diff options
Diffstat (limited to 'core')
| -rw-r--r-- | core/src/ch/asynk/rustanddust/game/Map.java | 10 | ||||
| -rw-r--r-- | core/src/ch/asynk/rustanddust/game/states/StateEngage.java | 8 | ||||
| -rw-r--r-- | core/src/ch/asynk/rustanddust/game/states/StateSelect.java | 4 | 
3 files changed, 11 insertions, 11 deletions
| diff --git a/core/src/ch/asynk/rustanddust/game/Map.java b/core/src/ch/asynk/rustanddust/game/Map.java index 4d68010..d597813 100644 --- a/core/src/ch/asynk/rustanddust/game/Map.java +++ b/core/src/ch/asynk/rustanddust/game/Map.java @@ -212,7 +212,7 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS          return paths.toggleCtrlTile(hex);      } -    public int collectPossibleTargets(Unit unit, UnitList foes) +    public int collectTargets(Unit unit, UnitList foes)      {          if (unit.canEngage())              return collectPossibleTargets(unit, foes.asPawns(), targetUnits.asPawns()); @@ -221,7 +221,7 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS          return 0;      } -    public int collectMoveableUnits(Unit unit) +    public int collectMoveable(Unit unit)      {          if (unit.canHQMove())                  collectMoveAssists(unit, moveableUnits.asPawns()); @@ -234,14 +234,14 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS          return moveableUnits.size();      } -    public int collectAttackAssists(Unit unit, Unit target, UnitList units) +    public int collectAssists(Unit unit, Unit target, UnitList units)      {          int s = collectAttackAssists(unit, target, units.asPawns(), assistUnits.asPawns());          activatedUnits.add(unit);          return s;      } -    public boolean toggleAttackAssist(Unit unit) +    public boolean toggleAssist(Unit unit)      {          if (activatedUnits.contains(unit)) {              activatedUnits.remove(unit); @@ -261,7 +261,7 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS          movesHide();          unitsHide(UnitType.MOVEABLE);          movesCollect(unit); -        collectMoveableUnits(unit); +        collectMoveable(unit);          movesShow();          unitsShow(UnitType.MOVEABLE);          activatedUnits.clear(); diff --git a/core/src/ch/asynk/rustanddust/game/states/StateEngage.java b/core/src/ch/asynk/rustanddust/game/states/StateEngage.java index e2e655f..1ff4c56 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateEngage.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateEngage.java @@ -19,7 +19,7 @@ public class StateEngage extends StateCommon              activeUnit = null;              // use selectedHex and selectedUnit              map.unitsHide(UnitType.TARGETS); -            map.collectPossibleTargets(selectedUnit, ctrl.opponent.units); +            map.collectTargets(selectedUnit, ctrl.opponent.units);              map.unitsShow(UnitType.TARGETS);              if (to != null) {                  // quick fire -> replay touchUp @@ -88,7 +88,7 @@ public class StateEngage extends StateCommon              to = upHex;              activeUnit = unit;              activeUnit.showTarget(); -            map.collectAttackAssists(selectedUnit, activeUnit, ctrl.player.units); +            map.collectAssists(selectedUnit, activeUnit, ctrl.player.units);              map.unitsShow(UnitType.ASSISTS);              ctrl.hud.actionButtons.show((ctrl.cfg.mustValidate ? Buttons.DONE.b : 0) | (ctrl.cfg.canCancel ? Buttons.ABORT.b : 0));          } @@ -96,8 +96,8 @@ public class StateEngage extends StateCommon              ctrl.setState(StateType.DONE);          }          else if ((activeUnit != null) && map.unitsContains(UnitType.ASSISTS, unit)) { -            map.toggleAttackAssist(unit); -            // if(map.toggleAttackAssist(unit)) +            map.toggleAssist(unit); +            // if(map.toggleAssist(unit))              //     ctrl.hud.notify(unit + " will fire");              // else              //     ctrl.hud.notify(unit + " wont fire"); diff --git a/core/src/ch/asynk/rustanddust/game/states/StateSelect.java b/core/src/ch/asynk/rustanddust/game/states/StateSelect.java index def2224..3ec2274 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateSelect.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateSelect.java @@ -117,10 +117,10 @@ public class StateSelect extends StateCommon              return;          int moves = map.movesCollect(selectedUnit); -        int targets = map.collectPossibleTargets(selectedUnit, (isEnemy ? ctrl.player.units : ctrl.opponent.units)); +        int targets = map.collectTargets(selectedUnit, (isEnemy ? ctrl.player.units : ctrl.opponent.units));          if (moves > 0) -            map.collectMoveableUnits(selectedUnit); +            map.collectMoveable(selectedUnit);          if ((moves > 0) || (targets > 0)) {              map.hexSelect(selectedHex); | 
