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2017-02-23assets: scale up target, fire and may_fire overlaysJérémy Zurcher4-26/+26
2016-06-29AndroidBackend: add updateUsers : collects users with an email of type ↵Jérémy Zurcher2-0/+52
'Rustanddust'
2016-06-29build: update to build tools 24.0.0Jérémy Zurcher1-1/+1
2016-06-29Backend: param RustAndDust game is finalJérémy Zurcher1-1/+1
2016-06-02Backend: opponent is me at initJérémy Zurcher1-1/+1
2016-05-20increase code versionv31Jérémy Zurcher1-1/+1
2016-05-18increase code versionv30Jérémy Zurcher1-1/+1
2016-05-11increase code versionv29Jérémy Zurcher1-1/+1
2016-05-10increase code versionv28Jérémy Zurcher1-1/+1
2016-05-10increase code versionv27Jérémy Zurcher1-1/+1
2016-05-04ok, I fucked up, path optimisation is not ready yetv26Jérémy Zurcher1-1/+1
2016-05-03gradle: buildToolsVersion 23.0.2 -> 23.0.3Jérémy Zurcher1-1/+1
2016-05-03increase code versionv25Jérémy Zurcher1-1/+1
2016-03-01increase code revisionv24Jérémy Zurcher1-1/+1
2016-02-24increase code versionv23Jérémy Zurcher1-1/+1
2016-02-23increase code revisionv22Jérémy Zurcher2-1/+1
2016-02-22add android/libs/gdx-sqlite.jarcJérémy Zurcher1-0/+0
2016-02-22AndroidBackend: fetch owner's google accountJérémy Zurcher2-1/+14
2016-02-22add type.mp3 and enter.mp3Jérémy Zurcher2-0/+0
2016-02-16DB: replace firstname,lastname with name in playres table, fix player store/loadJérémy Zurcher1-2/+2
2016-02-15assets: add UI_SELECTJérémy Zurcher2-0/+7
2016-02-09add ui/frame.9.png -> game.framePatchJérémy Zurcher2-0/+9
2016-02-09ui/typewriter.9.png -> assets/ui/bg.9.pngJérémy Zurcher1-9/+9
2016-02-01Backend -> util.BackendJérémy Zurcher1-1/+1
2016-01-31AndroidLauncher: remove useless Backend importJérémy Zurcher1-1/+0
2016-01-31Backend: add init(), getMyId() and getOpponentId()Jérémy Zurcher1-0/+12
2016-01-27clean up android/build.gradleJérémy Zurcher1-55/+1
2016-01-27add Backend, DesktopBackend, AndroidBackendJérémy Zurcher2-7/+25
2016-01-24update gdx-sqlite jarsJérémy Zurcher1-0/+0
2016-01-23increase code versionv21Jérémy Zurcher1-1/+1
2016-01-22increase code versionv20Jérémy Zurcher1-1/+1
2016-01-18setup SQLiteJérémy Zurcher1-0/+0
2016-01-14increase code versionv19Jérémy Zurcher1-2/+2
2016-01-06increase code releasev18Jérémy Zurcher1-1/+1
2016-01-04increase code releasev17Jérémy Zurcher1-1/+1
2016-01-04assets: shrink exit to see move overlayJérémy Zurcher2-3/+3
2016-01-04UnitDock: replace selected red border with light grey BgJérémy Zurcher2-21/+21
2016-01-04assets: regenerate units1Jérémy Zurcher2-12/+12
2016-01-03increase android code releasev16Jérémy Zurcher1-1/+1
2016-01-03assets: update atg and infantryJérémy Zurcher2-52/+52
2016-01-03assets: update ace units1 overlayJérémy Zurcher2-6/+6
2016-01-03assets: update unit1 overlay may fireJérémy Zurcher1-0/+0
2016-01-03assets: update aps imageJérémy Zurcher1-0/+0
2015-12-31increase code versionv15Jérémy Zurcher1-1/+1
2015-12-29assets: update apsJérémy Zurcher2-7/+7
2015-12-29assets: change promote action imgJérémy Zurcher1-0/+0
2015-12-29update assetsJérémy Zurcher2-58/+107
2015-12-28assets: work on us tanksJérémy Zurcher4-0/+236
2015-12-24increase versionv14Jérémy Zurcher1-1/+1
2015-12-23assets: ok->tick target is biggerJérémy Zurcher4-8/+8