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-rw-r--r--core/src/ch/asynk/tankontank/game/Map.java9
-rw-r--r--core/src/ch/asynk/tankontank/game/battles/BattleFake.java34
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateCommon.java2
3 files changed, 22 insertions, 23 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java
index 9c7a882..e6ce882 100644
--- a/core/src/ch/asynk/tankontank/game/Map.java
+++ b/core/src/ch/asynk/tankontank/game/Map.java
@@ -92,9 +92,9 @@ public abstract class Map extends Board
return (Hex) getTile(col, row);
}
- public Hex getHexSafe(GridPoint2 hex)
+ public Hex getHexSafe(int col, int row)
{
- return (Hex) getTileSafe(hex.x, hex.y);
+ return (Hex) getTileSafe(col, row);
}
public GridPoint2 getFirstMoveAssist()
@@ -398,9 +398,8 @@ public abstract class Map extends Board
public void promote(Pawn pawn, Pawn with)
{
- GridPoint2 coords = getHexUnder(pawn);
- removePawnFrom(pawn, coords);
- setPawnAt(with, coords, pawn.getOrientation());
+ removePawn(pawn);
+ setPawnOnto(with, pawn.getTile(), pawn.getOrientation());
activatedPawns.add(with);
}
}
diff --git a/core/src/ch/asynk/tankontank/game/battles/BattleFake.java b/core/src/ch/asynk/tankontank/game/battles/BattleFake.java
index 19dcec7..f6f00dc 100644
--- a/core/src/ch/asynk/tankontank/game/battles/BattleFake.java
+++ b/core/src/ch/asynk/tankontank/game/battles/BattleFake.java
@@ -52,25 +52,25 @@ public class BattleFake extends BattleCommon
Orientation o = Orientation.NORTH;
GridPoint2 p = new GridPoint2();
- gePlayer.addUnit(map.setPawnAt(factory.getUnit(UnitId.GE_TIGER), p.set(4, 7), o));
- gePlayer.addUnit(map.setPawnAt(factory.getUnit(UnitId.GE_TIGER), p.set(3, 6), o));
- gePlayer.addUnit(map.setPawnAt(factory.getUnit(UnitId.GE_PANZER_IV), p.set(3, 5), o));
- gePlayer.addUnit(map.setPawnAt(factory.getUnit(UnitId.GE_PANZER_IV_HQ), p.set(2, 4), o));
- gePlayer.addUnit(map.setPawnAt(factory.getUnit(UnitId.GE_PANZER_IV), p.set(2, 3), o));
- gePlayer.addUnit(map.setPawnAt(factory.getUnit(UnitId.GE_PANZER_IV), p.set(1, 2), o));
- gePlayer.addUnit(map.setPawnAt(factory.getUnit(UnitId.GE_PANZER_IV_HQ), p.set(1, 1), o));
- gePlayer.addUnit(map.setPawnAt(factory.getUnit(UnitId.GE_PANZER_IV), p.set(0, 0), o));
+ gePlayer.addUnit(map.setPawnOnto(factory.getUnit(UnitId.GE_TIGER), map.getHexSafe(4, 7), o));
+ gePlayer.addUnit(map.setPawnOnto(factory.getUnit(UnitId.GE_TIGER), map.getHexSafe(3, 6), o));
+ gePlayer.addUnit(map.setPawnOnto(factory.getUnit(UnitId.GE_PANZER_IV), map.getHexSafe(3, 5), o));
+ gePlayer.addUnit(map.setPawnOnto(factory.getUnit(UnitId.GE_PANZER_IV_HQ), map.getHexSafe(2, 4), o));
+ gePlayer.addUnit(map.setPawnOnto(factory.getUnit(UnitId.GE_PANZER_IV), map.getHexSafe(2, 3), o));
