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-rw-r--r--core/src/ch/asynk/tankontank/engine/Board.java8
-rw-r--r--core/src/ch/asynk/tankontank/engine/Pawn.java36
-rw-r--r--core/src/ch/asynk/tankontank/engine/PossiblePaths.java12
-rw-r--r--core/src/ch/asynk/tankontank/engine/SearchBoard.java16
-rw-r--r--core/src/ch/asynk/tankontank/game/Hex.java2
-rw-r--r--core/src/ch/asynk/tankontank/game/Map.java38
-rw-r--r--core/src/ch/asynk/tankontank/game/Player.java10
-rw-r--r--core/src/ch/asynk/tankontank/game/Unit.java22
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateCommon.java2
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateEngage.java12
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateMove.java2
-rw-r--r--core/src/ch/asynk/tankontank/game/states/StateRotate.java4
12 files changed, 82 insertions, 82 deletions
diff --git a/core/src/ch/asynk/tankontank/engine/Board.java b/core/src/ch/asynk/tankontank/engine/Board.java
index 1b621c0..0d8f3dc 100644
--- a/core/src/ch/asynk/tankontank/engine/Board.java
+++ b/core/src/ch/asynk/tankontank/engine/Board.java
@@ -307,7 +307,7 @@ public abstract class Board implements Disposable
targets.clear();
while (units.hasNext()) {
Pawn target = units.next();
- if (pawn.canAttack(target) && searchBoard.collectAttacks(pawn, target, true))
+ if (pawn.canEngage(target) && searchBoard.collectAttacks(pawn, target, true))
targets.add(target);
}
@@ -337,7 +337,7 @@ public abstract class Board implements Disposable
assists.clear();
while (units.hasNext()) {
Pawn p = units.next();
- if ((p != pawn) && p.canAttack(target) && searchBoard.collectAttacks(p, target, !p.canAssistAttackWithoutLos()))
+ if ((p != pawn) && p.canEngage(target) && searchBoard.collectAttacks(p, target, !p.canAssistEngagementWithoutLos()))
assists.add(p);
}
@@ -418,7 +418,7 @@ public abstract class Board implements Disposable
return RunnableAnimation.get(pawn, new Runnable() {
@Override
public void run() {
- setPawnOnto(pawn, pawn.move.to, pawn.move.orientation);
+ setPawnOnto(pawn, pawn.movement.to, pawn.movement.orientation);
}
});
}
@@ -438,7 +438,7 @@ public abstract class Board implements Disposable
protected void rotatePawn(final Pawn pawn, Orientation o, RunnableAnimation whenDone)
{
- pawn.move.setRotation(pawn.getTile(), o);
+ pawn.movement.setRotation(pawn.getTile(), o);
removePawn(pawn);
AnimationSequence seq = pawn.getRotateAnimation(o.r(), 2);
diff --git a/core/src/ch/asynk/tankontank/engine/Pawn.java b/core/src/ch/asynk/tankontank/engine/Pawn.java
index b9fa335..423824b 100644
--- a/core/src/ch/asynk/tankontank/engine/Pawn.java
+++ b/core/src/ch/asynk/tankontank/engine/Pawn.java
@@ -25,7 +25,7 @@ public abstract class Pawn implements Moveable, Disposable
{
}
- public class Attack
+ public class Engagement
{
Pawn target;
int distance;
@@ -35,7 +35,7 @@ public abstract class Pawn implements Moveable, Disposable
public String toString()
{
- return "attack : " + target + " distance:" + distance + " clear:" + isClear + " flank:" + isFlank + " " + calculus;
+ return "engage : " + target + " distance:" + distance + " clear:" + isClear + " flank:" + isFlank + " " + calculus;
}
public void reset()
@@ -47,7 +47,7 @@ public abstract class Pawn implements Moveable, Disposable
}
}
- public class Move
+ public class Movement
{
Tile from;
Tile to;
@@ -101,14 +101,14 @@ public abstract class Pawn implements Moveable, Disposable
protected String descr;
private Image image;
private StackedImages overlays;
- public Attack attack = new Attack();
- public Move move = new Move();
+ public Engagement engagement = new Engagement();
+ public Movement movement= new Movement();
public abstract int getMovementPoints();
public abstract int getRoadMarchBonus();
public abstract int getAngleOfAttack();
public abstract int getFlankSides();
- public abstract int getAttackRangeFrom(Tile tile);
