index
:
RustAndDust
PvP
keep
master
server
units1
Tactical ground combat simulation for android
Jérémy Zurcher
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
android
Age
Commit message (
Collapse
)
Author
Files
Lines
2016-05-04
ok, I fucked up, path optimisation is not ready yet
v26
Jérémy Zurcher
1
-1
/
+1
2016-05-03
gradle: buildToolsVersion 23.0.2 -> 23.0.3
Jérémy Zurcher
1
-1
/
+1
2016-05-03
increase code version
v25
Jérémy Zurcher
1
-1
/
+1
2016-03-01
increase code revision
v24
Jérémy Zurcher
1
-1
/
+1
2016-02-24
increase code version
v23
Jérémy Zurcher
1
-1
/
+1
2016-02-23
increase code revision
v22
Jérémy Zurcher
2
-1
/
+1
2016-02-22
add android/libs/gdx-sqlite.jarc
Jérémy Zurcher
1
-0
/
+0
2016-02-22
AndroidBackend: fetch owner's google account
Jérémy Zurcher
2
-1
/
+14
2016-02-22
add type.mp3 and enter.mp3
Jérémy Zurcher
2
-0
/
+0
2016-02-16
DB: replace firstname,lastname with name in playres table, fix player store/load
Jérémy Zurcher
1
-2
/
+2
2016-02-15
assets: add UI_SELECT
Jérémy Zurcher
2
-0
/
+7
2016-02-09
add ui/frame.9.png -> game.framePatch
Jérémy Zurcher
2
-0
/
+9
2016-02-09
ui/typewriter.9.png -> assets/ui/bg.9.png
Jérémy Zurcher
1
-9
/
+9
2016-02-01
Backend -> util.Backend
Jérémy Zurcher
1
-1
/
+1
2016-01-31
AndroidLauncher: remove useless Backend import
Jérémy Zurcher
1
-1
/
+0
2016-01-31
Backend: add init(), getMyId() and getOpponentId()
Jérémy Zurcher
1
-0
/
+12
2016-01-27
clean up android/build.gradle
Jérémy Zurcher
1
-55
/
+1
2016-01-27
add Backend, DesktopBackend, AndroidBackend
Jérémy Zurcher
2
-7
/
+25
2016-01-24
update gdx-sqlite jars
Jérémy Zurcher
1
-0
/
+0
2016-01-23
increase code version
v21
Jérémy Zurcher
1
-1
/
+1
2016-01-22
increase code version
v20
Jérémy Zurcher
1
-1
/
+1
2016-01-18
setup SQLite
Jérémy Zurcher
1
-0
/
+0
2016-01-14
increase code version
v19
Jérémy Zurcher
1
-2
/
+2
2016-01-06
increase code release
v18
Jérémy Zurcher
1
-1
/
+1
2016-01-04
increase code release
v17
Jérémy Zurcher
1
-1
/
+1
2016-01-04
assets: shrink exit to see move overlay
Jérémy Zurcher
2
-3
/
+3
2016-01-04
UnitDock: replace selected red border with light grey Bg
Jérémy Zurcher
2
-21
/
+21
2016-01-04
assets: regenerate units1
Jérémy Zurcher
2
-12
/
+12
2016-01-03
increase android code release
v16
Jérémy Zurcher
1
-1
/
+1
2016-01-03
assets: update atg and infantry
Jérémy Zurcher
2
-52
/
+52
2016-01-03
assets: update ace units1 overlay
Jérémy Zurcher
2
-6
/
+6
2016-01-03
assets: update unit1 overlay may fire
Jérémy Zurcher
1
-0
/
+0
2016-01-03
assets: update aps image
Jérémy Zurcher
1
-0
/
+0
2015-12-31
increase code version
v15
Jérémy Zurcher
1
-1
/
+1
2015-12-29
assets: update aps
Jérémy Zurcher
2
-7
/
+7
2015-12-29
assets: change promote action img
Jérémy Zurcher
1
-0
/
+0
2015-12-29
update assets
Jérémy Zurcher
2
-58
/
+107
2015-12-28
assets: work on us tanks
Jérémy Zurcher
4
-0
/
+236
2015-12-24
increase version
v14
Jérémy Zurcher
1
-1
/
+1
2015-12-23
assets: ok->tick target is bigger
Jérémy Zurcher
4
-8
/
+8
2015-12-21
increase android codeVersion
v13
Jérémy Zurcher
1
-1
/
+1
2015-12-21
increase android codeVersion
v12
Jérémy Zurcher
1
-1
/
+1
2015-12-19
increase android codeVersion
v11
Jérémy Zurcher
1
-1
/
+1
2015-12-18
update assets/hud/options.png
Jérémy Zurcher
1
-0
/
+0
2015-12-18
Hud: add options button, not implemented yet
Jérémy Zurcher
2
-0
/
+7
2015-12-18
Game: Factory knows about regions and provide them
Jérémy Zurcher
4
-12
/
+12
2015-12-18
UI: merge menu and ui assets, AtlasRegion are known and provided by RustAndDust
Jérémy Zurcher
4
-53
/
+47
2015-12-16
assets: update to follow Factory naming
Jérémy Zurcher
2
-4
/
+4
2015-12-15
increase android codeVersion
1.0.1.10
Jérémy Zurcher
1
-1
/
+1
2015-12-14
add hud ok.png and cancel.png
Jérémy Zurcher
2
-0
/
+14
[next]