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-rw-r--r--core/src/ch/asynk/rustanddust/game/Ctrl.java6
-rw-r--r--core/src/ch/asynk/rustanddust/game/ctrl/Solo.java4
2 files changed, 5 insertions, 5 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Ctrl.java b/core/src/ch/asynk/rustanddust/game/Ctrl.java
index 6a6dad5..4a4c4f6 100644
--- a/core/src/ch/asynk/rustanddust/game/Ctrl.java
+++ b/core/src/ch/asynk/rustanddust/game/Ctrl.java
@@ -55,17 +55,17 @@ public abstract class Ctrl implements Disposable
Ctrl ctrl = null;
switch(game.config.gameMode) {
case SOLO:
- ctrl = new Solo(game, game.config.battle);
+ ctrl = new Solo(game);
break;
}
return ctrl;
}
- public Ctrl(final RustAndDust game, final Battle battle)
+ public Ctrl(final RustAndDust game)
{
game.ctrl = this;
this.game = game;
- this.battle = battle;
+ this.battle = game.config.battle;
this.hud = new Hud(game);
this.blockMap = false;
diff --git a/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java b/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java
index 58c1a4b..f7d5540 100644
--- a/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java
+++ b/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java
@@ -8,9 +8,9 @@ public class Solo extends Ctrl
{
private int gameId;
- public Solo(final RustAndDust game, final Battle battle)
+ public Solo(final RustAndDust game)
{
- super(game, battle);
+ super(game);
}
@Override