diff options
Diffstat (limited to 'core/src')
-rw-r--r-- | core/src/ch/asynk/tankontank/engine/Board.java | 16 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Map.java | 4 |
2 files changed, 10 insertions, 10 deletions
diff --git a/core/src/ch/asynk/tankontank/engine/Board.java b/core/src/ch/asynk/tankontank/engine/Board.java index 91a88f5..94e55ed 100644 --- a/core/src/ch/asynk/tankontank/engine/Board.java +++ b/core/src/ch/asynk/tankontank/engine/Board.java @@ -367,28 +367,28 @@ public abstract class Board implements Disposable return assists.size(); } - protected int buildAttack(Pawn pawn, Pawn target, GridPoint2 hex, Iterator<Pawn> units, ArrayList<GridPoint2> assists) + protected int buildAttackAssists(Pawn pawn, Pawn target, GridPoint2 coords, Iterator<Pawn> units, ArrayList<GridPoint2> assists) { clearPointVector(assists); - GridPoint2 from = null; + GridPoint2 from = gridPoint2Pool.obtain(); while (units.hasNext()) { Pawn p = units.next(); if (!p.canAttack()) continue; - if (from == null) - from = gridPoint2Pool.obtain(); getHexUnder(p, from); - if (searchBoard.buildAttack(p, target, from.x, from.y, hex.x, hex.y)) { + if (searchBoard.buildAttack(p, target, from.x, from.y, coords.x, coords.y)) { if (p != pawn) { assists.add(from); - from = null; + from = gridPoint2Pool.obtain(); } } } - if (from != null) gridPoint2Pool.free(from); + int s = assists.size(); + if ((s > 0) && (from != assists.get(s- 1))) + gridPoint2Pool.free(from); - return assists.size(); + return s; } protected void clearPointSet(Set<GridPoint2> points) diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java index fdf7e8b..352d73d 100644 --- a/core/src/ch/asynk/tankontank/game/Map.java +++ b/core/src/ch/asynk/tankontank/game/Map.java @@ -223,9 +223,9 @@ public abstract class Map extends Board return buildMoveAssists(pawn, hex, moveAssists); } - public int buildAttack(Pawn pawn, Pawn target, GridPoint2 hex, Iterator<Pawn> units) + public int buildAttackAssists(Pawn pawn, Pawn target, GridPoint2 hex, Iterator<Pawn> units) { - int s = buildAttack(pawn, target, hex, units, attackAssists); + int s = buildAttackAssists(pawn, target, hex, units, attackAssists); activatedPawns.add(pawn); for (GridPoint2 p : attackAssists) activablePawns.add(getTopPawnAt(p)); |