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Tactical ground combat simulation for android
Jérémy Zurcher
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2015-07-19
welcome RustAndDust
Jérémy Zurcher
1
-1
/
+1
2015-06-30
TankOnTank -> CreepingArmor
Jérémy Zurcher
1
-1
/
+1
2015-06-30
gdxVersion -> 1.6.1
Jérémy Zurcher
1
-1
/
+1
2015-05-01
update libgdx 1.4.1 -> 1.5.6
Jérémy Zurcher
1
-1
/
+1
2014-12-10
data -> assets: use TexturePacker instead of packer plugin
Jérémy Zurcher
1
-13
/
+4
2014-11-22
rename pawn tile atlases to unit hex
Jérémy Zurcher
1
-3
/
+3
2014-11-11
update libgdx to 1.4.1
Jérémy Zurcher
1
-1
/
+1
2014-10-28
assets.atlas -> hud.atlas pawns.atlas tile-overlays.atlas pawn-overlays.atlas
Jérémy Zurcher
1
-2
/
+5
2014-10-04
regroup all images in 1 atlas data/assets.*
Jérémy Zurcher
1
-1
/
+1
2014-10-04
regroup all pawns in 1 atlas
Jérémy Zurcher
1
-6
/
+2
2014-10-03
MoveToAnimation: fix rotation
Jérémy Zurcher
1
-0
/
+1
2014-09-29
gradle: add core:test target
Jérémy Zurcher
1
-0
/
+1
2014-09-22
add unit.atlas overlay
Jérémy Zurcher
1
-0
/
+1
2014-09-21
build.gradle: add hex atlas generation
Jérémy Zurcher
1
-0
/
+1
2014-09-19
build.gradle: add packs task
Jérémy Zurcher
1
-0
/
+11
2014-09-14
gradle: add -Xlint:unchecked && -Xlint:deprecation
Jérémy Zurcher
1
-1
/
+6
2014-09-10
Initial commit
Jérémy Zurcher
1
-0
/
+104