diff options
Diffstat (limited to 'core')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Map.java | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java index 471b9f0..4a48d45 100644 --- a/core/src/ch/asynk/tankontank/game/Map.java +++ b/core/src/ch/asynk/tankontank/game/Map.java @@ -386,17 +386,17 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS // STATES ENTRY -> - public void showOnBoard(Unit unit, Hex to, Orientation o) + public void showOnBoard(final Unit unit, Hex to, Orientation o) { setPawnOnto(unit, to, o); } - public boolean setOnBoard(Unit unit, Hex to, Orientation entry) + public boolean setOnBoard(final Unit unit, Hex to, Orientation entry) { return (process(getMoveCommand(unit, Move.getSet(unit, to, entry))) == 1); } - public boolean enterBoard(Unit unit, Hex to, int allowedMoves) + public boolean enterBoard(final Unit unit, Hex to, int allowedMoves) { Orientation entry = findBestEntry(unit, to, allowedMoves); if (entry == Orientation.KEEP) @@ -405,12 +405,12 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS return (process(getMoveCommand(unit, Move.getEnter(unit, to, entry))) == 1); } - public int exitBoard(Unit unit) + public int exitBoard(final Unit unit) { return process(getMoveCommand(unit, pathBuilder.getExitMove())); } - public int moveUnit(Unit unit) + public int moveUnit(final Unit unit) { return process(getMoveCommand(unit, pathBuilder.getMove())); } @@ -425,7 +425,7 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS objectives.revert(this); } - public void revertEnter(Unit unit) + public void revertEnter(final Unit unit) { TankOnTank.debug(" revertEnter()"+ unit); unit.reset(); @@ -434,7 +434,7 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS ctrl.player.revertUnitEntry(unit); } - public boolean engageUnit(Unit unit, final Unit target) + public boolean engageUnit(final Unit unit, final Unit target) { // FIXME engageUnit -> process attack(unit, target, true); |