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-rw-r--r--core/src/ch/asynk/tankontank/engine/gfx/animations/ShotAnimation.java2
-rw-r--r--core/src/ch/asynk/tankontank/game/Map.java2
2 files changed, 2 insertions, 2 deletions
diff --git a/core/src/ch/asynk/tankontank/engine/gfx/animations/ShotAnimation.java b/core/src/ch/asynk/tankontank/engine/gfx/animations/ShotAnimation.java
index 002ec76..9d2257e 100644
--- a/core/src/ch/asynk/tankontank/engine/gfx/animations/ShotAnimation.java
+++ b/core/src/ch/asynk/tankontank/engine/gfx/animations/ShotAnimation.java
@@ -105,7 +105,7 @@ public class ShotAnimation implements Disposable, Animation, Pool.Poolable
longShotId = -1;
}
- public static void resetAll()
+ public static void resetSound()
{
longShotId = -1;
}
diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java
index 7d3cba3..9549938 100644
--- a/core/src/ch/asynk/tankontank/game/Map.java
+++ b/core/src/ch/asynk/tankontank/game/Map.java
@@ -190,7 +190,6 @@ public abstract class Map extends Board
public int animationsDone()
{
- ShotAnimation.resetAll();
if (animationClosure != null) {
addAnimation(animationClosure);
animationClosure = null;
@@ -336,6 +335,7 @@ public abstract class Map extends Board
public void addEngagementAnimation(Unit target)
{
+ ShotAnimation.resetSound();
Hex to = target.getHex();
for (Unit u : activatedUnits) {
Hex from = u.getHex();