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RustAndDust
PvP
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units1
Tactical ground combat simulation for android
Jérémy Zurcher
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path:
root
/
core
/
src
/
ch
/
asynk
/
rustanddust
/
menu
/
PlayMenu.java
Age
Commit message (
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Author
Files
Lines
2016-02-22
Menu: add boolean drag(float, float, int, int)
Jérémy Zurcher
1
-6
/
+7
2016-02-22
PlayMenu: set config.gameId to NO_RECORDS early in prepare()
Jérémy Zurcher
1
-1
/
+2
2016-02-22
set PlayMenu and NewGameMenu
Jérémy Zurcher
1
-131
/
+93
2016-02-22
use type and enter sounds
Jérémy Zurcher
1
-0
/
+6
2016-02-22
MenuCtrl: support OkCancel from menus
Jérémy Zurcher
1
-16
/
+12
2016-02-21
Menu: prepare can jump to another menu
Jérémy Zurcher
1
-1
/
+1
2016-02-21
Menu rewrite
Jérémy Zurcher
1
-19
/
+18
2016-02-19
Widget: add setTop/BottomRight/Left()
Jérémy Zurcher
1
-2
/
+2
2016-02-09
ui/typewriter.9.png -> assets/ui/bg.9.png
Jérémy Zurcher
1
-2
/
+2
2016-01-22
PlayMenu: add Battle Objectives
Jérémy Zurcher
1
-0
/
+20
2016-01-09
while, for, if codding style
Jérémy Zurcher
1
-1
/
+1
2015-12-18
UI: merge menu and ui assets, AtlasRegion are known and provided by RustAndDust
Jérémy Zurcher
1
-14
/
+10
2015-11-10
PlayMenu: increase padding
Jérémy Zurcher
1
-3
/
+3
2015-11-10
UI: use setBtnRight and setBtnLeft
Jérémy Zurcher
1
-2
/
+2
2015-11-09
ui: center ok/cancel buttons on box corners
Jérémy Zurcher
1
-3
/
+2
2015-11-09
PlayMenu: add ':'
Jérémy Zurcher
1
-2
/
+2
2015-11-06
PlayMenu: fix mode not implemented behavior
Jérémy Zurcher
1
-0
/
+1
2015-11-05
add PlayMenu
Jérémy Zurcher
1
-0
/
+195