diff options
Diffstat (limited to 'core/src/ch')
6 files changed, 21 insertions, 21 deletions
| diff --git a/core/src/ch/asynk/tankontank/engine/Board.java b/core/src/ch/asynk/tankontank/engine/Board.java index a032ac9..1eb68dd 100644 --- a/core/src/ch/asynk/tankontank/engine/Board.java +++ b/core/src/ch/asynk/tankontank/engine/Board.java @@ -255,7 +255,7 @@ public abstract class Board implements Disposable              debugShapes.setTransformMatrix(prevTransform);      } -    protected int buildPossibleMoves(Pawn pawn, TileCollection moves) +    protected int collectPossibleMoves(Pawn pawn, TileCollection moves)      {          Tile from = pawn.getTile();          Set<SearchBoard.Node> nodes = searchBoard.possibleMovesFrom(pawn, from.getCol(), from.getRow()); @@ -277,7 +277,7 @@ public abstract class Board implements Disposable              Pawn target = units.next();              if (!target.canBeAttacked(pawn)) continue;              Tile to = target.getTile(); -            if (searchBoard.buildAttack(pawn, true, target, from.getCol(), from.getRow(), to.getCol(), to.getRow())) +            if (searchBoard.collectAttack(pawn, true, target, from.getCol(), from.getRow(), to.getCol(), to.getRow()))                  targets.add(target);          } @@ -310,7 +310,7 @@ public abstract class Board implements Disposable              Pawn p = units.next();              if ((p == pawn) || !p.canAttack()) continue;              Tile from = p.getTile(); -            if (searchBoard.buildAttack(p, !p.canAssistAttackWithoutLos(), target, from.getCol(), from.getRow(), to.getCol(), to.getRow())) { +            if (searchBoard.collectAttack(p, !p.canAssistAttackWithoutLos(), target, from.getCol(), from.getRow(), to.getCol(), to.getRow())) {                  if (p != pawn)                      assists.add(p);              } @@ -335,7 +335,7 @@ public abstract class Board implements Disposable          return nodes.size();      } -    protected int buildPossiblePaths(Pawn pawn, Tile to, TileCollection tiles) +    protected int collectPossiblePaths(Pawn pawn, Tile to, TileCollection tiles)      {          Tile from = pawn.getTile();          paths = searchBoard.possiblePaths(pawn, from.getCol(), from.getRow(), to.getCol(), to.getRow()); diff --git a/core/src/ch/asynk/tankontank/engine/SearchBoard.java b/core/src/ch/asynk/tankontank/engine/SearchBoard.java index 668899b..524614a 100644 --- a/core/src/ch/asynk/tankontank/engine/SearchBoard.java +++ b/core/src/ch/asynk/tankontank/engine/SearchBoard.java @@ -347,7 +347,7 @@ public class SearchBoard          return targets;      } -    public boolean buildAttack(Pawn pawn, boolean clearVisibility, Pawn target, int col0, int row0, int col1, int row1) +    public boolean collectAttack(Pawn pawn, boolean clearVisibility, Pawn target, int col0, int row0, int col1, int row1)      {          pawn.attack.isClear = false;          pawn.attack.target = target; diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java index cf48870..8e92966 100644 --- a/core/src/ch/asynk/tankontank/game/Map.java +++ b/core/src/ch/asynk/tankontank/game/Map.java @@ -93,18 +93,18 @@ public abstract class Map extends Board          return (Hex) getTile(col, row);      } -    public int buildPossibleMoves(Pawn pawn) +    public int collectPossibleMoves(Pawn pawn)      {          if (!pawn.canMove()) {              possibleMoves.clear();              return 0;          } -        return buildPossibleMoves(pawn, possibleMoves); +        return collectPossibleMoves(pawn, possibleMoves);      } -    public int buildPossiblePaths(Pawn pawn, Hex to) +    public int collectPossiblePaths(Pawn pawn, Hex to)      { -        return buildPossiblePaths(pawn, to, possiblePaths); +        return collectPossiblePaths(pawn, to, possiblePaths);      }      public int possiblePathsPointToggle(Hex hex) @@ -112,7 +112,7 @@ public abstract class Map extends Board          return possiblePathsFilterToggle(hex, possiblePaths);      } -    public int buildPossibleTargets(Pawn pawn, Iterator<Pawn> foes) +    public int collectPossibleTargets(Pawn pawn, Iterator<Pawn> foes)      {          if (!pawn.canAttack()) {              possibleTargets.clear(); @@ -154,11 +154,11 @@ public abstract class Map extends Board          }      } -    public void buildAndShowMovesAndAssits(Pawn pawn) +    public void collectAndShowMovesAndAssits(Pawn pawn)      {          hidePossibleMoves();          hideMoveablePawns(); -        buildPossibleMoves(pawn); +        collectPossibleMoves(pawn);          collectMoveablePawns(pawn);          showPossibleMoves();          showMoveablePawns(); diff --git a/core/src/ch/asynk/tankontank/game/states/StateAttack.java b/core/src/ch/asynk/tankontank/game/states/StateAttack.java index b3e19e2..84ee3d8 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateAttack.java +++ b/core/src/ch/asynk/tankontank/game/states/StateAttack.java @@ -18,7 +18,7 @@ public class StateAttack extends StateCommon              activeUnit = null;              // use selectedHex and selectedUnit              map.hidePossibleTargets(); -            map.buildPossibleTargets(selectedUnit, ctrl.opponent.unitIterator()); +            map.collectPossibleTargets(selectedUnit, ctrl.opponent.unitIterator());              map.showPossibleTargets();              if (to != null) {                  // quick fire -> replay touchUp diff --git a/core/src/ch/asynk/tankontank/game/states/StateMove.java b/core/src/ch/asynk/tankontank/game/states/StateMove.java index 6caf096..bce5baf 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateMove.java +++ b/core/src/ch/asynk/tankontank/game/states/StateMove.java @@ -18,7 +18,7 @@ public class StateMove extends StateCommon              // use selectedHex and selectedUnit              activeUnit = selectedUnit;              activeUnit.showMoveable(); -            map.buildAndShowMovesAndAssits(activeUnit); +            map.collectAndShowMovesAndAssits(activeUnit);              if (to != null) {                  // quick move -> replay touchUp                  upHex = to; @@ -68,7 +68,7 @@ public class StateMove extends StateCommon              if(unit != activeUnit)                  changeUnit(unit);          } else if ((s == 0) && map.possibleMoves.contains(upHex)) { -            s = buildPaths(); +            s = collectPaths();          } else if (map.possiblePaths.contains(upHex)) {              s = togglePoint(s);          } @@ -113,14 +113,14 @@ public class StateMove extends StateCommon          map.hideAssist(hex);          activeUnit.showMoveable();          map.hidePossibleMoves(); -        map.buildPossibleMoves(activeUnit); +        map.collectPossibleMoves(activeUnit);          map.showPossibleMoves();      } -    private int buildPaths() +    private int collectPaths()      {          to = upHex; -        int s = map.buildPossiblePaths(activeUnit, to); +        int s = map.collectPossiblePaths(activeUnit, to);          map.selectHex(to);          map.hidePossibleMoves();          map.showPossiblePaths(); diff --git a/core/src/ch/asynk/tankontank/game/states/StateSelect.java b/core/src/ch/asynk/tankontank/game/states/StateSelect.java index 0fa45de..3e5c1b8 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateSelect.java +++ b/core/src/ch/asynk/tankontank/game/states/StateSelect.java @@ -54,12 +54,12 @@ public class StateSelect extends StateCommon          if (hasUnit() && (!isEnemy || ctrl.cfg.showEnemyPossibilities)) {              // moves and targets == 0 if selectedUnit can't be activated for -            int moves = map.buildPossibleMoves(selectedUnit); +            int moves = map.collectPossibleMoves(selectedUnit);              int targets = 0;              if (isEnemy) -                targets = map.buildPossibleTargets(selectedUnit, ctrl.player.unitIterator()); +                targets = map.collectPossibleTargets(selectedUnit, ctrl.player.unitIterator());              else -                targets = map.buildPossibleTargets(selectedUnit, ctrl.opponent.unitIterator()); +                targets = map.collectPossibleTargets(selectedUnit, ctrl.opponent.unitIterator());              if (moves > 0)                  map.collectMoveablePawns(selectedUnit);              showPossibleTargetsMovesAssists(selectedUnit); | 
