Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2015-12-23 | assets: ok->tick target is bigger | Jérémy Zurcher | 3 | -0/+0 | |
2015-12-18 | assets: update hud/options | Jérémy Zurcher | 1 | -0/+0 | |
2015-12-18 | Hud: add options button, not implemented yet | Jérémy Zurcher | 1 | -0/+0 | |
2015-12-18 | Game: Factory knows about regions and provide them | Jérémy Zurcher | 1 | -0/+0 | |
2015-12-18 | UI: merge menu and ui assets, AtlasRegion are known and provided by RustAndDust | Jérémy Zurcher | 7 | -6/+0 | |
2015-12-16 | assets: update to follow Factory naming | Jérémy Zurcher | 4 | -0/+0 | |
2015-12-14 | add hud ok.png and cancel.png | Jérémy Zurcher | 2 | -0/+0 | |
2015-12-14 | Unit: show/hideMoveable -> show/hideActiveable, change png too | Jérémy Zurcher | 2 | -0/+0 | |
2015-12-10 | assets: fix fired and moved unit overlays | Jérémy Zurcher | 2 | -0/+0 | |
2015-12-07 | update assets | Jérémy Zurcher | 8 | -0/+0 | |
2015-12-07 | assets: use 03_move.png for menu too | Jérémy Zurcher | 1 | -0/+0 | |
2015-12-07 | assets: update directions, move, units head | Jérémy Zurcher | 4 | -0/+0 | |
2015-12-07 | get rid of orientation HexOverlay | Jérémy Zurcher | 2 | -0/+0 | |
2015-11-22 | update icon and android launcher | Jérémy Zurcher | 1 | -0/+0 | |
2015-11-22 | update map | Jérémy Zurcher | 1 | -0/+0 | |
2015-11-21 | remove LNL maps | Jérémy Zurcher | 2 | -0/+0 | |
2015-11-21 | assets: update menu unit | Jérémy Zurcher | 1 | -0/+0 | |
2015-11-21 | assets: update hud icons | Jérémy Zurcher | 6 | -0/+3 | |
2015-11-21 | assets: cleanup | Jérémy Zurcher | 3 | -0/+0 | |
2015-11-21 | assets: remove original units and overlay | Jérémy Zurcher | 1 | -12/+0 | |
2015-11-21 | update reinforcement image | Jérémy Zurcher | 1 | -0/+0 | |
2015-11-21 | update units | Jérémy Zurcher | 28 | -0/+0 | |
2015-11-20 | add Map00 ... | Jérémy Zurcher | 1 | -0/+0 | |
2015-11-11 | map_b: add my woods | Jérémy Zurcher | 1 | -0/+0 | |
2015-11-11 | map_a: add my woods | Jérémy Zurcher | 1 | -0/+0 | |
2015-11-10 | assets: brighten move area | Jérémy Zurcher | 1 | -0/+0 | |
2015-11-10 | assets: enlarge direction arrows | Jérémy Zurcher | 1 | -0/+0 | |
2015-11-09 | ui: update ok and cancel png | Jérémy Zurcher | 3 | -0/+0 | |
2015-11-09 | use freetype font | Jérémy Zurcher | 8 | -463/+0 | |
2015-11-07 | change icons | Jérémy Zurcher | 2 | -0/+0 | |
2015-11-06 | assets: update 02_area hex overlay | Jérémy Zurcher | 1 | -0/+0 | |
2015-10-28 | units : replace svastika with iron cross | Jérémy Zurcher | 6 | -0/+0 | |
2015-10-28 | gimp : add iron cross flag to german units layer | Jérémy Zurcher | 6 | -0/+0 | |
2015-10-28 | change german flag to iron cross one | Jérémy Zurcher | 1 | -0/+0 | |
2015-06-30 | remove box cover and lnl logo | Jérémy Zurcher | 2 | -0/+0 | |
2015-05-01 | lighten moved/attacked overlay | Jérémy Zurcher | 2 | -0/+0 | |
2015-02-09 | assets: change flags | Jérémy Zurcher | 17 | -0/+0 | |
2015-02-09 | assets: add KingTiger sdKfz 182 | Jérémy Zurcher | 3 | -0/+0 | |
2015-02-09 | clean up assets/raw | Jérémy Zurcher | 60 | -0/+0 | |
2015-02-08 | assets: add unit gimp projects and data | Jérémy Zurcher | 21 | -0/+0 | |
2015-02-08 | Support 2 sets of pawns depending of Config.graphics | Jérémy Zurcher | 50 | -4/+17 | |
2015-01-19 | add hex-overlays/10_exit.png | Jérémy Zurcher | 1 | -0/+0 | |
2015-01-05 | remove unused loading.png and unit.png | Jérémy Zurcher | 2 | -0/+0 | |
2015-01-02 | use promote_us.mp3 and promote_ge.mp3 | Jérémy Zurcher | 2 | -0/+0 | |
2015-01-02 | add infantry_move.mp3 | Jérémy Zurcher | 2 | -0/+0 | |
2014-12-30 | add menu.atlas | Jérémy Zurcher | 8 | -0/+0 | |
2014-12-30 | extract ui.atlas from hud.atlas | Jérémy Zurcher | 7 | -0/+12 | |
2014-12-19 | add regular sherman pawn image | Jérémy Zurcher | 2 | -0/+0 | |
2014-12-11 | Unit: add HAS_FIRED, HAS_MOVED overlay | Jérémy Zurcher | 2 | -0/+0 | |
2014-12-10 | loading.png is 800x600 | Jérémy Zurcher | 1 | -0/+0 | |