Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2015-12-10 | assets: fix fired and moved unit overlays | Jérémy Zurcher | 2 | -8/+8 | |
2015-12-07 | update assets | Jérémy Zurcher | 8 | -31/+31 | |
2015-12-07 | assets: use 03_move.png for menu too | Jérémy Zurcher | 1 | -0/+0 | |
2015-12-07 | assets: update directions, move, units head | Jérémy Zurcher | 3 | -21/+21 | |
2015-12-07 | android: update icon.png | Jérémy Zurcher | 1 | -0/+0 | |
2015-12-07 | get rid of orientation HexOverlay | Jérémy Zurcher | 2 | -20/+13 | |
2015-11-22 | update map | Jérémy Zurcher | 1 | -0/+0 | |
2015-11-21 | remove LNL maps | Jérémy Zurcher | 2 | -0/+0 | |
2015-11-21 | assets: update menu unit | Jérémy Zurcher | 2 | -6/+6 | |
2015-11-21 | assets: update hud icons | Jérémy Zurcher | 2 | -8/+8 | |
2015-11-21 | assets: cleanup | Jérémy Zurcher | 7 | -202/+1 | |
2015-11-21 | update reinforcement image | Jérémy Zurcher | 1 | -0/+0 | |
2015-11-21 | update units | Jérémy Zurcher | 2 | -37/+37 | |
2015-11-20 | add Map00 ... | Jérémy Zurcher | 1 | -0/+0 | |
2015-11-11 | map_b: add my woods | Jérémy Zurcher | 1 | -0/+0 | |
2015-11-11 | map_a: add my woods | Jérémy Zurcher | 1 | -0/+0 | |
2015-11-10 | regenerate assets | Jérémy Zurcher | 2 | -13/+13 | |
2015-11-09 | ui: update ok and cancel png | Jérémy Zurcher | 2 | -8/+8 | |
2015-11-07 | change icons | Jérémy Zurcher | 2 | -0/+0 | |
2015-11-06 | assets: update 02_area hex overlay | Jérémy Zurcher | 1 | -0/+0 | |
2015-10-28 | units : replace svastika with iron cross | Jérémy Zurcher | 1 | -0/+0 | |
2015-10-28 | change german flag to iron cross one | Jérémy Zurcher | 1 | -0/+0 | |
2015-06-30 | remove box cover and lnl logo | Jérémy Zurcher | 2 | -21/+7 | |
2015-05-01 | lighten moved/attacked overlay | Jérémy Zurcher | 1 | -0/+0 | |
2015-02-09 | assets: change flags | Jérémy Zurcher | 2 | -0/+0 | |
2015-02-09 | assets: add KingTiger sdKfz 182 | Jérémy Zurcher | 2 | -16/+16 | |
2015-02-08 | Support 2 sets of pawns depending of Config.graphics | Jérémy Zurcher | 9 | -33/+185 | |
2015-01-19 | add hex-overlays/10_exit.png | Jérémy Zurcher | 2 | -0/+7 | |
2015-01-05 | remove unused loading.png and unit.png | Jérémy Zurcher | 2 | -0/+0 | |
2014-12-30 | add menu.atlas | Jérémy Zurcher | 2 | -0/+62 | |
2014-12-30 | extract ui.atlas from hud.atlas | Jérémy Zurcher | 4 | -55/+61 | |
2014-12-19 | add regular sherman pawn image | Jérémy Zurcher | 2 | -6/+13 | |
2014-12-11 | Unit: add HAS_FIRED, HAS_MOVED overlay | Jérémy Zurcher | 2 | -7/+21 | |
2014-12-10 | update hud textures to use typewriter style | Jérémy Zurcher | 2 | -24/+24 | |
2014-12-10 | data -> assets: use TexturePacker instead of packer plugin | Jérémy Zurcher | 9 | -19/+32 | |
2014-12-09 | add veteran-black and veteran-white into hud atlas | Jérémy Zurcher | 2 | -13/+27 | |
2014-12-09 | update loading graphics | Jérémy Zurcher | 2 | -0/+0 | |
2014-12-05 | fix explosions.png | Jérémy Zurcher | 1 | -0/+0 | |
2014-12-03 | add infantry_fire.png and infantry_fire.mp3, plug them in FireAnimation | Jérémy Zurcher | 1 | -0/+0 | |
2014-12-03 | TankFireAnimation: and image tuning | Jérémy Zurcher | 1 | -0/+0 | |
2014-12-03 | ShotAnimation -> TankFireAnimation, shot.*. -> tank_fire*.* | Jérémy Zurcher | 1 | -0/+0 | |
2014-12-03 | Engagement: use attack and defense images intsead of flags | Jérémy Zurcher | 2 | -11/+25 | |
2014-12-03 | add hex.png and use selectedTile | Jérémy Zurcher | 1 | -0/+0 | |
2014-11-30 | resize dice.png, remove attack.mp3, update assets loading | Jérémy Zurcher | 1 | -0/+0 | |
2014-11-30 | ObjectiveSet,Map,Hex: visualy differenciate objectives that has to be hold ↵ | Jérémy Zurcher | 2 | -6/+13 | |
and the others | |||||
2014-11-29 | add promote.png and promote.mp3 | Jérémy Zurcher | 2 | -10/+17 | |
2014-11-28 | remove order.png | Jérémy Zurcher | 2 | -10/+3 | |
2014-11-28 | update hud images | Jérémy Zurcher | 2 | -174/+27 | |
2014-11-28 | update unit-overlays/00_move.png | Jérémy Zurcher | 2 | -8/+8 | |
2014-11-26 | update some images | Jérémy Zurcher | 6 | -43/+43 | |