diff options
Diffstat (limited to 'core/src/ch')
3 files changed, 13 insertions, 10 deletions
| diff --git a/core/src/ch/asynk/rustanddust/game/battles/Battle00.java b/core/src/ch/asynk/rustanddust/game/battles/Battle00.java index 4381303..4dcf702 100644 --- a/core/src/ch/asynk/rustanddust/game/battles/Battle00.java +++ b/core/src/ch/asynk/rustanddust/game/battles/Battle00.java @@ -27,8 +27,8 @@ public class Battle00 extends BattleCommon      @Override      protected void setPlayers(int idA, int idB)      { -        a = factory.getPlayer(idA, Army.US); -        b = factory.getPlayer(idB, Army.GE); +        players[0] = factory.getPlayer(idA, Army.US); +        players[1] = factory.getPlayer(idB, Army.GE);      }      @Override diff --git a/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java b/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java index f34e594..4551d78 100644 --- a/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java +++ b/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java @@ -29,8 +29,7 @@ public abstract class BattleCommon implements Battle      protected String description;      protected Map map;      protected Player currentPlayer; -    protected Player a; -    protected Player b; +    protected Player[] players;      protected IterableArray<Zone> entryZones = new IterableArray<Zone>(10);      protected IterableArray<Zone> exitZones = new IterableArray<Zone>(10);      protected HashMap<Unit, Zone> unitEntry = new HashMap<Unit, Zone>(); @@ -60,6 +59,7 @@ public abstract class BattleCommon implements Battle      public BattleCommon(Factory factory)      {          this.factory = factory; +        this.players = new Player[2];      }      @Override @@ -112,19 +112,19 @@ public abstract class BattleCommon implements Battle          setupMap(); -        this.currentPlayer = this.a; +        this.currentPlayer = players[0];          setupPlayer();          map.actionDone();          map.turnDone();          currentPlayer.turnEnd(); -        this.currentPlayer = this.b; +        this.currentPlayer = players[1];          setupPlayer();          map.actionDone();          map.turnDone();          currentPlayer.turnEnd(); -        this.currentPlayer = this.a; +        this.currentPlayer = players[0];      }      @Override @@ -163,6 +163,9 @@ public abstract class BattleCommon implements Battle          if (!turnDoneForBoth())              return null; +        Player a = players[0]; +        Player b = players[1]; +          if (a.unitsLeft() == 0)              return b;          if (b.unitsLeft() == 0) @@ -191,7 +194,7 @@ public abstract class BattleCommon implements Battle      @Override      public Player getOpponent()      { -        return ((currentPlayer == a) ? b : a); +        return ((currentPlayer == players[0]) ? players[1] : players[0]);      }      @Override diff --git a/core/src/ch/asynk/rustanddust/game/battles/BattleTest.java b/core/src/ch/asynk/rustanddust/game/battles/BattleTest.java index 8f65575..8466841 100644 --- a/core/src/ch/asynk/rustanddust/game/battles/BattleTest.java +++ b/core/src/ch/asynk/rustanddust/game/battles/BattleTest.java @@ -24,8 +24,8 @@ public class BattleTest extends BattleCommon      @Override      protected void setPlayers(int idA, int idB)      { -        a = factory.getPlayer(idA, Army.GE); -        b = factory.getPlayer(idB, Army.US); +        players[0] = factory.getPlayer(idA, Army.GE); +        players[1] = factory.getPlayer(idB, Army.US);      }      @Override | 
