diff options
Diffstat (limited to 'core/src/ch')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/GameFactory.java | 6 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Hex.java | 75 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Map.java (renamed from core/src/ch/asynk/tankontank/game/HexMap.java) | 6 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/MapHex.java | 69 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/MapImage.java (renamed from core/src/ch/asynk/tankontank/game/HexMapImage.java) | 14 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Pawn.java | 2 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/PawnImage.java | 6 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Tile.java | 37 | ||||
-rw-r--r-- | core/src/ch/asynk/tankontank/screens/GameScreen.java | 22 |
9 files changed, 127 insertions, 110 deletions
diff --git a/core/src/ch/asynk/tankontank/game/GameFactory.java b/core/src/ch/asynk/tankontank/game/GameFactory.java index 9dfdd6d..961a39a 100644 --- a/core/src/ch/asynk/tankontank/game/GameFactory.java +++ b/core/src/ch/asynk/tankontank/game/GameFactory.java @@ -123,13 +123,13 @@ public class GameFactory { Map.Config cfg = config(); - Hex[][] board = new Hex[cfg.rows][]; + Tile[][] board = new Tile[cfg.rows][]; for (int i = 0; i < cfg.rows; i++) { int c = cfg.cols; if ((i % 2) == 1) c -= 1; - board[i] = new Hex[c]; + board[i] = new Tile[c]; for ( int j = 0; j < c; j ++) - board[i][j] = new MapHex(MapHex.Terrain.CLEAR); + board[i][j] = new Hex(Hex.Terrain.CLEAR); } Map m = null; diff --git a/core/src/ch/asynk/tankontank/game/Hex.java b/core/src/ch/asynk/tankontank/game/Hex.java index b659b45..e3889f9 100644 --- a/core/src/ch/asynk/tankontank/game/Hex.java +++ b/core/src/ch/asynk/tankontank/game/Hex.java @@ -1,24 +1,69 @@ package ch.asynk.tankontank.game; -public interface Hex +import java.util.ArrayDeque; + +public class Hex implements Tile { - public int push(Pawn pawn); + public enum Terrain + { + CLEAR, + HILLS, + WOODS, + TOWN + } + + public Terrain terrain; + public int roads; + private ArrayDeque<Pawn> stack; + + public Hex(Terrain t) + { + this.terrain = t; + this.roads = 0; + this.stack = null; + } - public void remove(Pawn pawn); + public Hex(Terrain t, int roads) + { + this.terrain = t; + this.roads = roads; + this.stack = null; + } - public Pawn getTop(); + public int costFrom(Side side) + { + if (side.v == (roads & side.v)) return 1; + + int c = 0; + switch(terrain) { + case CLEAR: + case HILLS: + c = 1; + break; + case WOODS: + case TOWN: + c = 2; + break; + } + + return c; + } + + public int push(Pawn pawn) + { + if (stack == null) stack = new ArrayDeque<Pawn>(); + stack.push(pawn); + return stack.size(); + } + + public void remove(Pawn pawn) + { + stack.remove(pawn); + } - public enum Orientation + public Pawn getTop() { - KEEP(0), - WEST(-90), - NORTH_WEST(-30), - NORTH_EAST (30), - EAST(90), - SOUTH_EAST(150), - SOUTH_WEST(-150); - - public final int v; - Orientation(int v) { this.v = v; } + if ((stack == null) || (stack.size() == 0)) return null; + return stack.getFirst(); } } diff --git a/core/src/ch/asynk/tankontank/game/HexMap.java b/core/src/ch/asynk/tankontank/game/Map.java index 1d751a6..d410502 100644 --- a/core/src/ch/asynk/tankontank/game/HexMap.java +++ b/core/src/ch/asynk/tankontank/game/Map.java @@ -4,7 +4,7 @@ import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.math.Vector3; import com.badlogic.gdx.math.GridPoint2; -public interface HexMap +public interface Map { // libgdx @@ -23,9 +23,9 @@ public interface HexMap public void movePawnTo(Pawn pawn, Vector3 coords); - public void setPawnAt(Pawn pawn, int col, int row, Hex.Orientation o); + public void setPawnAt(Pawn pawn, int col, int row, Tile.Orientation o); - public void movePawnTo(Pawn pawn, int col, int row, Hex.Orientation o); + public void