diff options
Diffstat (limited to 'core')
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/Ctrl.java | 17 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/screens/GameScreen.java | 15 | 
2 files changed, 17 insertions, 15 deletions
| diff --git a/core/src/ch/asynk/tankontank/game/Ctrl.java b/core/src/ch/asynk/tankontank/game/Ctrl.java index 63a372a..d4c38e8 100644 --- a/core/src/ch/asynk/tankontank/game/Ctrl.java +++ b/core/src/ch/asynk/tankontank/game/Ctrl.java @@ -2,6 +2,8 @@ package ch.asynk.tankontank.game;  import com.badlogic.gdx.utils.Disposable; +import com.badlogic.gdx.math.Vector3; +  import ch.asynk.tankontank.TankOnTank;  import ch.asynk.tankontank.ui.Position;  import ch.asynk.tankontank.game.State.StateType; @@ -29,6 +31,9 @@ public class Ctrl implements Disposable      public boolean blockMap;      public boolean blockHud; +    public Vector3 mapTouch = new Vector3(); +    public Vector3 hudTouch = new Vector3(); +      private State selectState;      private State pathState;      private State rotateState; @@ -245,21 +250,21 @@ public class Ctrl implements Disposable      } -    public void touchDown(float hx, float hy, float mx, float my) +    public void touchDown()      { -        if (!blockHud && hud.touchDown(hx, hy)) +        if (!blockHud && hud.touchDown(hudTouch.x, hudTouch.y))              return; -        if (!blockMap && state.downInMap(mx, my)) +        if (!blockMap && state.downInMap(mapTouch.x, mapTouch.y))              state.touchDown();      } -    public void touchUp(float hx, float hy, float mx, float my) +    public void touchUp()      { -        if (!blockHud && hud.touchUp(hx, hy)) +        if (!blockHud && hud.touchUp(hudTouch.x, hudTouch.y))              return; -        if (!blockMap && state.upInMap(mx, my)) +        if (!blockMap && state.upInMap(mapTouch.x, mapTouch.y))              state.touchUp();      } diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java index 130c393..ec17cd9 100644 --- a/core/src/ch/asynk/tankontank/screens/GameScreen.java +++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java @@ -14,7 +14,6 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch;  import com.badlogic.gdx.graphics.glutils.ShapeRenderer;  import com.badlogic.gdx.math.Vector2; -import com.badlogic.gdx.math.Vector3;  import ch.asynk.tankontank.TankOnTank; @@ -42,8 +41,6 @@ public class GameScreen implements Screen      private boolean blocked;      private float inputDelay = 0f;      private Vector2 dragPos = new Vector2(); -    private Vector3 mapTouch = new Vector3(); -    private Vector3 hudTouch = new Vector3();      public GameScreen(final TankOnTank game)      { @@ -92,9 +89,9 @@ public class GameScreen implements Screen                  if (blocked) return true;                  if (button == Input.Buttons.LEFT) {                      dragPos.set(x, y); -                    cam.unproject(x, y, mapTouch); -                    cam.unprojectHud(x, y, hudTouch); -                    ctrl.touchDown(hudTouch.x, hudTouch.y, mapTouch.x, mapTouch.y); +                    cam.unproject(x, y, ctrl.mapTouch); +                    cam.unprojectHud(x, y, ctrl.hudTouch); +                    ctrl.touchDown();                  }                  return true;              } @@ -103,9 +100,9 @@ public class GameScreen implements Screen              {                  if (blocked) return true;                  if (button == Input.Buttons.LEFT) { -                    cam.unproject(x, y, mapTouch); -                    cam.unprojectHud(x, y, hudTouch); -                    ctrl.touchUp(hudTouch.x, hudTouch.y, mapTouch.x, mapTouch.y); +                    cam.unproject(x, y, ctrl.mapTouch); +                    cam.unprojectHud(x, y, ctrl.hudTouch); +                    ctrl.touchUp();                  }                  return true;              } | 
