow new UnitDock API | Jérémy Zurcher | 1 | -1/+1 |
2016-03-31 | UnitDock: hit(float, float) swallows Unit select(float, float) | Jérémy Zurcher | 1 | -9/+6 |
2016-03-31 | Ctrl: add postEvent(EventType, Object) | Jérémy Zurcher | 1 | -0/+6 |
2016-03-31 | Ctrl: TOGGLE_REINFORCEMENT -> UNIT_DOCK_TOGGLE | Jérémy Zurcher | 2 | -5/+5 |
2016-03-31 | Ctrl: add EventType.TOGGLE_REINFORCEMENT | Jérémy Zurcher | 2 | -3/+7 |
2016-03-31 | Ctrl: postAnimationsDone() -> postEvent(EventType) | Jérémy Zurcher | 2 | -3/+4 |
2016-03-31 | Ctrl: Event is a private class, EventType is an inner public enum | Jérémy Zurcher | 1 | -11/+11 |
2016-03-31 | Ctrl: setState(StateType) is private | Jérémy Zurcher | 1 | -1/+1 |
2016-03-31 | Ctrl: add Event.Type.ANIMATIONS_DONE and use it | Jérémy Zurcher | 3 | -19/+27 |
2016-03-31 | Ctrl: add private Event getEvent() | Jérémy Zurcher | 1 | -6/+10 |
2016-03-31 | Board: animationsOver() -> animationsDone() | Jérémy Zurcher | 2 | -3/+3 |
2016-03-31 | Ctrl: code cleanup | Jérémy Zurcher | 1 | -13/+10 |
2016-03-31 | StateEngage: remove useless import | Jérémy Zurcher | 1 | -1/+0 |
2016-03-31 | PlayMenu: set game.config.battle on reload/replay | Jérémy Zurcher | 1 | -6/+11 |
2016-03-31 | Factory: add getBattle(int) | Jérémy Zurcher | 1 | -0/+9 |
2016-03-31 | Map4Orders: add bounce animation on SET and ENTER orders | Jérémy Zurcher | 1 | -0/+2 |
2016-03-31 | Map3Animations: add addBounceAnimation(Unit, float) | Jérémy Zurcher | 1 | -0/+6 |
2016-03-31 | add engine/gfx/animations/BounceAnimation | Jérémy Zurcher | 1 | -0/+66 |
2016-03-31 | Moveable: add setScale(float) | Jérémy Zurcher | 3 | -0/+14 |