+ gePlayer.addUnit(map.setPawnOnto(factory.getUnit(UnitId.GE_PANZER_IV), map.getHexSafe(1, 2), o));
+ gePlayer.addUnit(map.setPawnOnto(factory.getUnit(UnitId.GE_PANZER_IV_HQ), map.getHexSafe(1, 1), o));
+ gePlayer.addUnit(map.setPawnOnto(factory.getUnit(UnitId.GE_PANZER_IV), map.getHexSafe(0, 0), o));
o = Orientation.SOUTH;
- usPlayer.addUnit(map.setPawnAt(factory.getUnit(UnitId.US_WOLVERINE), p.set(13, 8), o));
- usPlayer.addUnit(map.setPawnAt(factory.getUnit(UnitId.US_WOLVERINE), p.set(12, 7), o));
- usPlayer.addUnit(map.setPawnAt(factory.getUnit(UnitId.US_PRIEST), p.set(12, 6), o));
- usPlayer.addUnit(map.setPawnAt(factory.getUnit(UnitId.US_SHERMAN), p.set(11, 5), o));
- usPlayer.addUnit(map.setPawnAt(factory.getUnit(UnitId.US_SHERMAN_HQ), p.set(11, 4), o));
- usPlayer.addUnit(map.setPawnAt(factory.getUnit(UnitId.US_SHERMAN), p.set(10, 3), o));
- usPlayer.addUnit(map.setPawnAt(factory.getUnit(UnitId.US_SHERMAN), p.set(10, 2), o));
- usPlayer.addUnit(map.setPawnAt(factory.getUnit(UnitId.US_SHERMAN_HQ), p.set(9, 1), o));
- usPlayer.addUnit(map.setPawnAt(factory.getUnit(UnitId.US_SHERMAN), p.set(9, 0), o));
+ usPlayer.addUnit(map.setPawnOnto(factory.getUnit(UnitId.US_WOLVERINE), map.getHexSafe(13, 8), o));
+ usPlayer.addUnit(map.setPawnOnto(factory.getUnit(UnitId.US_WOLVERINE), map.getHexSafe(12, 7), o));
+ usPlayer.addUnit(map.setPawnOnto(factory.getUnit(UnitId.US_PRIEST), map.getHexSafe(12, 6), o));
+ usPlayer.addUnit(map.setPawnOnto(factory.getUnit(UnitId.US_SHERMAN), map.getHexSafe(11, 5), o));
+ usPlayer.addUnit(map.setPawnOnto(factory.getUnit(UnitId.US_SHERMAN_HQ), map.getHexSafe(11, 4), o));
+ usPlayer.addUnit(map.setPawnOnto(factory.getUnit(UnitId.US_SHERMAN), map.getHexSafe(10, 3), o));
+ usPlayer.addUnit(map.setPawnOnto(factory.getUnit(UnitId.US_SHERMAN), map.getHexSafe(10, 2), o));
+ usPlayer.addUnit(map.setPawnOnto(factory.getUnit(UnitId.US_SHERMAN_HQ), map.getHexSafe(9, 1), o));
+ usPlayer.addUnit(map.setPawnOnto(factory.getUnit(UnitId.US_SHERMAN), map.getHexSafe(9, 0), o));
}
public boolean checkVictory()
diff --git a/core/src/ch/asynk/tankontank/game/states/StateCommon.java b/core/src/ch/asynk/tankontank/game/states/StateCommon.java
index 2edda2c..5c73ee6 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateCommon.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateCommon.java
@@ -113,7 +113,7 @@ public abstract class StateCommon implements State
isEnemy = ctrl.player.isEnemy(selectedPawn);
else
isEnemy = false;
- System.err.println(" select " + map.getHexSafe(selectedHex) + selectedPawn + (isEnemy ? " enemy " : " friend "));
+ System.err.println(" select " + map.getHexSafe(selectedHex.x, selectedHex.y) + selectedPawn + (isEnemy ? " enemy " : " friend "));
}
protected void showPossibleTargetsMovesAssists(Pawn pawn)