movePawnTo(Pawn pawn, int col, int row, Tile.Orientation o); public class Config { diff --git a/core/src/ch/asynk/tankontank/game/MapHex.java b/core/src/ch/asynk/tankontank/game/MapHex.java deleted file mode 100644 index 6bf9893..0000000 --- a/core/src/ch/asynk/tankontank/game/MapHex.java +++ /dev/null @@ -1,69 +0,0 @@ -package ch.asynk.tankontank.game; - -import java.util.ArrayDeque; - -public class MapHex implements Hex -{ - public enum Terrain - { - CLEAR, - HILLS, - WOODS, - TOWN - } - - public Terrain terrain; - public int roads; - private ArrayDeque<Pawn> stack; - - public MapHex(Terrain t) - { - this.terrain = t; - this.roads = 0; - this.stack = null; - } - - public MapHex(Terrain t, int roads) - { - this.terrain = t; - this.roads = roads; - this.stack = null; - } - - public int costFrom(Side side) - { - if (side.v == (roads & side.v)) return 1; - - int c = 0; - switch(terrain) { - case CLEAR: - case HILLS: - c = 1; - break; - case WOODS: - case TOWN: - c = 2; - break; - } - - return c; - } - - public int push(Pawn pawn) - { - if (stack == null) stack = new ArrayDeque<Pawn>(); - stack.push(pawn); - return stack.size(); - } - - public void remove(Pawn pawn) - { - stack.remove(pawn); - } - - public Pawn getTop() - { - if ((stack == null) || (stack.size() == 0)) return null; - return stack.getFirst(); - } -} diff --git a/core/src/ch/asynk/tankontank/game/HexMapImage.java b/core/src/ch/asynk/tankontank/game/MapImage.java index 59e35c3..2bb330d 100644 --- a/core/src/ch/asynk/tankontank/game/HexMapImage.java +++ b/core/src/ch/asynk/tankontank/game/MapImage.java @@ -9,15 +9,15 @@ import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.math.Vector3; import com.badlogic.gdx.math.GridPoint2; -public class HexMapImage extends Image implements HexMap +public class MapImage extends Image implements Map { - private HexMap.Config cfg; + private Map.Config cfg; private int cols; private int rows; - private Hex[][] board; + private Tile[][] board; @SuppressWarnings("unchecked") - public HexMapImage(HexMap.Config cfg, Hex[][] board, Texture texture) + public MapImage(Map.Config cfg, Tile[][] board, Texture texture) { super(texture); this.cfg = cfg; @@ -73,17 +73,17 @@ public class HexMapImage extends Image implements HexMap public void movePawnTo(Pawn pawn, Vector3 coords) { GridPoint2 p = getHexAt(null, coords.x, coords.y); - movePawnTo(pawn, p.x, p.y, Hex.Orientation.KEEP); + movePawnTo(pawn, p.x, p.y, Tile.Orientation.KEEP); } - public void setPawnAt(final Pawn pawn, final int col, final int row, Hex.Orientation o) + public void setPawnAt(final Pawn pawn, final int col, final int row, Tile.Orientation o) { int z = pushPawnAt(pawn, col, row); Vector2 pos = getPawnPosAt(pawn, col, row); pawn.pushMove(pos.x, pos.y, z, o); } - public void movePawnTo(final Pawn pawn, final int col, final int row, Hex.Orientation o) + public void movePawnTo(final Pawn pawn, final int col, final int row, Tile.Orientation o) { GridPoint2 prev = getHexAt(pawn.getLastPosition()); // if (prev == null) throw new (); diff --git a/core/src/ch/asynk/tankontank/game/Pawn.java b/core/src/ch/asynk/tankontank/game/Pawn.java index 71e225a..8bbdec4 100644 --- a/core/src/ch/asynk/tankontank/game/Pawn.java +++ b/core/src/ch/asynk/tankontank/game/Pawn.java @@ -16,7 +16,7 @@ public interface Pawn public void moveBy(float x, float y); - public void pushMove(float x, float y, int z, Hex.Orientation o); + public void pushMove(float x, float y, int z, Tile.Orientation o); public void resetMoves(Runnable cb); diff --git a/core/src/ch/asynk/tankontank/game/PawnImage.java b/core/src/ch/asynk/tankontank/game/PawnImage.java index 7f06504..d8b6d56 100644 --- a/core/src/ch/asynk/tankontank/game/PawnImage.java +++ b/core/src/ch/asynk/tankontank/game/PawnImage.java @@ -28,10 +28,10 @@ public class PawnImage extends Image implements Pawn return