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-rw-r--r--core/src/ch/asynk/tankontank/game/Hud.java134
1 files changed, 85 insertions, 49 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Hud.java b/core/src/ch/asynk/tankontank/game/Hud.java
index e781305..e86bcbc 100644
--- a/core/src/ch/asynk/tankontank/game/Hud.java
+++ b/core/src/ch/asynk/tankontank/game/Hud.java
@@ -13,61 +13,66 @@ import ch.asynk.tankontank.engine.gfx.Image;
import ch.asynk.tankontank.TankOnTank;
-class ActionBtn implements Disposable
+class Button implements Disposable
{
- boolean enabled;
- private Image on;
- private Image off;
- public ActionBtn(TextureAtlas atlas, String off, String on)
+ int idx;
+ private Image images [];
+ private Image image;
+
+ public Button(TextureAtlas atlas, String base)
{
- this.enabled = false;
- this.on = new Image(atlas.findRegion(on));
- this.off = new Image(atlas.findRegion(off));
+ this.idx = 0;
+ this.images = new Image[3];
+ this.images[0] = new Image(atlas.findRegion(base + "-off"));
+ this.images[1] = new Image(atlas.findRegion(base + "-on"));
+ this.images[2] = new Image(atlas.findRegion(base + "-disabled"));
}
- public void toggle()
+ public void setOff()
{
- enabled = !enabled;
+ idx = 0;
}
public void setOn()
{
- enabled = true;
+ idx = 1;
}
- public void setOff()
+ public void disable()
{
- enabled = false;
+ idx = 2;
}
public Image getImage()
{
- return (enabled ? on : off);
+ return images[idx];
}
public void setPosition(float x, float y)
{
- on.setPosition(x, y);
- off.setPosition(x, y);
+ images[0].setPosition(x, y);
+ images[1].setPosition(x, y);
+ images[2].setPosition(x, y);
}
public boolean hit(float x, float y)
{
- return ((x > on.getX()) && (x < on.getX() + on.getWidth()) && (y > on.getY()) && (y < on.getY() + on.getHeight()));
+ return ((x > images[0].getX()) && (x < images[0].getX() + images[0].getWidth()) && (y > images[0].getY()) && (y < images[0].getY() + images[0].getHeight()));
}
@Override
public void dispose()
{
- on.dispose();
- off.dispose();
+ images[0].dispose();
+ images[1].dispose();
+ images[2].dispose();
}
- public float getX() { return on.getX(); }
- public float getY() { return on.getY(); }
- public float getWidth() { return on.getWidth(); }
- public float getHeight() { return on.getHeight(); }
+ public float getX() { return images[0].getX(); }
+ public float getY() { return images[0].getY(); }
+ public float getWidth() { return images[0].getWidth(); }
+ public float getHeight() { return images[0].getHeight(); }
}
public class Hud implements Disposable
@@ -75,11 +80,14 @@ public class Hud implements Disposable
private final TankOnTank game;
private final GameCtrl ctrl;
- private ActionBtn flagAct;
- private ActionBtn moveAct;
- private ActionBtn rotateAct;
- private ActionBtn attackAct;
- private ActionBtn cancelAct;
+ private Image flagUs;
+ private Image flagGe;
+ private Image flag;
+
+ private Button moveAct;
+ private Button rotateAct;
+ private Button attackAct;
+ private Button cancelAct;
private Rectangle rect;
private float elapsed;
@@ -91,20 +99,25 @@ public class Hud implements Disposable
TextureAtlas atlas = game.manager.get("data/assets.atlas", TextureAtlas.class);
- flagAct = new ActionBtn(atlas, "us-flag", "ge-flag");
- moveAct = new ActionBtn(atlas, "act-move", "act-move-on");
- rotateAct = new ActionBtn(atlas, "act-rotate", "act-rotate-on");