+ public abstract int getEngagementRangeFrom(Tile tile);
public abstract boolean isUnit();
public abstract boolean isA(PawnType type);
@@ -118,12 +118,12 @@ public abstract class Pawn implements Moveable, Disposable
public abstract boolean canMove();
public abstract boolean canRotate();
- public abstract boolean canAttack();
- public abstract boolean canAttack(Pawn other);
- public abstract boolean canAssistAttackWithoutLos();
+ public abstract boolean canEngage();
+ public abstract boolean canEngage(Pawn other);
+ public abstract boolean canAssistEngagementWithoutLos();
public abstract void move();
- public abstract void attack();
+ public abstract void engage();
public abstract void revertLastMove();
@@ -158,17 +158,17 @@ public abstract class Pawn implements Moveable, Disposable
public void reset()
{
- attack.reset();
- move.reset();
+ engagement.reset();
+ movement.reset();
}
public void enterBoard(Tile to, Orientation o)
{
- move.to = to;
- move.from = null;
- move.entryMove = true;
- move.orientation = o;
- move.cost = to.costFrom(this, o);
+ movement.to = to;
+ movement.from = null;
+ movement.entryMove = true;
+ movement.orientation = o;
+ movement.cost = to.costFrom(this, o);
move();
}
@@ -189,7 +189,7 @@ public abstract class Pawn implements Moveable, Disposable
public boolean isFlankAttack()
{
- return (attack.isClear && attack.isFlank);
+ return (engagement.isClear && engagement.isFlank);
}
public Tile getTile()
diff --git a/core/src/ch/asynk/tankontank/engine/PossiblePaths.java b/core/src/ch/asynk/tankontank/engine/PossiblePaths.java
index 318aafc..83ce92e 100644
--- a/core/src/ch/asynk/tankontank/engine/PossiblePaths.java
+++ b/core/src/ch/asynk/tankontank/engine/PossiblePaths.java
@@ -170,9 +170,9 @@ public class PossiblePaths implements Iterable<Vector3>
public void applyToPawn(int i)
{
- pawn.move.from = from;
- pawn.move.to = to;
- pawn.move.orientation = orientation;
+ pawn.movement.from = from;
+ pawn.movement.to = to;
+ pawn.movement.orientation = orientation;
pathCost(i);
}
@@ -196,9 +196,9 @@ public class PossiblePaths implements Iterable<Vector3>
if (cost < 1)
cost = 1;
- pawn.move.cost = cost;
- pawn.move.roadMarch = roadMarch;
- pawn.move.distance = (1 + paths.get(i).size());
+ pawn.movement.cost = cost;
+ pawn.movement.roadMarch = roadMarch;
+ pawn.movement.distance = (1 + paths.get(i).size());
return cost;
}
diff --git a/core/src/ch/asynk/tankontank/engine/SearchBoard.java b/core/src/ch/asynk/tankontank/engine/SearchBoard.java
index 2c5e326..a93bd67 100644
--- a/core/src/ch/asynk/tankontank/engine/SearchBoard.java
+++ b/core/src/ch/asynk/tankontank/engine/SearchBoard.java
@@ -265,7 +265,7 @@ public class SearchBoard
Node adjacents[] = new Node[6];
- int range = pawn.getAttackRangeFrom(pawn.getTile());
+ int range = pawn.getEngagementRangeFrom(pawn.getTile());
int angle = pawn.getAngleOfAttack();
int extendedAngle = pawn.getOrientation().opposite().allBut();
@@ -308,7 +308,7 @@ public class SearchBoard
Iterator<Pawn> it = t.iterator();
while (it.hasNext()) {
Pawn target = it.next();
- if (pawn.canAttack(target))
+ if (pawn.canEngage(target))
targets.add(target);
}
}
@@ -325,11 +325,11 @@ public class SearchBoard
Node from = getNode(pawn.getTile());
Node to = getNode(target.getTile());
- pawn.attack.isClear = false;
- pawn.attack.target = target;
- pawn.attack.distance = distance(from, to);
+ pawn.engagement.isClear = false;
+ pawn.engagement.target = target;
+ pawn.engagement.distance = distance(from, to);
- if (pawn.attack.distance > pawn.getAttackRangeFrom(pawn.getTile()))
+ if (pawn.engagement.distance > pawn.getEngagementRangeFrom(pawn.getTile()))
return false;
List<Node> los = lineOfSight(from.col, from.row, to.col, to.row, clearVisibility);
@@ -340,8 +340,8 @@ public class SearchBoard
if (!validatePathAngle(pawn.getAngleOfAttack(), los))
return false;
- pawn.attack.isClear = true;
