diff options
Diffstat (limited to 'core/src')
| -rw-r--r-- | core/src/ch/asynk/rustanddust/game/states/StateDeployment.java | 33 | 
1 files changed, 17 insertions, 16 deletions
| diff --git a/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java b/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java index 9d5de19..b224e2e 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java @@ -66,16 +66,15 @@ public class StateDeployment extends StateCommon          if (!completed && (unit != null) && (unit != activeUnit)) {              showEntryZone(unit);          } else if (selectedUnit != null) { -            doRotation(Orientation.fromAdj(selectedHex, upHex)); +            deployUnit(Orientation.fromAdj(selectedHex, upHex));          } else if (!completed && (entryZone != null) && (upHex != null)) { -            if (upHex.isEmpty() && entryZone.contains(upHex)) -                unitEnter(activeUnit); -        } else { -            unit = downHex.getUnit(); -            if (deployedUnits.contains(unit)) { -                showRotation(unit, downHex); -                activeUnit = unit; +            if (upHex.isEmpty() && entryZone.contains(upHex)) { +                showUnit(activeUnit, upHex);              } +        } else { +            unit = upHex.getUnit(); +            if (deployedUnits.contains(unit)) +                showRotation(unit, upHex);          }      } @@ -97,10 +96,10 @@ public class StateDeployment extends StateCommon          ctrl.hud.update();      } -    private void unitEnter(Unit unit) +    private void showUnit(Unit unit, Hex hex)      {          selectedUnit = unit; -        selectedHex = upHex; +        selectedHex = hex;          ctrl.battle.getPlayer().reinforcement.remove(unit);          map.showOnBoard(unit, upHex, entryZone.orientation);          deployedUnits.add(unit); @@ -111,6 +110,7 @@ public class StateDeployment extends StateCommon      private void showRotation(Unit unit, Hex hex)      { +        activeUnit = unit;          selectedUnit = unit;          selectedHex = hex;          map.hexSelect(selectedHex); @@ -119,19 +119,20 @@ public class StateDeployment extends StateCommon          ctrl.hud.actionButtons.show(Buttons.ABORT.b);      } -    private void doRotation(Orientation o) +    private void deployUnit(Orientation o)      { -        map.hexUnselect(selectedHex); -        map.hexDirectionsHide(selectedHex); -        map.revertEnter(selectedUnit);          if (o == Orientation.KEEP)              o = selectedUnit.getOrientation(); +        map.revertEnter(selectedUnit);          map.setOnBoard(selectedUnit, selectedHex, o); -        ctrl.hud.actionButtons.hide(); -        ctrl.hud.playerInfo.unitDock.show(); +          entryZone = null;          activeUnit = null;          selectedUnit = null; +        map.hexUnselect(selectedHex); +        map.hexDirectionsHide(selectedHex); +        ctrl.hud.actionButtons.hide(); +        ctrl.hud.playerInfo.unitDock.show();          if (ctrl.checkDeploymentDone())              completed = true;      } | 
