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-rw-r--r--core/src/ch/asynk/tankontank/game/Hud.java2
-rw-r--r--core/src/ch/asynk/tankontank/game/hud/Engagement.java33
2 files changed, 18 insertions, 17 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Hud.java b/core/src/ch/asynk/tankontank/game/Hud.java
index f1b2f35..42725cd 100644
--- a/core/src/ch/asynk/tankontank/game/Hud.java
+++ b/core/src/ch/asynk/tankontank/game/Hud.java
@@ -57,7 +57,7 @@ public class Hud implements Disposable, Animation
msg = new Msg(font, atlas, 10f);
okCancel = new OkCancel(font, atlas, 10f);
stats = new Statistics(font, atlas, 10f);
- engagement = new Engagement(font, atlas, 10f);
+ engagement = new Engagement(font, atlas);
}
@Override
diff --git a/core/src/ch/asynk/tankontank/game/hud/Engagement.java b/core/src/ch/asynk/tankontank/game/hud/Engagement.java
index 1ed701d..f422e94 100644
--- a/core/src/ch/asynk/tankontank/game/hud/Engagement.java
+++ b/core/src/ch/asynk/tankontank/game/hud/Engagement.java
@@ -14,7 +14,9 @@ import ch.asynk.tankontank.engine.gfx.animations.DiceAnimation;
public class Engagement extends Bg implements Animation
{
public static int FLAG_HEIGHT = 24;
- public float padding;
+ public static int PADDING = 30;
+ public static int VSPACING = 10;
+ public static int HSPACING = 5;
private Sprite usFlag;
private Sprite geFlag;
private Sprite winner;
@@ -28,7 +30,7 @@ public class Engagement extends Bg implements Animation
private DiceAnimation d1Animation;
private DiceAnimation d2Animation;
- public Engagement(BitmapFont font, TextureAtlas atlas, float padding)
+ public Engagement(BitmapFont font, TextureAtlas atlas)
{
super(atlas.findRegion("disabled"));
usFlag = new Sprite(atlas.findRegion("us-flag"));
@@ -41,7 +43,6 @@ public class Engagement extends Bg implements Animation
this.defenseR = new Label(font);
this.okBtn = new Bg(atlas.findRegion("ok"));
this.visible = false;
- this.padding = padding;
this.d1Animation = new DiceAnimation();
this.d2Animation = new DiceAnimation();
}
@@ -62,32 +63,32 @@ public class Engagement extends Bg implements Animation
float w = defenseR.getWidth();
if (w > resultW)
resultW = w;
- float height = (okBtn.getHeight() + attackImg.getHeight() + defenseImg.getHeight() + (4 * padding));
- float width = (attackImg.getWidth() + (2 * d1Animation.getWidth()) + attack.getWidth() + resultW + (6 * padding));
+ float height = (okBtn.getHeight() + attackImg.getHeight() + defenseImg.getHeight() + (2 * VSPACING) + (2 * PADDING));
+ float width = (attackImg.getWidth() + (2 * d1Animation.getWidth()) + attack.getWidth() + resultW + (4 * HSPACING) + (2 * PADDING));
float x = position.getX(width);
float y = position.getY(height);
set(x, y, width, height);
- y += padding;
- okBtn.setPosition((x + width - okBtn.getWidth() - padding), y);
+ y += PADDING;
+ okBtn.setPosition((x + width - okBtn.getWidth() - PADDING), y);
winner.setPosition((getX() + ((okBtn.getX() - getX()) / 2.0f) - (winner.getWidth() / 2.0f)), y);
- x += padding;
- y += (okBtn.getHeight() + padding);
+ x += PADDING;
+ y += (okBtn.getHeight() + VSPACING);
defenseImg.setPosition(x, y);
- x += (defenseImg.getWidth() + padding);
+ x += (defenseImg.getWidth() + HSPACING);
y = (y + (defenseImg.getHeight() / 2.0f) - (defense.getHeight() / 2.0f));
defense.setPosition(x, y);
- defenseR.setPosition((getX() + width - resultW- padding), y);
+ defenseR.setPosition((getX() + width - resultW - PADDING), y);
- x = getX() + padding;
- y += defenseImg.getHeight() + padding;
+ x = getX() + PADDING;
+ y += defenseImg.getHeight() + VSPACING;
attackImg.setPosition(x, y);
- x += (attackImg.getWidth() + padding);
+ x += (attackImg.getWidth() + HSPACING);
d1Animation.set(e.d1, x, y);
- x += (d1Animation.getWidth() + padding);
+ x += (d1Animation.getWidth() + HSPACING);
d2Animation.set(e.d2, x, (y));
- x += (d1Animation.getWidth() + padding);
+ x += (d1Animation.getWidth() + HSPACING);
y = (y + (attackImg.getHeight() / 2.0f) - (attack.getHeight() / 2.0f));
attack.setPosition(x, y);
attackR.setPosition(defenseR.getX(), y);