- pawn.attack.isFlank = isFlankAttack(target.getFlankSides(), los);
+ pawn.engagement.isClear = true;
+ pawn.engagement.isFlank = isFlankAttack(target.getFlankSides(), los);
return true;
}
diff --git a/core/src/ch/asynk/tankontank/game/Hex.java b/core/src/ch/asynk/tankontank/game/Hex.java
index 302dc86..656a1e6 100644
--- a/core/src/ch/asynk/tankontank/game/Hex.java
+++ b/core/src/ch/asynk/tankontank/game/Hex.java
@@ -138,7 +138,7 @@ public class Hex extends Tile
break;
}
- pawn.attack.calculus += " >= " + def + " + " + tdef;
+ pawn.engagement.calculus += " >= " + def + " + " + tdef;
return (def + tdef);
}
}
diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java
index e22b373..3735d40 100644
--- a/core/src/ch/asynk/tankontank/game/Map.java
+++ b/core/src/ch/asynk/tankontank/game/Map.java
@@ -30,14 +30,14 @@ public abstract class Map extends Board
public final Board.PawnCollection moveablePawns;
public final Board.PawnCollection possibleTargets;
- public final Board.PawnCollection attackAssists;
+ public final Board.PawnCollection engagementAssists;
public final Board.PawnCollection activatedPawns;
public final Board.PawnCollection breakPawns;
private final SpriteAnimation explosion;
private final SpriteAnimation explosions;
private final Sound moveSound;
- private final Sound attackSound;
+ private final Sound engagementSound;
private Sound sound;
private long soundId = -1;
@@ -50,7 +50,7 @@ public abstract class Map extends Board
this.explosion = new SpriteAnimation(game.manager.get("data/explosion.png", Texture.class), 10, 4, 40);
this.explosions = new SpriteAnimation(game.manager.get("data/explosions.png", Texture.class), 16, 8, 15);
this.moveSound = game.manager.get("sounds/move.mp3", Sound.class);
- this.attackSound = game.manager.get("sounds/attack.mp3", Sound.class);
+ this.engagementSound = game.manager.get("sounds/attack.mp3", Sound.class);
setup();
@@ -59,7 +59,7 @@ public abstract class Map extends Board
moveablePawns = new PawnSet(this, 6);
possibleTargets = new PawnSet(this, 10);
- attackAssists = new PawnSet(this, 6);
+ engagementAssists = new PawnSet(this, 6);
activatedPawns = new PawnSet(this, 7);
breakPawns = new PawnSet(this, 4);
}
@@ -72,7 +72,7 @@ public abstract class Map extends Board
explosion.dispose();
explosions.dispose();
moveSound.dispose();
- attackSound.dispose();
+ engagementSound.dispose();
}
public void clearAll()
@@ -81,7 +81,7 @@ public abstract class Map extends Board
possibleTargets.clear();
possiblePaths.clear();
moveablePawns.clear();
- attackAssists.clear();
+ engagementAssists.clear();
activatedPawns.clear();
breakPawns.clear();
}
@@ -112,7 +112,7 @@ public abstract class Map extends Board
public int collectPossibleTargets(Pawn pawn, Iterator<Pawn> foes)
{
- if (!pawn.canAttack()) {
+ if (!pawn.canEngage()) {
possibleTargets.clear();
return 0;
}
@@ -122,7 +122,7 @@ public abstract class Map extends Board
public int collectMoveablePawns(Pawn pawn)
{
- if (pawn.isHq() && !pawn.move.entryMove) {
+ if (pawn.isHq() && !pawn.movement.entryMove) {
collectMoveAssists(pawn, moveablePawns);
} else {
moveablePawns.clear();
@@ -134,7 +134,7 @@ public abstract class Map extends Board
public int collectAttackAssists(Pawn pawn, Pawn target, Iterator<Pawn> units)
{
- int s = collectAttackAssists(pawn, target, units, attackAssists);
+ int s = collectAttackAssists(pawn, target, units, engagementAssists);
activatedPawns.add(pawn);
return s;
}
@@ -242,17 +242,17 @@ public abstract class Map extends Board
ctrl.animationDone();
}
- public boolean attackPawn(Pawn pawn, final Pawn target, int d1, int d2)
+ public boolean engagePawn(Pawn pawn, final Pawn target, int d1, int d2)
{
int activatedUnits = activatedPawns.size();
int dice = d1 + d2;
final boolean success;
if (dice == 2) {
- pawn.attack.calculus = "2D6 -> (1 + 1) automatic failure";
