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-rw-r--r--core/src/ch/asynk/rustanddust/game/Ctrl.java2
-rw-r--r--core/src/ch/asynk/rustanddust/game/Hud.java4
2 files changed, 3 insertions, 3 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Ctrl.java b/core/src/ch/asynk/rustanddust/game/Ctrl.java
index 8472ba6..807abe8 100644
--- a/core/src/ch/asynk/rustanddust/game/Ctrl.java
+++ b/core/src/ch/asynk/rustanddust/game/Ctrl.java
@@ -74,7 +74,7 @@ public class Ctrl implements Disposable
this.stateType = StateType.DONE;
StateCommon.set(game);
- this.hud = new Hud(this, game);
+ this.hud = new Hud(game);
this.blockMap = false;
this.blockHud = false;
diff --git a/core/src/ch/asynk/rustanddust/game/Hud.java b/core/src/ch/asynk/rustanddust/game/Hud.java
index 3c1805f..6d82ac8 100644
--- a/core/src/ch/asynk/rustanddust/game/Hud.java
+++ b/core/src/ch/asynk/rustanddust/game/Hud.java
@@ -52,10 +52,10 @@ public class Hud implements Disposable, Animation
}
private OkCancelAction okCancelAction;
- public Hud(final Ctrl ctrl, final RustAndDust game)
+ public Hud(final RustAndDust game)
{
this.game = game;
- this.ctrl = ctrl;
+ this.ctrl = game.ctrl;
TextureAtlas hudAtlas = game.factory.hudAtlas;
playerInfo = new PlayerInfo(ctrl, game.font, game.uiAtlas, hudAtlas);