Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2016-02-01 | Backend -> util.Backend | Jérémy Zurcher | 1 | -1/+1 |
2016-01-31 | AndroidLauncher: remove useless Backend import | Jérémy Zurcher | 1 | -1/+0 |
2016-01-31 | Backend: add init(), getMyId() and getOpponentId() | Jérémy Zurcher | 1 | -0/+12 |
2016-01-27 | clean up android/build.gradle | Jérémy Zurcher | 1 | -55/+1 |
2016-01-27 | add Backend, DesktopBackend, AndroidBackend | Jérémy Zurcher | 2 | -7/+25 |
2016-01-24 | update gdx-sqlite jars | Jérémy Zurcher | 1 | -0/+0 |
2016-01-23 | increase code versionv21 | Jérémy Zurcher | 1 | -1/+1 |
2016-01-22 | increase code versionv20 | Jérémy Zurcher | 1 | -1/+1 |
2016-01-18 | setup SQLite | Jérémy Zurcher | 1 | -0/+0 |
2016-01-14 | increase code versionv19 | Jérémy Zurcher | 1 | -2/+2 |
2016-01-06 | increase code releasev18 | Jérémy Zurcher | 1 | -1/+1 |
2016-01-04 | increase code releasev17 | Jérémy Zurcher | 1 | -1/+1 |
2016-01-04 | assets: shrink exit to see move overlay | Jérémy Zurcher | 2 | -3/+3 |
2016-01-04 | UnitDock: replace selected red border with light grey Bg | Jérémy Zurcher | 2 | -21/+21 |
2016-01-04 | assets: regenerate units1 | Jérémy Zurcher | 2 | -12/+12 |
2016-01-03 | increase android code releasev16 | Jérémy Zurcher | 1 | -1/+1 |
2016-01-03 | assets: update atg and infantry | Jérémy Zurcher | 2 | -52/+52 |
2016-01-03 | assets: update ace units1 overlay | Jérémy Zurcher | 2 | -6/+6 |
2016-01-03 | assets: update unit1 overlay may fire | Jérémy Zurcher | 1 | -0/+0 |
2016-01-03 | assets: update aps image | Jérémy Zurcher | 1 | -0/+0 |
2015-12-31 | increase code versionv15 | Jérémy Zurcher | 1 | -1/+1 |
2015-12-29 | assets: update aps | Jérémy Zurcher | 2 | -7/+7 |
2015-12-29 | assets: change promote action img | Jérémy Zurcher | 1 | -0/+0 |
2015-12-29 | update assets | Jérémy Zurcher | 2 | -58/+107 |
2015-12-28 | assets: work on us tanks | Jérémy Zurcher | 4 | -0/+236 |
2015-12-24 | increase versionv14 | Jérémy Zurcher | 1 | -1/+1 |
2015-12-23 | assets: ok->tick target is bigger | Jérémy Zurcher | 4 | -8/+8 |
2015-12-21 | increase android codeVersionv13 | Jérémy Zurcher | 1 | -1/+1 |
2015-12-21 | increase android codeVersionv12 | Jérémy Zurcher | 1 | -1/+1 |
2015-12-19 | increase android codeVersionv11 | Jérémy Zurcher | 1 | -1/+1 |
2015-12-18 | update assets/hud/options.png | Jérémy Zurcher | 1 | -0/+0 |
2015-12-18 | Hud: add options button, not implemented yet | Jérémy Zurcher | 2 | -0/+7 |
2015-12-18 | Game: Factory knows about regions and provide them | Jérémy Zurcher | 4 | -12/+12 |
2015-12-18 | UI: merge menu and ui assets, AtlasRegion are known and provided by RustAndDust | Jérémy Zurcher | 4 | -53/+47 |
2015-12-16 | assets: update to follow Factory naming | Jérémy Zurcher | 2 | -4/+4 |
2015-12-15 | increase android codeVersion1.0.1.10 | Jérémy Zurcher | 1 | -1/+1 |
2015-12-14 | add hud ok.png and cancel.png | Jérémy Zurcher | 2 | -0/+14 |
2015-12-14 | Unit: show/hideMoveable -> show/hideActiveable, change png too | Jérémy Zurcher | 2 | -1/+1 |
2015-12-10 | assets: fix fired and moved unit overlays | Jérémy Zurcher | 2 | -8/+8 |
2015-12-07 | update assets | Jérémy Zurcher | 8 | -31/+31 |
2015-12-07 | assets: use 03_move.png for menu too | Jérémy Zurcher | 1 | -0/+0 |
2015-12-07 | assets: update directions, move, units head | Jérémy Zurcher | 3 | -21/+21 |
2015-12-07 | android: update icon.png | Jérémy Zurcher | 1 | -0/+0 |
2015-12-07 | get rid of orientation HexOverlay | Jérémy Zurcher | 2 | -20/+13 |
2015-11-22 | update icon and android launcher | Jérémy Zurcher | 4 | -0/+0 |
2015-11-22 | update map | Jérémy Zurcher | 1 | -0/+0 |
2015-11-21 | increase android codeVersion | Jérémy Zurcher | 1 | -1/+1 |
2015-11-21 | increase android codeVersion | Jérémy Zurcher | 1 | -1/+1 |
2015-11-21 | remove LNL maps | Jérémy Zurcher | 2 | -0/+0 |
2015-11-21 | assets: update menu unit | Jérémy Zurcher | 2 | -6/+6 |