Age | Commit message (Expand) | Author | Files | Lines |
2015-11-05 | UnitDock: add glScissors | Jérémy Zurcher | 1 | -0/+16 |
2015-11-05 | update TODO | Jérémy Zurcher | 1 | -4/+5 |
2015-11-05 | Hex: add DEPRESSION TerrainType | Jérémy Zurcher | 2 | -1/+7 |
2015-11-05 | Map: add comment for special AT_GUN -> no AP spent case | Jérémy Zurcher | 1 | -0/+1 |
2015-11-05 | ctags: only parse core/src/ | Jérémy Zurcher | 1 | -1/+1 |
2015-11-05 | add and use Pawn.canBreak() | Jérémy Zurcher | 3 | -1/+8 |
2015-11-05 | add and use Pawn.preventDefenseOn(Tile) | Jérémy Zurcher | 3 | -1/+11 |
2015-11-05 | Unit: regroup fcts | Jérémy Zurcher | 1 | -6/+6 |
2015-11-05 | android: build tools -> 23.0.2 | Jérémy Zurcher | 1 | -1/+1 |
2015-11-05 | MenuScreen: do not nullify config.battle, PlayMenu handles it | Jérémy Zurcher | 1 | -2/+0 |
2015-11-05 | TutorialsMenu: remove unused const VSPACING | Jérémy Zurcher | 1 | -1/+0 |
2015-11-05 | OptionsMenu: add const OPT_PADDING | Jérémy Zurcher | 1 | -2/+3 |
2015-11-05 | OptionsMenu: remove game mode option | Jérémy Zurcher | 1 | -31/+0 |
2015-11-05 | menu/screens : use PlayMenu | Jérémy Zurcher | 2 | -20/+20 |
2015-11-05 | add PlayMenu | Jérémy Zurcher | 1 | -0/+195 |
2015-10-30 | tests: add isFlankAttack() checks | Jérémy Zurcher | 1 | -0/+28 |
2015-10-30 | SearchBoard: remove unnecessary check on last Node | Jérémy Zurcher | 1 | -3/+0 |
2015-10-30 | tests: check LOS is ok when dst is blocked | Jérémy Zurcher | 1 | -0/+16 |
2015-10-30 | SearchBoard: add fixLineOfSight, unset losBlocked and return true if dst reached | Jérémy Zurcher | 1 | -3/+16 |
2015-10-30 | tests : add Attacks | Jérémy Zurcher | 1 | -0/+114 |
2015-10-29 | tests: FakeTile inherits from HeadedPawn | Jérémy Zurcher | 1 | -5/+11 |
2015-10-29 | SearchBoard: fix possibleTargetsFrom() | Jérémy Zurcher | 1 | -20/+14 |
2015-10-29 | Tile: constructor without params set empty stack | Jérémy Zurcher | 1 | -0/+1 |
2015-10-29 | SearchBoard : add buildLineOfSight(...) needed for tests | Jérémy Zurcher | 2 | -1/+7 |
2015-10-29 | SearchBoard : use private attribute losBlocked, do not recompute to set attac... | Jérémy Zurcher | 1 | -35/+26 |
2015-10-29 | Attack : fix typo | Jérémy Zurcher | 1 | -1/+1 |
2015-10-29 | SearchBoard: validatePathAngle -> validateFireAngle + fix, works like isFlank... | Jérémy Zurcher | 1 | -18/+15 |
2015-10-29 | SearchBoard: fix isFlankAttack() | Jérémy Zurcher | 1 | -4/+6 |
2015-10-29 | Pawn: add isClearAttack() | Jérémy Zurcher | 1 | -1/+6 |
2015-10-29 | HeadedPawn: add protected constructor without parameters | Jérémy Zurcher | 1 | -0/+6 |
2015-10-29 | Tests: Pawn.mvt is statically set to 3 | Jérémy Zurcher | 3 | -10/+6 |
2015-10-29 | SearchBoard: pawn -> shooter | Jérémy Zurcher | 1 | -15/+14 |
2015-10-29 | SearchBoard: simplify clearVisibility logic | Jérémy Zurcher | 1 | -6/+6 |
2015-10-29 | tests : check lineOfSight blocking | Jérémy Zurcher | 2 | -5/+109 |
2015-10-28 | SearchBoard: isFlankAttack takes care of border case where los goes between 2... | Jérémy Zurcher | 1 | -1/+8 |
2015-10-28 | update android build-tools version | Jérémy Zurcher | 1 | -2/+2 |
2015-10-28 | units : replace svastika with iron cross | Jérémy Zurcher | 7 | -0/+0 |
2015-10-28 | gimp : add iron cross flag to german units layer | Jérémy Zurcher | 6 | -0/+0 |
2015-10-28 | change german flag to iron cross one | Jérémy Zurcher | 2 | -0/+0 |
2015-10-28 | tests : fix add missing animationsOver() to FakeBoard | Jérémy Zurcher | 1 | -0/+2 |
2015-10-28 | run : add call to task ctags on 'j' | Jérémy Zurcher | 1 | -1/+1 |
2015-10-28 | build.gradle : add ctags task | Jérémy Zurcher | 1 | -0/+5 |
2015-10-28 | Dust And Rust -> Rust And Dust | Jérémy Zurcher | 1 | -1/+1 |
2015-08-08 | complete tools/rename | Jérémy Zurcher | 1 | -6/+18 |
2015-08-08 | rename tankontank directories into rustanddust | Jérémy Zurcher | 9 | -1/+1 |
2015-08-08 | rename core/src/*.gwt.xml | Jérémy Zurcher | 1 | -0/+0 |
2015-07-19 | add tools/rename, you'll never know | Jérémy Zurcher | 1 | -0/+28 |
2015-07-19 | welcome RustAndDust | Jérémy Zurcher | 117 | -527/+527 |
2015-07-16 | GameScreen: draw hud rectangle on debug | Jérémy Zurcher | 1 | -0/+1 |
2015-07-16 | GameCamera: support fixed hud | Jérémy Zurcher | 2 | -8/+30 |