Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2014-09-22 | add unitAtlas | Jérémy Zurcher | 3 | -19/+24 | |
2014-09-22 | Pawn mignt have overlays | Jérémy Zurcher | 2 | -1/+51 | |
2014-09-22 | move translate from Drawable to BasicDrawable | Jérémy Zurcher | 4 | -2/+19 | |
2014-09-22 | comment debug messages | Jérémy Zurcher | 2 | -11/+11 | |
2014-09-22 | correctly manage dragged Pawn and pawnsToDraw | Jérémy Zurcher | 2 | -2/+17 | |
2014-09-22 | Board: remove fields cols and rows | Jérémy Zurcher | 1 | -5/+1 | |
2014-09-22 | Board: cell -> tile | Jérémy Zurcher | 1 | -8/+8 | |
2014-09-22 | GameFactory: add Map_A terrain and roads info | Jérémy Zurcher | 1 | -4/+67 | |
2014-09-22 | remove left most column(turn counter) from the map | Jérémy Zurhcer | 2 | -17/+17 | |
2014-09-22 | coding style | Jérémy Zurhcer | 1 | -4/+4 | |
2014-09-22 | Pawn.Orientation + Tile.Side -> Board.Orientation | Jérémy Zurcher | 5 | -38/+32 | |
2014-09-21 | GameScreen: dispose ShapeRenderer and SpriteBatch | Jérémy Zurcher | 1 | -4/+8 | |
2014-09-21 | Board: add drawing stats to drawDebug(...) | Jérémy Zurcher | 1 | -0/+30 | |
2014-09-21 | add Map.enableOverlayOn(...) | Jérémy Zurcher | 2 | -1/+16 | |
2014-09-21 | update Map,Hex,Unit extends Board,Tile,Pawn fix GameScreen | Jérémy Zurcher | 5 | -17/+54 | |
2014-09-21 | MapNode->Board TileOverlays->Tile PawnImage->Pawn | Jérémy Zurcher | 6 | -288/+163 | |
2014-09-21 | build.gradle: add hex atlas generation | Jérémy Zurcher | 1 | -0/+1 | |
2014-09-21 | update GameScreen to match latest changes | Jérémy Zurcher | 1 | -61/+55 | |
2014-09-21 | Map: add touch and drag support for tests | Jérémy Zurcher | 2 | -0/+33 | |
2014-09-21 | fix Hex and GameFactory to follow TileOverlays | Jérémy Zurcher | 3 | -33/+23 | |
2014-09-21 | add test hex.png and hex.atlas | Jérémy Zurcher | 4 | -0/+19 | |
2014-09-21 | MapNode: fix tilesToDraw management | Jérémy Zurcher | 1 | -1/+2 | |
2014-09-21 | Node is dead | Jérémy Zurcher | 2 | -9/+5 | |
2014-09-21 | Layer is dead | Jérémy Zurcher | 1 | -127/+0 | |
2014-09-21 | coding style | Jérémy Zurcher | 1 | -1/+1 | |
2014-09-21 | rename StackedSpriteNode -> StackedImages | Jérémy Zurcher | 2 | -5/+5 | |
2014-09-21 | Map and MapNode update | Jérémy Zurcher | 2 | -23/+112 | |
has: - a list of Tiles to draw, which draw the top Pawn if some - a list of animated Pawns to draw - a list of current animations - a list of animations to be knows how to: - draw itself, then the Tiles then the Pawns from the above lists - draw in debug mode - apply translation transformation of position is not 0,0 - animate Pawns and manage the above lists | |||||
2014-09-21 | ooops again, forgot to add StackedSpriteNode#isEnabled() | Jérémy Zurcher | 1 | -0/+7 | |
2014-09-21 | Tile#remove(Pawn) return stack size | Jérémy Zurcher | 2 | -2/+3 | |
2014-09-21 | update Tile and bring TileOverlays in | Jérémy Zurcher | 2 | -2/+108 | |
2014-09-21 | RunnableAnimation needs a ref to Pawn too | Jérémy Zurcher | 2 | -3/+5 | |
2014-09-21 | animations do not handle Node anymore but Pawn | Jérémy Zurcher | 4 | -19/+21 | |
2014-09-21 | PawnNode -> PawnImage does not implement Node anymore | Jérémy Zurcher | 3 | -6/+7 | |
2014-09-21 | SpriteNode -> Image does not implements Node anymore | Jérémy Zurcher | 2 | -5/+6 | |
2014-09-20 | Tile oooops forgot to commit import BasicDrawable | Jérémy Zurcher | 1 | -0/+2 | |
2014-09-20 | cleanup Pawn and PawnNode | Jérémy Zurcher | 2 | -40/+23 | |
2014-09-20 | Tile extends BasicDrawable | Jérémy Zurcher | 1 | -1/+1 | |
2014-09-20 | fix StackedSpriteNode : implements BasicDrawable | Jérémy Zurcher | 1 | -82/+2 | |
2014-09-20 | fix SpriteNode : extends Sprite implements Node | Jérémy Zurcher | 1 | -8/+6 | |
2014-09-20 | Node interface is now empty | Jérémy Zurcher | 1 | -11/+2 | |
2014-09-20 | split Drawable into Drawable and BasicDrawable | Jérémy Zurcher | 2 | -18/+21 | |
2014-09-20 | cleaup animations | Jérémy Zurcher | 5 | -23/+28 | |
2014-09-20 | Animation extends Disposable | Jérémy Zurcher | 5 | -13/+13 | |
2014-09-20 | Layer: cosmetic | Jérémy Zurcher | 1 | -3/+1 | |
2014-09-20 | add engine/gfx/StackedSpriteNode | Jérémy Zurcher | 1 | -0/+131 | |
2014-09-20 | gfx: extends Sprite | Jérémy Zurcher | 6 | -164/+49 | |
2014-09-19 | Drawable: add drawDebug(ShapeRenderer), call it from Layer ↵ | Jérémy Zurcher | 3 | -0/+17 | |
drawDebug(ShapeRenderer) | |||||
2014-09-19 | add armies sources images | Jérémy Zurcher | 15 | -0/+0 | |
2014-09-19 | build.gradle: add packs task | Jérémy Zurcher | 1 | -0/+11 | |
2014-09-19 | repack armies | Jérémy Zurcher | 6 | -36/+38 | |