diff options
Diffstat (limited to 'core/src')
-rw-r--r-- | core/src/ch/asynk/tankontank/screens/GameScreen.java | 17 |
1 files changed, 11 insertions, 6 deletions
diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java index e7af833..73734ca 100644 --- a/core/src/ch/asynk/tankontank/screens/GameScreen.java +++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java @@ -28,8 +28,10 @@ import ch.asynk.tankontank.TankOnTank; import ch.asynk.tankontank.game.Hud; import ch.asynk.tankontank.game.Map; +import ch.asynk.tankontank.game.GameCtrl; import ch.asynk.tankontank.game.GameFactory; import ch.asynk.tankontank.game.GameFactory.UnitType; +// TEST import ch.asynk.tankontank.engine.Board; import ch.asynk.tankontank.engine.Pawn; @@ -56,6 +58,7 @@ public class GameScreen implements Screen private GameFactory factory; private Map map; private Hud hud; + private GameCtrl ctrl; private Vector2 screenToWorld = new Vector2(); // ratio private Vector3 touchPos = new Vector3(); // world coordinates @@ -81,8 +84,12 @@ public class GameScreen implements Screen mapViewport = new FitViewport(virtualWidth, virtualHeight, cam); mapViewport.update(Gdx.graphics.getWidth(), Gdx.graphics.getHeight(), true); + ctrl = new GameCtrl(map); + + // DEBUG debugShapes = new ShapeRenderer(); + // TEST Board.Orientation o = Board.Orientation.NORTH; addUnit(4, 7, o, UnitType.GE_AT_GUN); addUnit(3, 6, o, UnitType.GE_INFANTRY); @@ -101,6 +108,7 @@ public class GameScreen implements Screen addUnit(9, 2, o, UnitType.US_SHERMAN); addUnit(9, 1, o, UnitType.US_SHERMAN_HQ); addUnit(8, 0, o, UnitType.US_WOLVERINE); + // TEST Gdx.input.setInputProcessor(getMultiplexer()); } @@ -134,10 +142,7 @@ public class GameScreen implements Screen float deltaX = ((x - dragPos.x) * cam.zoom * screenToWorld.x); float deltaY = ((dragPos.y - y) * cam.zoom * screenToWorld.y); dragPos.set(x, y); - if (map.drag(deltaX, deltaY)) { - unproject(x, y, touchPos); - map.getHexAt(cell, touchPos.x, touchPos.y); - } else { + if (!ctrl.drag(deltaX, deltaY)) { cam.translate(-deltaX, -deltaY, 0); clampCameraPos(); } @@ -149,7 +154,7 @@ public class GameScreen implements Screen if (button == Input.Buttons.LEFT) { dragPos.set(x, y); unproject(x, y, touchPos); - map.touchDown(touchPos.x, touchPos.y); + ctrl.touchDown(touchPos.x, touchPos.y); } return true; @@ -159,7 +164,7 @@ public class GameScreen implements Screen { if (button == Input.Buttons.LEFT) { unproject(x, y, touchPos); - map.touchUp(touchPos.x, touchPos.y); + ctrl.touchUp(touchPos.x, touchPos.y); } return true; } |