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-rw-r--r--core/src/ch/asynk/tankontank/game/Map.java14
1 files changed, 7 insertions, 7 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java
index 471b9f0..4a48d45 100644
--- a/core/src/ch/asynk/tankontank/game/Map.java
+++ b/core/src/ch/asynk/tankontank/game/Map.java
@@ -386,17 +386,17 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS
// STATES ENTRY ->
- public void showOnBoard(Unit unit, Hex to, Orientation o)
+ public void showOnBoard(final Unit unit, Hex to, Orientation o)
{
setPawnOnto(unit, to, o);
}
- public boolean setOnBoard(Unit unit, Hex to, Orientation entry)
+ public boolean setOnBoard(final Unit unit, Hex to, Orientation entry)
{
return (process(getMoveCommand(unit, Move.getSet(unit, to, entry))) == 1);
}
- public boolean enterBoard(Unit unit, Hex to, int allowedMoves)
+ public boolean enterBoard(final Unit unit, Hex to, int allowedMoves)
{
Orientation entry = findBestEntry(unit, to, allowedMoves);
if (entry == Orientation.KEEP)
@@ -405,12 +405,12 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS
return (process(getMoveCommand(unit, Move.getEnter(unit, to, entry))) == 1);
}
- public int exitBoard(Unit unit)
+ public int exitBoard(final Unit unit)
{
return process(getMoveCommand(unit, pathBuilder.getExitMove()));
}
- public int moveUnit(Unit unit)
+ public int moveUnit(final Unit unit)
{
return process(getMoveCommand(unit, pathBuilder.getMove()));
}
@@ -425,7 +425,7 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS
objectives.revert(this);
}
- public void revertEnter(Unit unit)
+ public void revertEnter(final Unit unit)
{
TankOnTank.debug(" revertEnter()"+ unit);
unit.reset();
@@ -434,7 +434,7 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS
ctrl.player.revertUnitEntry(unit);
}
- public boolean engageUnit(Unit unit, final Unit target)
+ public boolean engageUnit(final Unit unit, final Unit target)
{
// FIXME engageUnit -> process
attack(unit, target, true);