path.getFirst(); } - public void pushMove(float x, float y, int z, Hex.Orientation r) + public void pushMove(float x, float y, int z, Tile.Orientation r) { setPosition(x, y); - if (r != Hex.Orientation.KEEP) setRotation(r.v); + if (r != Tile.Orientation.KEEP) setRotation(r.v); setZIndex(z); path.push(new Vector3(x, y, r.v)); } @@ -45,7 +45,7 @@ public class PawnImage extends Image implements Pawn while(path.size() != 0) { Vector3 v = path.pop(); seq.addAction(Actions.moveTo(v.x, v.y, MOVE_TIME)); - if (v.z != Hex.Orientation.KEEP.v) + if (v.z != Tile.Orientation.KEEP.v) seq.addAction(Actions.rotateTo(v.z, ROTATE_TIME)); } diff --git a/core/src/ch/asynk/tankontank/game/Tile.java b/core/src/ch/asynk/tankontank/game/Tile.java new file mode 100644 index 0000000..a52e728 --- /dev/null +++ b/core/src/ch/asynk/tankontank/game/Tile.java @@ -0,0 +1,37 @@ +package ch.asynk.tankontank.game; + +public interface Tile +{ + public int push(Pawn pawn); + + public void remove(Pawn pawn); + + public Pawn getTop(); + + public enum Orientation + { + KEEP(0), + WEST(-90), + NORTH_WEST(-30), + NORTH_EAST (30), + EAST(90), + SOUTH_EAST(150), + SOUTH_WEST(-150); + + public final int v; + Orientation(int v) { this.v = v; } + } + + public enum Side + { + WEST(1), + NORTH_WEST(2), + NORTH_EAST (4), + EAST(8), + SOUTH_EAST(16), + SOUTH_WEST(32); + + public final int v; + Side(int v) { this.v = v; } + } +} diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java index 8118489..731db63 100644 --- a/core/src/ch/asynk/tankontank/screens/GameScreen.java +++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java @@ -25,13 +25,17 @@ import com.badlogic.gdx.utils.viewport.FitViewport; import com.badlogic.gdx.utils.viewport.ScreenViewport; import ch.asynk.tankontank.TankOnTank; + import ch.asynk.tankontank.game.GameFactory; import ch.asynk.tankontank.game.GameFactory.UnitType; + +// interfaces +import ch.asynk.tankontank.game.Map; +import ch.asynk.tankontank.game.Tile; import ch.asynk.tankontank.game.Pawn; -import ch.asynk.tankontank.game.HexMap; -import ch.asynk.tankontank.game.Hex; -import ch.asynk.tankontank.game.HexMapImage; -import ch.asynk.tankontank.game.Unit; + +import ch.asynk.tankontank.game.MapImage; // addActor +import ch.asynk.tankontank.game.Unit; // addActor public class GameScreen extends AbstractScreen { @@ -43,7 +47,7 @@ public class GameScreen extends AbstractScreen private float maxZoomOut; final OrthographicCamera cam; - private HexMap map; + private Map map; private Image selectedHex; private Label fps; @@ -75,11 +79,11 @@ public class GameScreen extends AbstractScreen // cam.position.set((map.getWidth()/2), (map.getHeight()/2), 0); gameStage = new Stage(new FitViewport(map.getWidth(), map.getHeight(), cam)); - gameStage.addActor((HexMapImage) map); + gameStage.addActor((MapImage) map); gameStage.addActor(selectedHex); - Hex.Orientation o = Hex.Orientation.SOUTH_EAST; + Tile.Orientation o = Tile.Orientation.SOUTH_EAST; addUnit(gameStage, UnitType.GE_AT_GUN, 1, 4, o); addUnit(gameStage, UnitType.GE_INFANTRY, 2, 4, o); addUnit(gameStage, UnitType.GE_KINGTIGER, 3, 4, o); @@ -88,7 +92,7 @@ public class GameScreen extends AbstractScreen addUnit(gameStage, UnitType.GE_TIGER, 6, 4, o); addUnit(gameStage, UnitType.GE_WESPE, 7, 4, o); - o = Hex.Orientation.NORTH_WEST; + o = Tile.Orientation.NORTH_WEST; addUnit(gameStage, UnitType.US_AT_GUN, 1, 3, o); addUnit(gameStage, UnitType.US_INFANTRY, 2, 3, o); addUnit(gameStage, UnitType.US_PERSHING, 3, 3, o); @@ -104,7 +108,7 @@ public class GameScreen extends AbstractScreen Gdx.input.setInputProcessor(getMultiplexer()); } - private void addUnit(Stage stage, UnitType t, int col, int row, Hex.Orientation o) + private void addUnit(Stage stage, UnitType t, int col, int row, Tile.Orientation o) { Unit u = GameFactory.getUnit(t); map.setPawnAt((Pawn) u, col, row, o); |