Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2015-12-09 | Battle,Ctrl: simplify turn end and change | Jérémy Zurcher | 1 | -33/+21 |
2015-12-09 | Ctrl: code reorder | Jérémy Zurcher | 1 | -5/+5 |
2015-12-08 | Ctrl: remove useless cfg | Jérémy Zurcher | 1 | -2/+0 |
2015-12-08 | Battle: remove unused parameters and imports | Jérémy Zurcher | 1 | -3/+3 |
2015-12-08 | Hud: constructor needs only game parameter | Jérémy Zurcher | 1 | -1/+1 |
2015-12-08 | Battle: owns map, set it and bath player in setup(Ctrl) | Jérémy Zurcher | 1 | -6/+2 |
2015-12-08 | StateCommon: use static method to set ctrl, cfg and map | Jérémy Zurcher | 1 | -1/+3 |
2015-12-08 | Battle: no need of Player parameter anymore | Jérémy Zurcher | 1 | -4/+4 |
2015-12-08 | Ctrl,Battle: Battle manages currentPlayer and opponent | Jérémy Zurcher | 1 | -22/+12 |
2015-12-08 | Map: go back from common API using UnitList | Jérémy Zurcher | 1 | -2/+1 |
2015-12-08 | Ctrl: use map.unitsSize(UnitType) | Jérémy Zurcher | 1 | -1/+2 |
2015-11-06 | GameScreen -> UnitDock: add drag and implement vertical slide of units | Jérémy Zurcher | 1 | -0/+7 |
2015-07-19 | welcome RustAndDust | Jérémy Zurcher | 1 | -0/+336 |