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-rw-r--r--core/src/ch/asynk/tankontank/screens/GameScreen.java148
-rw-r--r--core/src/ch/asynk/tankontank/screens/LoadScreen.java12
2 files changed, 153 insertions, 7 deletions
diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java
new file mode 100644
index 0000000..ceddf48
--- /dev/null
+++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java
@@ -0,0 +1,148 @@
+package ch.asynk.tankontank.screens;
+
+import com.badlogic.gdx.Gdx;
+import com.badlogic.gdx.Input;
+import com.badlogic.gdx.Screen;
+import com.badlogic.gdx.InputAdapter;
+import com.badlogic.gdx.graphics.GL20;
+import com.badlogic.gdx.graphics.OrthographicCamera;
+import com.badlogic.gdx.graphics.Texture;
+import com.badlogic.gdx.graphics.g2d.Sprite;
+import com.badlogic.gdx.graphics.g2d.SpriteBatch;
+import com.badlogic.gdx.graphics.g2d.BitmapFont;
+import com.badlogic.gdx.utils.viewport.FitViewport;
+import com.badlogic.gdx.math.Rectangle;
+import com.badlogic.gdx.math.MathUtils;
+
+import ch.asynk.tankontank.TankOnTank;
+
+public class GameScreen extends AbstractScreen
+{
+ static private final int MOVE_STEP = 6;
+ static private final float ZOOM_STEP = 0.04f;
+ static private final float ZOOM_FACTOR = 5.0f;
+
+ private float maxZoom;
+
+ private OrthographicCamera cam;
+ private FitViewport viewport;
+
+ private SpriteBatch batch;
+ private BitmapFont font;
+
+ private Sprite mapSprite;
+
+ private int touchX;
+ private int touchY;
+
+ public GameScreen(final TankOnTank game)
+ {
+ super(game);
+
+ batch = new SpriteBatch();
+ font = new BitmapFont();
+
+ final Texture mapTexture = game.manager.get("images/map_a.png", Texture.class);
+ mapSprite = new Sprite(mapTexture);
+ mapSprite.setPosition(0, 0);
+ mapSprite.setSize(mapTexture.getWidth(), mapTexture.getHeight());
+
+ cam = new OrthographicCamera();
+ cam.position.set((mapSprite.getWidth()/2), (mapSprite.getHeight()/2), 0);
+ cam.zoom = 2f;
+
+ viewport = new FitViewport(Gdx.graphics.getWidth(), Gdx.graphics.getHeight(), cam);
+
+ Gdx.input.setInputProcessor(new InputAdapter() {
+ @Override
+ public boolean touchDragged(int x, int y, int pointer)
+ {
+ cam.translate((touchX - x), - (touchY - y), 0);
+ touchX = x;
+ touchY = y;
+ return true;
+ }
+ @Override
+ public boolean touchDown(int x, int y, int pointer, int button)
+ {
+ if (button == Input.Buttons.LEFT) {
+ touchX = x;
+ touchY = y;
+ }
+ return true;
+ }
+ @Override
+ public boolean scrolled(int amount)
+ {
+ cam.zoom += amount / ZOOM_FACTOR;
+ cam.zoom = MathUtils.clamp(cam.zoom, 0.4f, maxZoom);
+ return true;
+ }
+ });
+ }
+
+ @Override
+ public void render(float delta)
+ {
+ Gdx.gl.glClearColor(0, 0, 0.2f, 1);
+ Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
+
+ // handleInput();
+ float width = cam.viewportWidth * cam.zoom / 2f;
+ float height = cam.viewportHeight * cam.zoom / 2f;
+ cam.position.x = MathUtils.clamp(cam.position.x, width, (mapSprite.getWidth() - width));
+ cam.position.y = MathUtils.clamp(cam.position.y, height, (mapSprite.getHeight() - height));
+ cam.update();
+
+ batch.setProjectionMatrix(cam.combined);
+
+ batch.begin();
+ mapSprite.draw(batch);
+ font.draw(batch, "fps: " + Gdx.graphics.getFramesPerSecond(), 20, 30);
+ batch.end();
+
+ if(Gdx.input.isTouched()) {
+ // TODO
+ }
+ }
+
+ @Override
+ public void resize(int width, int height)
+ {
+ Gdx.app.debug("GameScreen", "resize (" + width + "," + height + ")");
+ viewport.update(width, height);
+ maxZoom = Math.min((mapSprite.getWidth() / cam.viewportWidth), (mapSprite.getHeight() / cam.viewportHeight));
+ }
+
+ @Override
+ public void dispose()
+ {
+ Gdx.app.debug("GameScreen", "dispose()");
+ batch.dispose();
+ font.dispose();
+ }
+
+ @Override
+ public void show()
+ {
+ Gdx.app.debug("GameScreen", "show()");
+ }
+
+ @Override
+ public void hide()
+ {
+ Gdx.app.debug("GameScreen", "hide()");
+ }
+
+ @Override
+ public void pause()
+ {
+ Gdx.app.debug("GameScreen", "pause()");
+ }
+
+ @Override
+ public void resume()
+ {
+ Gdx.app.debug("GameScreen", "resume()");
+ }
+}
diff --git a/core/src/ch/asynk/tankontank/screens/LoadScreen.java b/core/src/ch/asynk/tankontank/screens/LoadScreen.java
index 1ac8959..79513ac 100644
--- a/core/src/ch/asynk/tankontank/screens/LoadScreen.java
+++ b/core/src/ch/asynk/tankontank/screens/LoadScreen.java
@@ -43,13 +43,11 @@ public class LoadScreen extends AbstractScreen
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
if (game.manager.update()) {
- if (delay < 1.0f) {
- delay += delta;
- if (delay >= 1.0f) {
- Gdx.app.debug("LoadScreen", "assets loaded : " + (Gdx.app.getJavaHeap()/1024.0f) + "KB");
- // game.setScreen(new GameScreen(game));
- // dispose();
- }
+ delay += delta;
+ if (delay >= 1.0f) {
+ Gdx.app.debug("LoadScreen", "assets loaded : " + (Gdx.app.getJavaHeap()/1024.0f) + "KB");
+ game.setScreen(new GameScreen(game));
+ dispose();
}
}