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path: root/core/src/ch/asynk/rustanddust/engine/PathBuilder.java
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2016-01-04PathBuilder: shorten codeJérémy Zurcher1-5/+2
2016-01-04PathBuilder: fix for at least one moveJérémy Zurcher1-11/+12
2015-12-31PathBuilder: fitness is the count of reached objectivesJérémy Zurcher1-6/+4
2015-12-31PathBuilder: search for paths even if distance < 2Jérémy Zurcher1-9/+1
2015-12-31PathBuilder: keep looking even if target tile is reachedJérémy Zurcher1-5/+4
2015-12-30PathBuilder: toggleCtrlTile add boolean quick parameterJérémy Zurcher1-4/+4
2015-12-28Objective: Tile swallows Objective, ObjectiveSet is destroyed, Board does the...Jérémy Zurcher1-1/+1
2015-12-24PathBuilder: give more weight to objectivesJérémy Zurcher1-1/+1
2015-12-24PathBuilder: fix error msgJérémy Zurcher1-1/+1
2015-12-24Revert "PathBuilder: always search for path even if distance is < 2, to check...Jérémy Zurcher1-1/+9
2015-12-21PathBuilder: use printToErr on errorJérémy Zurcher1-0/+1
2015-12-21PathBuilder: always search for path even if distance is < 2, to check for obj...Jérémy Zurcher1-9/+1
2015-12-21PathBuilder: choosePath: clears it all and then add the choosen pathJérémy Zurcher1-6/+6
2015-12-21PathBuilder: extract clearPaths() from clear()Jérémy Zurcher1-0/+5
2015-12-21Map0Hex: isObjective(Tile) -> isObjectiveFor(Tile,Pawn) : says no if already ...Jérémy Zurcher1-1/+1
2015-12-21PathBuilder: fitness takes objectives into accountJérémy Zurcher1-0/+1
2015-12-18cleanup tree using fix_javaJérémy Zurcher1-2/+0
2015-11-21PathBuilder: fix fitness computationJérémy Zurcher1-3/+3
2015-11-11PathBuilder: add Path.fitness and use it in findAllPaths() and choosePath()Jérémy Zurcher1-7/+19
2015-11-11PathBuilder: add stupid choosePath()Jérémy Zurcher1-0/+15
2015-07-19welcome RustAndDustJérémy Zurcher1-0/+266