diff options
Diffstat (limited to 'core')
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/Battle.java | 4 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/Ctrl.java | 4 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/battles/BattleCommon.java | 9 | 
3 files changed, 5 insertions, 12 deletions
| diff --git a/core/src/ch/asynk/tankontank/game/Battle.java b/core/src/ch/asynk/tankontank/game/Battle.java index 8bc1642..13e3162 100644 --- a/core/src/ch/asynk/tankontank/game/Battle.java +++ b/core/src/ch/asynk/tankontank/game/Battle.java @@ -11,9 +11,7 @@ public interface Battle      public String getDescription(); -    public Player getFirstPlayer(); - -    public Player getSecondPlayer(); +    public Player getPlayer(boolean first, boolean deploymentPhase);      public Map getMap(); diff --git a/core/src/ch/asynk/tankontank/game/Ctrl.java b/core/src/ch/asynk/tankontank/game/Ctrl.java index 6889342..f2d7283 100644 --- a/core/src/ch/asynk/tankontank/game/Ctrl.java +++ b/core/src/ch/asynk/tankontank/game/Ctrl.java @@ -53,8 +53,8 @@ public class Ctrl implements Disposable          this.cfg = game.config;          game.ctrl = this; -        this.player = battle.getFirstPlayer(); -        this.opponent = battle.getSecondPlayer(); +        this.player = battle.getPlayer(true, false); +        this.opponent = battle.getPlayer(false, false);          this.map = battle.getMap();          battle.setup(map, player, opponent); diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java b/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java index 4893411..49e9d8d 100644 --- a/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java +++ b/core/src/ch/asynk/tankontank/game/battles/BattleCommon.java @@ -56,14 +56,9 @@ public abstract class BattleCommon implements Battle          }      } -    public Player getFirstPlayer() +    public Player getPlayer(boolean first, boolean deploymentPhase)      { -        return factory.getPlayer(firstArmy); -    } - -    public Player getSecondPlayer() -    { -        return factory.getPlayer(secondArmy); +        return factory.getPlayer((first ? firstArmy : secondArmy));      }      public EntryPoint getEntryPoint(Unit unit) | 
