diff options
Diffstat (limited to 'core')
-rw-r--r-- | core/src/ch/asynk/tankontank/screens/GameScreen.java | 76 |
1 files changed, 41 insertions, 35 deletions
diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java index cdfdd8d..1324a53 100644 --- a/core/src/ch/asynk/tankontank/screens/GameScreen.java +++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java @@ -1,22 +1,25 @@ package ch.asynk.tankontank.screens; import com.badlogic.gdx.Gdx; + import com.badlogic.gdx.Input; -import com.badlogic.gdx.Screen; import com.badlogic.gdx.InputAdapter; import com.badlogic.gdx.InputMultiplexer; import com.badlogic.gdx.input.GestureDetector; import com.badlogic.gdx.input.GestureDetector.GestureAdapter; import com.badlogic.gdx.graphics.GL20; +import com.badlogic.gdx.graphics.Camera; import com.badlogic.gdx.graphics.OrthographicCamera; import com.badlogic.gdx.graphics.Texture; -import com.badlogic.gdx.graphics.g2d.Sprite; -import com.badlogic.gdx.graphics.g2d.SpriteBatch; -import com.badlogic.gdx.graphics.g2d.BitmapFont; -import com.badlogic.gdx.utils.viewport.FitViewport; -import com.badlogic.gdx.math.Rectangle; + +import com.badlogic.gdx.scenes.scene2d.Stage; +import com.badlogic.gdx.scenes.scene2d.ui.Image; +import com.badlogic.gdx.scenes.scene2d.ui.Label; + import com.badlogic.gdx.math.MathUtils; +import com.badlogic.gdx.utils.viewport.FitViewport; +import com.badlogic.gdx.utils.viewport.ScreenViewport; import ch.asynk.tankontank.TankOnTank; @@ -27,35 +30,39 @@ public class GameScreen extends AbstractScreen static private final float ZOOM_GESTURE_FACTOR = 300.f; static private final float ZOOM_SCROLL_FACTOR = 10.0f; - private OrthographicCamera cam; - private FitViewport viewport; - - private SpriteBatch batch; - private BitmapFont font; - - private Sprite mapSprite; - private int touchX; private int touchY; private float maxZoomOut; + final OrthographicCamera cam; + + private Image map; + private Label fps; + private Label camInfo; + + private Stage hud; + private Stage gameStage; public GameScreen(final TankOnTank game) { super(game); - batch = new SpriteBatch(); - font = new BitmapFont(); - - final Texture mapTexture = game.manager.get("images/map_a.png", Texture.class); - mapSprite = new Sprite(mapTexture); - mapSprite.setPosition(0, 0); - mapSprite.setSize(mapTexture.getWidth(), mapTexture.getHeight()); + map = new Image(game.manager.get("images/map_a.png", Texture.class)); + fps = new Label("FPS: 0", game.skin); + camInfo = new Label("", game.skin); + fps.setPosition( 10, Gdx.graphics.getHeight() - 40); + camInfo.setPosition( 10, Gdx.graphics.getHeight() - 50); cam = new OrthographicCamera(); - cam.position.set((mapSprite.getWidth()/2), (mapSprite.getHeight()/2), 0); - cam.zoom = 2f; + cam.setToOrtho(false); + // cam.position.set((map.getWidth()/2), (map.getHeight()/2), 0); + + gameStage = new Stage(new FitViewport(map.getWidth(), map.getHeight(), cam)); + gameStage.addActor(map); + + hud = new Stage(new ScreenViewport()); + hud.addActor(fps); + hud.addActor(camInfo); - viewport = new FitViewport(Gdx.graphics.getWidth(), Gdx.graphics.getHeight(), cam); Gdx.input.setInputProcessor(getMultiplexer()); } @@ -121,23 +128,22 @@ public class GameScreen extends AbstractScreen cam.update(); - batch.setProjectionMatrix(cam.combined); + fps.setText("FPS: " + Gdx.graphics.getFramesPerSecond() + " zoom: " + String.format("%.2f", cam.zoom)); + camInfo.setText("Camera: " + (int) cam.position.y + " ; " + (int) cam.position.y + " x " + String.format("%.2f", cam.zoom)); - batch.begin(); - mapSprite.draw(batch); - font.draw(batch, "fps: " + Gdx.graphics.getFramesPerSecond(), 20, 30); - batch.end(); + gameStage.act(delta); + gameStage.draw(); - if(Gdx.input.isTouched()) { - // TODO - } + hud.act(delta); + hud.draw(); } @Override public void resize(int width, int height) { Gdx.app.debug("GameScreen", "resize (" + width + "," + height + ")"); - viewport.update(width, height); + hud.getViewport().update(width, height, true); + gameStage.getViewport().update(width, height); maxZoomOut = Math.min((map.getWidth() / cam.viewportWidth), (map.getHeight() / cam.viewportHeight)); cam.zoom = MathUtils.clamp(cam.zoom, ZOOM_MAX, maxZoomOut); } @@ -146,8 +152,8 @@ public class GameScreen extends AbstractScreen public void dispose() { Gdx.app.debug("GameScreen", "dispose()"); - batch.dispose(); - font.dispose(); + hud.dispose(); + gameStage.dispose(); } @Override |