diff options
Diffstat (limited to 'core/src/ch')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Map.java | 50 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Player.java | 17 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/UnitList.java | 20 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/UnitSet.java | 35 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/hud/UnitDock.java | 5 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/states/StateDeployment.java | 4 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/states/StateMove.java | 2 |
7 files changed, 61 insertions, 72 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java index 09aa4fe..9cebed5 100644 --- a/core/src/ch/asynk/tankontank/game/Map.java +++ b/core/src/ch/asynk/tankontank/game/Map.java @@ -29,11 +29,11 @@ public abstract class Map extends Board public final HexSet possibleMoves; public final PossiblePaths possiblePaths; - public final UnitSet moveableUnits; - public final UnitSet possibleTargets; - public final UnitSet engagementAssists; - public final UnitSet activatedUnits; - public final UnitSet breakUnits; + public final UnitList moveableUnits; + public final UnitList possibleTargets; + public final UnitList engagementAssists; + public final UnitList activatedUnits; + public final UnitList breakUnits; public final Meteorology meteorology; @@ -64,12 +64,12 @@ public abstract class Map extends Board possibleMoves = new HexSet(this, 40); possiblePaths = new PossiblePaths(this, 10, 20, 5, 10); - moveableUnits = new UnitSet(this, 6); + moveableUnits = new UnitList(6); - possibleTargets = new UnitSet(this, 10); - engagementAssists = new UnitSet(this, 6); - activatedUnits = new UnitSet(this, 7); - breakUnits = new UnitSet(this, 4); + possibleTargets = new UnitList(10); + engagementAssists = new UnitList(6); + activatedUnits = new UnitList(7); + breakUnits = new UnitList(4); meteorology = new Meteorology(); } @@ -120,7 +120,7 @@ public abstract class Map extends Board return possiblePaths.toggleCtrlTile(hex); } - public int collectPossibleTargets(Unit unit, UnitSet foes) + public int collectPossibleTargets(Unit unit, UnitList foes) { if (!unit.canEngage()) { possibleTargets.clear(); @@ -142,7 +142,7 @@ public abstract class Map extends Board return moveableUnits.size(); } - public int collectAttackAssists(Unit unit, Unit target, UnitSet units) + public int collectAttackAssists(Unit unit, Unit target, UnitList units) { int s = collectAttackAssists(unit, target, units.asPawns(), engagementAssists.asPawns()); activatedUnits.add(unit); @@ -353,6 +353,22 @@ public abstract class Map extends Board enableOverlayOn(hex, Hex.MOVE, enable); } + private void showUnitsOverlay(UnitList units, int overlay, boolean on) + { + for (Unit unit : units) + unit.enableOverlay(overlay, on); + } + + public void showMoveableUnits() { showUnitsOverlay(moveableUnits, Unit.MOVE, true); } + public void hideMoveableUnits() { showUnitsOverlay(moveableUnits, Unit.MOVE, false); } + public void showPossibleTargets() { showUnitsOverlay(possibleTargets, Unit.TARGET, true); } + public void hidePossibleTargets() { showUnitsOverlay(possibleTargets, Unit.TARGET, false); } + public void showAttackAssists() { showUnitsOverlay(engagementAssists, Unit.MAY_FIRE, true); } + public void hideAttackAssists() { showUnitsOverlay(engagementAssists, Unit.FIRE, false); + showUnitsOverlay(engagementAssists, Unit.MAY_FIRE, false); } + public void showBreakUnits() { showUnitsOverlay(breakUnits, Unit.MOVE, true); } + public void hideBreakUnits() { showUnitsOverlay(breakUnits, Unit.MOVE, false); } + public void showPossibleMoves() { possibleMoves.enable(Hex.AREA, true); } public void hidePossibleMoves() { possibleMoves.enable(Hex.AREA, false); } public void showPossiblePaths() { possiblePaths.enable(Hex.AREA, true); } @@ -360,16 +376,6 @@ public abstract class Map extends Board public void showPath(Hex dst) { possiblePaths.enable(Hex.MOVE, true); showMove(dst); } public void hidePath(Hex dst) { possiblePaths.enable(Hex.MOVE, false); hideMove(dst); } - public void showMoveableUnits() { moveableUnits.enable(Unit.MOVE, true); } - public void hideMoveableUnits() { moveableUnits.enable(Unit.MOVE, false); } - public void showPossibleTargets() { possibleTargets.enable(Unit.TARGET, true); } - public void hidePossibleTargets() { possibleTargets.enable(Unit.TARGET, false); } - public void showAttackAssists() { engagementAssists.enable(Unit.MAY_FIRE, true); } - public void hideAttackAssists() { engagementAssists.enable(Unit.FIRE, false); - engagementAssists.enable(Unit.MAY_FIRE, false); } - public void showBreakUnits() { breakUnits.enable(Unit.MOVE, true); } - public void hideBreakUnits() { breakUnits.enable(Unit.MOVE, false); } - public void showObjective(Hex hex) { enableOverlayOn(hex, Hex.OBJECTIVE, true); } public void hideObjective(Hex hex) { enableOverlayOn(hex, Hex.OBJECTIVE, true); } diff --git a/core/src/ch/asynk/tankontank/game/Player.java b/core/src/ch/asynk/tankontank/game/Player.java index f92e74c..e84761d 