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RustAndDust
PvP
keep
master
server
units1
Tactical ground combat simulation for android
Jérémy Zurcher
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android
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Commit message (
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Author
Files
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2016-02-09
add ui/frame.9.png -> game.framePatch
Jérémy Zurcher
2
-0
/
+9
2016-02-09
ui/typewriter.9.png -> assets/ui/bg.9.png
Jérémy Zurcher
1
-9
/
+9
2016-02-01
Backend -> util.Backend
Jérémy Zurcher
1
-1
/
+1
2016-01-31
AndroidLauncher: remove useless Backend import
Jérémy Zurcher
1
-1
/
+0
2016-01-31
Backend: add init(), getMyId() and getOpponentId()
Jérémy Zurcher
1
-0
/
+12
2016-01-27
clean up android/build.gradle
Jérémy Zurcher
1
-55
/
+1
2016-01-27
add Backend, DesktopBackend, AndroidBackend
Jérémy Zurcher
2
-7
/
+25
2016-01-24
update gdx-sqlite jars
Jérémy Zurcher
1
-0
/
+0
2016-01-23
increase code version
v21
Jérémy Zurcher
1
-1
/
+1
2016-01-22
increase code version
v20
Jérémy Zurcher
1
-1
/
+1
2016-01-18
setup SQLite
Jérémy Zurcher
1
-0
/
+0
2016-01-14
increase code version
v19
Jérémy Zurcher
1
-2
/
+2
2016-01-06
increase code release
v18
Jérémy Zurcher
1
-1
/
+1
2016-01-04
increase code release
v17
Jérémy Zurcher
1
-1
/
+1
2016-01-04
assets: shrink exit to see move overlay
Jérémy Zurcher
2
-3
/
+3
2016-01-04
UnitDock: replace selected red border with light grey Bg
Jérémy Zurcher
2
-21
/
+21
2016-01-04
assets: regenerate units1
Jérémy Zurcher
2
-12
/
+12
2016-01-03
increase android code release
v16
Jérémy Zurcher
1
-1
/
+1
2016-01-03
assets: update atg and infantry
Jérémy Zurcher
2
-52
/
+52
2016-01-03
assets: update ace units1 overlay
Jérémy Zurcher
2
-6
/
+6
2016-01-03
assets: update unit1 overlay may fire
Jérémy Zurcher
1
-0
/
+0
2016-01-03
assets: update aps image
Jérémy Zurcher
1
-0
/
+0
2015-12-31
increase code version
v15
Jérémy Zurcher
1
-1
/
+1
2015-12-29
assets: update aps
Jérémy Zurcher
2
-7
/
+7
2015-12-29
assets: change promote action img
Jérémy Zurcher
1
-0
/
+0
2015-12-29
update assets
Jérémy Zurcher
2
-58
/
+107
2015-12-28
assets: work on us tanks
Jérémy Zurcher
4
-0
/
+236
2015-12-24
increase version
v14
Jérémy Zurcher
1
-1
/
+1
2015-12-23
assets: ok->tick target is bigger
Jérémy Zurcher
4
-8
/
+8
2015-12-21
increase android codeVersion
v13
Jérémy Zurcher
1
-1
/
+1
2015-12-21
increase android codeVersion
v12
Jérémy Zurcher
1
-1
/
+1
2015-12-19
increase android codeVersion
v11
Jérémy Zurcher
1
-1
/
+1
2015-12-18
update assets/hud/options.png
Jérémy Zurcher
1
-0
/
+0
2015-12-18
Hud: add options button, not implemented yet
Jérémy Zurcher
2
-0
/
+7
2015-12-18
Game: Factory knows about regions and provide them
Jérémy Zurcher
4
-12
/
+12
2015-12-18
UI: merge menu and ui assets, AtlasRegion are known and provided by RustAndDust
Jérémy Zurcher
4
-53
/
+47
2015-12-16
assets: update to follow Factory naming
Jérémy Zurcher
2
-4
/
+4
2015-12-15
increase android codeVersion
1.0.1.10
Jérémy Zurcher
1
-1
/
+1
2015-12-14
add hud ok.png and cancel.png
Jérémy Zurcher
2
-0
/
+14
2015-12-14
Unit: show/hideMoveable -> show/hideActiveable, change png too
Jérémy Zurcher
2
-1
/
+1
2015-12-10
assets: fix fired and moved unit overlays
Jérémy Zurcher
2
-8
/
+8
2015-12-07
update assets
Jérémy Zurcher
8
-31
/
+31
2015-12-07
assets: use 03_move.png for menu too
Jérémy Zurcher
1
-0
/
+0
2015-12-07
assets: update directions, move, units head
Jérémy Zurcher
3
-21
/
+21
2015-12-07
android: update icon.png
Jérémy Zurcher
1
-0
/
+0
2015-12-07
get rid of orientation HexOverlay
Jérémy Zurcher
2
-20
/
+13
2015-11-22
update icon and android launcher
Jérémy Zurcher
4
-0
/
+0
2015-11-22
update map
Jérémy Zurcher
1
-0
/
+0
2015-11-21
increase android codeVersion
Jérémy Zurcher
1
-1
/
+1
2015-11-21
increase android codeVersion
Jérémy Zurcher
1
-1
/
+1
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