- attackAct = new ActionBtn(atlas, "act-attack", "act-attack-on");
- cancelAct = new ActionBtn(atlas, "act-cancel", "act-cancel-on");
+ flagUs = new Image(atlas.findRegion("us-flag"));
+ flagGe = new Image(atlas.findRegion("ge-flag"));
+ moveAct = new Button(atlas, "btn-move");
+ rotateAct = new Button(atlas, "btn-rotate");
+ attackAct = new Button(atlas, "btn-attack");
+ cancelAct = new Button(atlas, "btn-cancel");
- flagAct.setPosition(5, (Gdx.graphics.getHeight() - flagAct.getHeight() - 5));
- moveAct.setPosition(flagAct.getX(), ( flagAct.getY() - moveAct.getHeight() - 5));
- rotateAct.setPosition(flagAct.getX(), ( moveAct.getY() - rotateAct.getHeight() - 5));
- attackAct.setPosition(flagAct.getX(), ( rotateAct.getY() - attackAct.getHeight() - 5));
- cancelAct.setPosition(flagAct.getX(), ( attackAct.getY() - cancelAct.getHeight() - 5));
+ flag = flagUs;
- rect = new Rectangle(cancelAct.getX(), cancelAct.getY(), flagAct.getWidth(),
- (flagAct.getY() + flagAct.getHeight() - cancelAct.getY()));
+ flagUs.setPosition(5, (Gdx.graphics.getHeight() - flag.getHeight() - 5));
+ flagGe.setPosition(5, (Gdx.graphics.getHeight() - flag.getHeight() - 5));
+ moveAct.setPosition(flag.getX(), ( flag.getY() - moveAct.getHeight() - 5));
+ rotateAct.setPosition(flag.getX(), ( moveAct.getY() - rotateAct.getHeight() - 5));
+ attackAct.setPosition(flag.getX(), ( rotateAct.getY() - attackAct.getHeight() - 5));
+ cancelAct.setPosition(flag.getX(), ( attackAct.getY() - cancelAct.getHeight() - 5));
+ cancelAct.disable();
+
+ rect = new Rectangle(cancelAct.getX(), cancelAct.getY(), flag.getWidth(),
+ (flag.getY() + flag.getHeight() - cancelAct.getY()));
elapsed = 0f;
}
@@ -112,7 +125,8 @@ public class Hud implements Disposable
@Override
public void dispose()
{
- flagAct.dispose();
+ flagUs.dispose();
+ flagGe.dispose();
moveAct.dispose();
rotateAct.dispose();
attackAct.dispose();
@@ -124,13 +138,13 @@ public class Hud implements Disposable
elapsed += delta;
if (elapsed > 5f) {
elapsed = 0f;
- flagAct.toggle();
+ flag = ((flag == flagUs) ? flagGe : flagUs);
}
}
public void draw(Batch batch)
{
- flagAct.getImage().draw(batch);
+ flag.draw(batch);
moveAct.getImage().draw(batch);
rotateAct.getImage().draw(batch);
attackAct.getImage().draw(batch);
@@ -142,7 +156,12 @@ public class Hud implements Disposable
moveAct.setOff();
rotateAct.setOff();
attackAct.setOff();
- cancelAct.setOff();
+ cancelAct.disable();
+ }
+
+ public void disableCancel()
+ {
+ cancelAct.disable();
}
public boolean touchDown(float x, float y)
@@ -162,13 +181,11 @@ public class Hud implements Disposable
if (!rect.contains(x,y)) return false;
if (moveAct.hit(x, y)) {
- moveAct.setOn();
- ctrl.setState(GameState.State.MOVE);
+ switchTo(GameState.State.MOVE);
} else if (rotateAct.hit(x, y)) {
- rotateAct.setOn();
- ctrl.setState(GameState.State.ROTATE);
+ switchTo(GameState.State.ROTATE);
} else if (attackAct.hit(x, y)) {
- // TODO
+ // switchTo(GameState.State.ATTACK);
} else if (cancelAct.hit(x, y)) {
reset();
ctrl.abort();
@@ -176,4 +193,23 @@ public class Hud implements Disposable
return true;
}
+
+ private void switchTo(GameState.State state)
+ {
+ switch(state) {
+ case MOVE:
+ moveAct.setOn();
+ rotateAct.disable();
+ attackAct.disable();
+ break;
+ case ROTATE:
+ moveAct.disable();
+ rotateAct.setOn();
+ attackAct.disable();
+ break;
+ }
+ cancelAct.setOff();
+
+ ctrl.setState(state);
+ }
}