100644 --- a/core/src/ch/asynk/tankontank/game/Player.java +++ b/core/src/ch/asynk/tankontank/game/Player.java @@ -2,7 +2,6 @@ package ch.asynk.tankontank.game; import java.util.Random; import java.util.List; -import java.util.ArrayList; import ch.asynk.tankontank.TankOnTank; @@ -18,10 +17,10 @@ public class Player private boolean deploymentDone; public Army army; - public UnitSet units; - public ArrayList<Unit> casualties; - public ArrayList<Unit> reinforcement; - public ArrayList<Unit> escaped; + public UnitList units; + public UnitList casualties; + public UnitList reinforcement; + public UnitList escaped; public int actionCount; public int lostEngagementCount; @@ -30,10 +29,10 @@ public class Player public Player(final TankOnTank game, Army army, int n) { this.army = army; - this.units = new UnitSet(null, n); // FIXME ugly - this.casualties = new ArrayList<Unit>(n); - this.reinforcement = new ArrayList<Unit>(n); - this.escaped = new ArrayList<Unit>(n); + this.units = new UnitList(n); + this.casualties = new UnitList(n); + this.reinforcement = new UnitList(n); + this.escaped = new UnitList(n); this.turn = 0; this.apSpent = 0; this.actionPoints = 0; diff --git a/core/src/ch/asynk/tankontank/game/UnitList.java b/core/src/ch/asynk/tankontank/game/UnitList.java new file mode 100644 index 0000000..4019add --- /dev/null +++ b/core/src/ch/asynk/tankontank/game/UnitList.java @@ -0,0 +1,20 @@ +package ch.asynk.tankontank.game; + +import java.util.Collection; +import java.util.ArrayList; + +import ch.asynk.tankontank.engine.Pawn; + +public class UnitList extends ArrayList<Unit> +{ + public UnitList(int n) + { + super(n); + } + + @SuppressWarnings("unchecked") + public Collection<Pawn> asPawns() + { + return (Collection) this; + } +} diff --git a/core/src/ch/asynk/tankontank/game/UnitSet.java b/core/src/ch/asynk/tankontank/game/UnitSet.java deleted file mode 100644 index e4e63c0..0000000 --- a/core/src/ch/asynk/tankontank/game/UnitSet.java +++ /dev/null @@ -1,35 +0,0 @@ -package ch.asynk.tankontank.game; - -import java.util.Collection; -import java.util.LinkedHashSet; - -import ch.asynk.tankontank.engine.Pawn; - -public class UnitSet extends LinkedHashSet<Unit> -{ - private final Map map; - - public UnitSet(Map map, int n) - { - super(n); - this.map = map; - } - - @SuppressWarnings("unchecked") - public Collection<Pawn> asPawns() - { - return (Collection) this; - } - - public Unit first() - { - if (isEmpty()) return null; - return iterator().next(); - } - - public void enable(int i, boolean enable) - { - for (Unit unit : this) - unit.enableOverlay(i, enable); - } -} diff --git a/core/src/ch/asynk/tankontank/game/hud/UnitDock.java b/core/src/ch/asynk/tankontank/game/hud/UnitDock.java index 108b776..cd433e8 100644 --- a/core/src/ch/asynk/tankontank/game/hud/UnitDock.java +++ b/core/src/ch/asynk/tankontank/game/hud/UnitDock.java @@ -1,7 +1,5 @@ package ch.asynk.tankontank.game.hud; -import java.util.List; - import com.badlogic.gdx.graphics.g2d.Batch; import com.badlogic.gdx.graphics.g2d.TextureRegion; import com.badlogic.gdx.graphics.g2d.Sprite; @@ -13,6 +11,7 @@ import com.badlogic.gdx.math.Rectangle; import ch.asynk.tankontank.engine.Orientation; import ch.asynk.tankontank.game.Ctrl; import ch.asynk.tankontank.game.Unit; +import ch.asynk.tankontank.game.UnitList; public class UnitDock extends Bg { @@ -30,7 +29,7 @@ public class UnitDock extends Bg private boolean done; public Unit selectedUnit; private Sprite selected; - private List<Unit> units; + private UnitList units; private Vector3 point; private Matrix4 saved; private Matrix4 transform; diff --git a/core/src/ch/asynk/tankontank/game/states/StateDeployment.java b/core/src/ch/asynk/tankontank/game/states/StateDeployment.java index ace1265..3a6f2a5 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateDeployment.java +++ b/core/src/ch/asynk/tankontank/game/states/StateDeployment.java @@ -4,7 +4,7 @@ import ch.asynk.tankontank.engine.Orientation; import ch.asynk.tankontank.game.Hex; import ch.asynk.tankontank.game.Zone; import ch.asynk.tankontank.game.Unit; -import ch.asynk.tankontank.game.UnitSet; +import ch.asynk.tankontank.game.UnitList; import ch.asynk.tankontank.game.hud.ActionButtons.Buttons; import ch.asynk.tankontank.TankOnTank; @@ -13,7 +13,7 @@ public class StateDeployment extends StateCommon { private boolean done; private Zone entryZone; - private UnitSet deployedUnits = new UnitSet(map, 10); + private UnitList deployedUnits = new UnitList(10); @Override public void enter(StateType prevState) diff --git a/core/src/ch/asynk/tankontank/game/states/StateMove.java b/core/src/ch/asynk/tankontank/game/states/StateMove.java index 13280ce..caeebb2 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateMove.java +++ b/core/src/ch/asynk/tankontank/game/states/StateMove.java @@ -38,7 +38,7 @@ public class StateMove extends StateCommon if (selectedUnit.canMove()) { changeUnit(selectedUnit); } else { - changeUnit((Unit) map.moveableUnits.first()); + changeUnit((Unit) map.moveableUnits.get(0)); } } } |