Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2014-10-10 | Board: add revertLastPawnMove(), call pawn .move(int) .rotate(Orientation) ↵ | Jérémy Zurcher | 1 | -1/+19 | |
.revertLastMove() | |||||
2014-10-10 | Pawn: add prevPosition, revertPosition(), getRevertLastMoveAnimation() | Jérémy Zurcher | 1 | -0/+29 | |
2014-10-10 | Pawn: cleanup | Jérémy Zurcher | 1 | -8/+8 | |
2014-10-10 | Pawn: add abstract move(int), rotate(Orientation), attack(Pawn), reset(), ↵ | Jérémy Zurcher | 1 | -2/+11 | |
revertLastMove() | |||||
2014-10-10 | HeadedPawn: setRotation() must set z coordinate of position | Jérémy Zurcher | 1 | -0/+1 | |
2014-10-09 | GameState,GameCtrl: add nextState var => void enter(boolean reset) | Jérémy Zurcher | 8 | -11/+36 | |
2014-10-09 | GameConfig: add and use canCancel, mustValidate | Jérémy Zurcher | 4 | -7/+6 | |
2014-10-09 | coding style | Jérémy Zurcher | 1 | -0/+1 | |
2014-10-09 | Map: use getPathCost(Pawn, int), pawn.move(int) ,pawn.rotate() | Jérémy Zurcher | 1 | -0/+3 | |
2014-10-09 | SearchBoard,Board: implement pathCost(Pawn, List<Node>) | Jérémy Zurcher | 2 | -0/+30 | |
2014-10-09 | GameState: use canAttack, canRotate, canMove and simplify | Jérémy Zurcher | 2 | -9/+16 | |
2014-10-09 | Paw,Unit: set fire() rotate() move(in), reset() | Jérémy Zurcher | 3 | -4/+44 | |
2014-10-09 | tests update | Jérémy Zurcher | 3 | -31/+40 | |
2014-10-09 | Board: cleanup API, force tests update | Jérémy Zurcher | 2 | -40/+34 | |
2014-10-09 | SearchBoard: clean up | Jérémy Zurcher | 1 | -5/+9 | |
2014-10-08 | Map: change enableXyz into showXyz | Jérémy Zurcher | 5 | -48/+48 | |
2014-10-08 | Board: close API | Jérémy Zurcher | 1 | -19/+22 | |
2014-10-08 | GameState*: add leave() called before switching, cleanup all | Jérémy Zurcher | 8 | -90/+76 | |
2014-10-08 | Hud: buttons ard on/off/down, control buttons with show(boolean ...) | Jérémy Zurcher | 1 | -69/+101 | |
2014-10-08 | update btn-*.png | Jérémy Zurcher | 12 | -5/+5 | |
2014-10-08 | Pawn,Unit: add canMove() and canAttack() | Jérémy Zurcher | 3 | -0/+18 | |
2014-10-08 | Hud.Button: clean up | Jérémy Zurcher | 1 | -14/+22 | |
2014-10-08 | GameState*: update | Jérémy Zurcher | 2 | -21/+12 | |
2014-10-08 | GameStateCommon: add showPossibleTargetsMovesAssists(boolean) | Jérémy Zurcher | 1 | -0/+7 | |
2014-10-08 | Map: improve possible API | Jérémy Zurcher | 1 | -40/+40 | |
2014-10-08 | Hex: clarify constants | Jérémy Zurcher | 3 | -19/+19 | |
2014-10-08 | typos | Jérémy Zurcher | 2 | -4/+4 | |
2014-10-08 | update TODO | Jérémy Zurcher | 1 | -3/+0 | |
2014-10-08 | GameStateDirection, GameStateSelect: use GameCtrl.Config | Jérémy Zurcher | 2 | -7/+7 | |
2014-10-08 | add GameCtrl.Config | Jérémy Zurcher | 1 | -0/+18 | |
2014-10-08 | GameStase*: update according to Map .possible .assits API | Jérémy Zurcher | 3 | -11/+31 | |
2014-10-08 | fix tests | Jérémy Zurcher | 1 | -0/+1 | |
2014-10-08 | Map: update according to new possible and assists Board API | Jérémy Zurcher | 1 | -42/+12 | |
2014-10-08 | Board: add buildMoveAssists(), ↵ | Jérémy Zurcher | 1 | -2/+17 | |
possibleMovesFrom()->buildPossibleMovesFrom(), possibleTargetsFrom()->buildPossibleTargetsFrom() | |||||
2014-10-08 | Board: add neighbours[] and void buildNeighboursFor(GridPoint2 coords) | Jérémy Zurcher | 1 | -10/+14 | |
2014-10-08 | missid 2 reselect(hex) -> reselectHex() | Jérémy Zurcher | 2 | -2/+2 | |
2014-10-08 | GameStateView -> GameStateSelect | Jérémy Zurcher | 2 | -9/+9 | |
2014-10-08 | GameStateRotate: clean up select() unselect() reselect() | Jérémy Zurcher | 6 | -24/+14 | |
2014-10-08 | SearchBoard: possibleMovesFrom fix road march | Jérémy Zurcher | 1 | -4/+5 | |
- do not update remaing when pushing onto raodMarch stack - another copy of might still be in the regular stack and then pop out with a bigger movement than it should | |||||
2014-10-07 | update TODO | Jérémy Zurcher | 1 | -3/+10 | |
2014-10-07 | GameStateView: show move assist | Jérémy Zurcher | 1 | -0/+2 | |
2014-10-07 | Map: only hq can order moves | Jérémy Zurcher | 1 | -7/+9 | |
2014-10-07 | Pawn,Unit: add isHq() | Jérémy Zurcher | 2 | -0/+7 | |
2014-10-07 | Hud: add checkBtn and enableCheck() | Jérémy Zurcher | 1 | -1/+13 | |
2014-10-07 | Hud: no not accept cancelBtn hit when disabled | Jérémy Zurcher | 1 | -2/+2 | |
2014-10-07 | Hud: rename xxxAct -> xxxBtn | Jérémy Zurcher | 1 | -41/+41 | |
2014-10-07 | Hud: add ON OFF DISABLED constants | Jérémy Zurcher | 1 | -13/+22 | |
2014-10-07 | add btn-check-*.png | Jérémy Zurcher | 5 | -6/+27 | |
2014-10-07 | oooops forgot to add 07_assist.png | Jérémy Zurcher | 1 | -0/+0 | |
2014-10-07 | GameStateMove: show assist moves, clear correctly | Jérémy Zurcher | 1 | -5/+7 | |