diff options
Diffstat (limited to 'core')
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/battles/BattleCounterAttack.java | 46 | 
1 files changed, 23 insertions, 23 deletions
| diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleCounterAttack.java b/core/src/ch/asynk/tankontank/game/battles/BattleCounterAttack.java index 5f5f1df..e30164c 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleCounterAttack.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleCounterAttack.java @@ -110,6 +110,19 @@ public class BattleCounterAttack extends BattleCommon          Player gePlayer = ctrl.getPlayer(Army.GE);          Player usPlayer = ctrl.getPlayer(Army.US); +        Zone geExit = new Zone(map, 9); +        geExit.allowedMoves = (Orientation.NORTH.s | Orientation.NORTH_EAST.s | Orientation.NORTH_WEST.s); +        geExit.add(map.getHex(9, 0)); +        geExit.add(map.getHex(9, 1)); +        geExit.add(map.getHex(10, 2)); +        geExit.add(map.getHex(10, 3)); +        geExit.add(map.getHex(11, 4)); +        geExit.add(map.getHex(11, 5)); +        geExit.add(map.getHex(12, 6)); +        geExit.add(map.getHex(12, 7)); +        geExit.add(map.getHex(13, 8)); +        addExitZone(geExit); +          Zone geEntry = new Zone(map, 18);          geEntry.orientation = Orientation.NORTH;          for (int i = 0; i < 2; i++) { @@ -125,29 +138,16 @@ public class BattleCounterAttack extends BattleCommon          }          addEntryZone(geEntry); -        addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER); -        addReinforcement(gePlayer, geEntry, UnitId.GE_TIGER); -        addReinforcement(gePlayer, geEntry, UnitId.GE_PANZER_IV_HQ); -        addReinforcement(gePlayer, geEntry, UnitId.GE_PANZER_IV_HQ); -        addReinforcement(gePlayer, geEntry, UnitId.GE_PANZER_IV); -        addReinforcement(gePlayer, geEntry, UnitId.GE_PANZER_IV); -        addReinforcement(gePlayer, geEntry, UnitId.GE_PANZER_IV); -        addReinforcement(gePlayer, geEntry, UnitId.GE_PANZER_IV); -        addReinforcement(gePlayer, geEntry, UnitId.GE_PANZER_IV); -        addReinforcement(gePlayer, geEntry, UnitId.GE_WESPE); - -        Zone geExit = new Zone(map, 9); -        geExit.allowedMoves = (Orientation.NORTH.s | Orientation.NORTH_EAST.s | Orientation.NORTH_WEST.s); -        geExit.add(map.getHex(9, 0)); -        geExit.add(map.getHex(9, 1)); -        geExit.add(map.getHex(10, 2)); -        geExit.add(map.getHex(10, 3)); -        geExit.add(map.getHex(11, 4)); -        geExit.add(map.getHex(11, 5)); -        geExit.add(map.getHex(12, 6)); -        geExit.add(map.getHex(12, 7)); -        geExit.add(map.getHex(13, 8)); -        addExitZone(geExit); +        addReinforcement(gePlayer, geEntry, geExit, UnitId.GE_TIGER); +        addReinforcement(gePlayer, geEntry, geExit, UnitId.GE_TIGER); +        addReinforcement(gePlayer, geEntry, geExit, UnitId.GE_PANZER_IV_HQ); +        addReinforcement(gePlayer, geEntry, geExit, UnitId.GE_PANZER_IV_HQ); +        addReinforcement(gePlayer, geEntry, geExit, UnitId.GE_PANZER_IV); +        addReinforcement(gePlayer, geEntry, geExit, UnitId.GE_PANZER_IV); +        addReinforcement(gePlayer, geEntry, geExit, UnitId.GE_PANZER_IV); +        addReinforcement(gePlayer, geEntry, geExit, UnitId.GE_PANZER_IV); +        addReinforcement(gePlayer, geEntry, geExit, UnitId.GE_PANZER_IV); +        addReinforcement(gePlayer, geEntry, geExit, UnitId.GE_WESPE);          Zone usEntry = new Zone(map, 36);          usEntry.orientation = Orientation.SOUTH; | 
