Age | Commit message (Expand) | Author | Files | Lines |
2014-11-14 | Pawn: add boolean isRotation() {distance == 0} | Jérémy Zurcher | 1 | -0/+5 |
2014-11-14 | PossiblePaths: support rotation has moves of distance 0 and cost 0 | Jérémy Zurcher | 1 | -14/+17 |
2014-11-14 | PossiblePaths: add boolean isSet() | Jérémy Zurcher | 1 | -0/+5 |
2014-11-14 | Pawn: default mvt cost is 0 | Jérémy Zurcher | 1 | -1/+1 |
2014-11-14 | Pawn: protect against HQ activation move debug | Jérémy Zurcher | 1 | -1/+3 |
2014-11-14 | Unit: revertLastMove: restore mpLeft = mp | Jérémy Zurcher | 1 | -0/+1 |
2014-11-14 | Ctrl: when animations are over: default stateAfterAnimation to StateType.DONE | Jérémy Zurcher | 1 | -2/+5 |
2014-11-14 | Ctrl: fix stateType management to ensure sequential changes | Jérémy Zurcher | 1 | -2/+4 |
2014-11-14 | Naming attack -> engagement - move -> movement | Jérémy Zurcher | 12 | -82/+82 |
2014-11-14 | btn-attack -> btn-engage | Jérémy Zurcher | 6 | -10/+10 |
2014-11-14 | State ATTACK -> ENGAGE | Jérémy Zurcher | 5 | -16/+16 |
2014-11-14 | States: code reoder | Jérémy Zurcher | 8 | -132/+132 |
2014-11-14 | Ctrl: import and use State.StateType | Jérémy Zurcher | 1 | -16/+16 |
2014-11-14 | Ctrl: change debug msgs | Jérémy Zurcher | 1 | -1/+1 |
2014-11-14 | Ctrl: call hud.update() instead of hud.playerInfo.update(...) | Jérémy Zurcher | 1 | -3/+2 |
2014-11-14 | Map: call animationDone after attack animation | Jérémy Zurcher | 1 | -1/+1 |
2014-11-14 | StateReinforcement: call map.clearAll() on enter | Jérémy Zurcher | 1 | -0/+1 |
2014-11-14 | StateReinforcement: coding style | Jérémy Zurcher | 1 | -1/+2 |
2014-11-14 | StateSelect: enter() -> hide action buttons | Jérémy Zurcher | 1 | -0/+1 |
2014-11-14 | StateAnimation: enter() -> hide action buttons | Jérémy Zurcher | 1 | -0/+1 |
2014-11-14 | StateCommon: hide/showPossibleTargetsMovesAssists() -> hide/showPossibilities() | Jérémy Zurcher | 2 | -6/+6 |
2014-11-14 | StateCommon: remove clearAll() | Jérémy Zurcher | 2 | -10/+4 |
2014-11-14 | State,Ctrl,States: state management rework | Jérémy Zurcher | 11 | -119/+105 |
2014-11-14 | PlayerInfo: regroup setLabelPosition(Position) calls | Jérémy Zurcher | 1 | -4/+3 |
2014-11-14 | LabelImage: setLabelPosition(Position) triggers setPosition(rect.x, rect.y) | Jérémy Zurcher | 1 | -0/+1 |
2014-11-14 | Ctrl: setState(battle.getState(player)) triggers double turn end | Jérémy Zurcher | 1 | -1/+1 |
2014-11-13 | Ctrl: split nextPlayer() -> swicthPlayer() endPlayerTurn() startPlayerTurn() | Jérémy Zurcher | 1 | -14/+17 |
2014-11-13 | Ctrl: entryState -> reinforcementState | Jérémy Zurcher | 1 | -3/+3 |
2014-11-13 | BattleHeadToHead: call deploymentDone() on both players | Jérémy Zurcher | 1 | -0/+3 |
2014-11-13 | Player: add boolean deploymentDone, deploymentDone() | Jérémy Zurcher | 1 | -0/+10 |
2014-11-13 | Ctrl: endPlayerTurn() -> abortPlayerTurn() | Jérémy Zurcher | 2 | -1/+7 |
2014-11-13 | /StateReinforcement: does not need Vector3 | Jérémy Zurcher | 1 | -2/+0 |
2014-11-13 | OptionsScreen: fix List | Jérémy Zurcher | 1 | -7/+16 |
2014-11-13 | Ctrl: show battle name at start | Jérémy Zurcher | 1 | -0/+3 |
2014-11-13 | Config: add and use Battle battle | Jérémy Zurcher | 4 | -6/+29 |
2014-11-13 | Battle: add toString() | Jérémy Zurcher | 2 | -0/+6 |
2014-11-13 | BattleHeadToHead: use is(Army) instead os isEnemey(Army) | Jérémy Zurcher | 1 | -2/+2 |
2014-11-13 | engine/Player Pawn: add is(Faction) | Jérémy Zurcher | 2 | -0/+10 |
2014-11-12 | BattleHeadToHead: coding style | Jérémy Zurcher | 1 | -2/+1 |
2014-11-12 | BattleCommon: add getFirstPlayer() and getSecondPlayer() | Jérémy Zurcher | 2 | -12/+10 |
2014-11-12 | BattleHeadToHead: fix victory condition | Jérémy Zurcher | 1 | -1/+1 |
2014-11-12 | BattleHeadToHead: remove unused import statement | Jérémy Zurcher | 1 | -4/+0 |
2014-11-12 | Battle: add StateType getState(Player player) | Jérémy Zurcher | 3 | -0/+11 |
2014-11-12 | Map: fix pawn orientation on entry | Jérémy Zurcher | 1 | -1/+1 |
2014-11-12 | Config: add debug option | Jérémy Zurcher | 3 | -1/+12 |
2014-11-12 | update TODO | Jérémy Zurcher | 1 | -12/+12 |
2014-11-12 | StateReinforcement: abort if no entry point found | Jérémy Zurcher | 1 | -5/+11 |
2014-11-12 | Board,Map...: fix findEntryPoint(...) | Jérémy Zurcher | 6 | -53/+34 |
2014-11-12 | BattleHeadToHead use entryPoint | Jérémy Zurcher | 1 | -2/+5 |
2014-11-12 | add engine/EntryPoint | Jérémy Zurcher | 1 | -0/+11 |