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2014-11-06cut out turns from map_aJérémy Zurcher1-0/+0
2014-11-04hud atlas: add reinforcement-selected.pngJérémy Zurcher2-29/+36
2014-11-02add turns grphicJérémy Zurcher2-0/+7
2014-11-02resize reinforcement imageJérémy Zurcher2-4/+4
2014-11-02update hud graphicsJérémy Zurcher2-51/+30
2014-11-02add reinforcement.png to hud.atlasJérémy Zurcher2-24/+31
2014-11-01Hex,Map: add Hex.OBJECTIVE, howObjective(Hex) hideObjective(Hex)Jérémy Zurcher2-0/+7
2014-11-01regenerate atlasesJérémy Zurcher4-42/+14
2014-11-01update selectd hex overlayJérémy Zurcher2-1/+1
2014-10-29add sounds attack.mp3 and move.mp3Jérémy Zurcher2-0/+0
2014-10-29update pawns-overlaysJérémy Zurcher2-6/+20
2014-10-29Unit: add ATTACK_ASSIST overlayJérémy Zurcher2-4/+11
2014-10-28pawn-overlays updatesJérémy Zurcher2-1/+15
2014-10-28assets.atlas -> hud.atlas pawns.atlas tile-overlays.atlas pawn-overlays.atlasJérémy Zurcher10-397/+412
2014-10-15fix default.fntJérémy Zurcher1-1/+1
2014-10-15add explosion.png and explosions.pngJérémy Zurcher2-0/+0
2014-10-14add btn-promote*.png assetsJérémy Zurcher2-52/+80
2014-10-12gradle: sourceCompatibility = 1.7Jérémy Zurcher1-1/+1
2014-10-1206_rose.png -> 06_directions.png, add 08_orientation.pngJérémy Zurcher2-50/+57
2014-10-12fix btn-attack-off.pngJérémy Zurcher1-0/+0
2014-10-08update btn-*.pngJérémy Zurcher2-5/+5
2014-10-07add btn-check-*.pngJérémy Zurcher2-6/+27
2014-10-07add assist pawn overheadJérémy Zurcher2-47/+54
2014-10-06update hud buttons pngJérémy Zurcher2-41/+69
2014-10-05rename act-target*.png -> act-attack*.pngJérémy Zurcher2-8/+8
2014-10-04regroup all images in 1 atlas data/assets.*Jérémy Zurcher3-1/+71
2014-10-04regroup all pawns in 1 atlasJérémy Zurcher14-277/+236
2014-10-03images updateJérémy Zurcher3-70/+17
2014-10-03MoveToAnimation: fix rotationJérémy Zurcher8-58/+80
2014-10-03update sherman-head.pngJérémy Zurcher2-11/+11
2014-10-03try new sherman pngJérémy Zurcher2-8/+15
2014-10-01add hex overlays MOVE and ROSEJérémy Zurcher2-4/+18
2014-10-01rework hex overheads imagesJérémy Zurcher2-4/+11
2014-09-26redo hex pngsJérémy Zurcher1-0/+0
2014-09-25add us/ge head.pngJérémy Zurcher4-15/+29
2014-09-23add hex overlays dataJérémy Zurcher2-1/+15
2014-09-22add unit.atlas overlayJérémy Zurcher2-0/+12
2014-09-21add test hex.png and hex.atlasJérémy Zurcher2-0/+19
2014-09-19repack armiesJérémy Zurcher4-30/+32
2014-09-15ge.pack panzer4 -> panzer-ivJérémy Zurcher1-2/+2
2014-09-15add ugly selectedHexJérémy Zurcher1-0/+0
2014-09-14pack texturesJérémy Zurcher29-0/+173
2014-09-12add simple skin from libgdx testsJérémy Zurcher4-0/+363
2014-09-12set dice texture atlasJérémy Zurcher8-0/+46
2014-09-11add screens/LoadScreen + actors/LoadingBar + assetsJérémy Zurcher2-0/+96
2014-09-11add images assetsJérémy Zurcher33-0/+0
2014-09-10Initial commitJérémy Zurcher13-0/+237