+ pawn.engagement.calculus = "2D6 -> (1 + 1) automatic failure";
success = false;
} else if (dice == 12) {
- pawn.attack.calculus = "2D6 -> (6 + 6) automatic success";
+ pawn.engagement.calculus = "2D6 -> (6 + 6) automatic success";
success = true;
} else {
int flankAttacks = 0;
@@ -262,11 +262,11 @@ public abstract class Map extends Board
break;
}
}
- pawn.attack.calculus = "2D6 -> (" + d1 + " + " + d2 + ") + " + activatedUnits + " + " + flankAttacks;
+ pawn.engagement.calculus = "2D6 -> (" + d1 + " + " + d2 + ") + " + activatedUnits + " + " + flankAttacks;
int def = target.getTile().defenseFor(pawn, target, activatedPawns);
success = ((dice + activatedUnits + flankAttacks) >= def);
}
- TankOnTank.debug(pawn + " attacks " + target + " : " + pawn.attack.calculus);
+ TankOnTank.debug(pawn + " engagements " + target + " : " + pawn.engagement.calculus);
AnimationSequence seq = AnimationSequence.get(2);
if (success) {
@@ -288,7 +288,7 @@ public abstract class Map extends Board
breakPawns.clear();
for (Pawn p : activatedPawns) {
- p.attack();
+ p.engage();
if (p.isA(Unit.UnitType.INFANTRY))
breakPawns.add(p);
}
@@ -297,7 +297,7 @@ public abstract class Map extends Board
activatedPawns.clear();
addAnimation(seq);
- sound = attackSound;
+ sound = engagementSound;
sound.play(1.0f);
return success;
@@ -322,9 +322,9 @@ public abstract class Map extends Board
public void hideMoveablePawns() { moveablePawns.enable(Unit.MOVE, false); }
public void showPossibleTargets() { possibleTargets.enable(Unit.TARGET, true); }
public void hidePossibleTargets() { possibleTargets.enable(Unit.TARGET, false); }
- public void showAttackAssists() { attackAssists.enable(Unit.MAY_FIRE, true); }
- public void hideAttackAssists() { attackAssists.enable(Unit.FIRE, false);
- attackAssists.enable(Unit.MAY_FIRE, false); }
+ public void showAttackAssists() { engagementAssists.enable(Unit.MAY_FIRE, true); }
+ public void hideAttackAssists() { engagementAssists.enable(Unit.FIRE, false);
+ engagementAssists.enable(Unit.MAY_FIRE, false); }
public void showBreakPawns() { breakPawns.enable(Unit.MOVE, true); }
public void hideBreakPawns() { breakPawns.enable(Unit.MOVE, false); }
diff --git a/core/src/ch/asynk/tankontank/game/Player.java b/core/src/ch/asynk/tankontank/game/Player.java
index fe450fa..d7b26f2 100644
--- a/core/src/ch/asynk/tankontank/game/Player.java
+++ b/core/src/ch/asynk/tankontank/game/Player.java
@@ -17,8 +17,8 @@ public class Player extends ch.asynk.tankontank.engine.Player
private boolean deploymentDone;
// stats
public int actionCount;
- public int lostAttackCount;
- public int wonAttackCount;
+ public int lostEngagementCount;
+ public int wonEngagementCount;
public Player(final TankOnTank game, Army army, int n)
{
@@ -28,8 +28,8 @@ public class Player extends ch.asynk.tankontank.engine.Player
this.actionPoints = 0;
this.deploymentDone = false;
this.actionCount = 0;
- this.lostAttackCount = 0;
- this.wonAttackCount = 0;
+ this.lostEngagementCount = 0;
+ this.wonEngagementCount = 0;
}
public String toString()
@@ -40,7 +40,7 @@ public class Player extends ch.asynk.tankontank.engine.Player
public String getStats()
{
- return String.format("%s\n%4d\n%4d\n%4d\n%4d\n%4d", getName(), actionCount, unitsLeft(), casualties.size(), wonAttackCount, lostAttackCount);
+ return String.format("%s\n%4d\n%4d\n%4d\n%4d\n%4d", getName(), actionCount, unitsLeft(), casualties.size(), wonEngagementCount, lostEngagementCount);
}
public int getAp()
diff --git a/core/src/ch/asynk/tankontank/game/Unit.java b/core/src/ch/asynk/tankontank/game/Unit.java
index e97ff2f..dd68b20 100644
--- a/core/src/ch/asynk/tankontank/game/Unit.java
+++ b/core/src/ch/asynk/tankontank/game/Unit.java
@@ -114,7 +114,7 @@ public class Unit extends HeadedPawn
}
@Override
- public int getAttackRangeFrom(Tile tile)
+ public int getEngagementRangeFrom(Tile tile)
{
if ((type != UnitType.INFANTRY) && (((Hex) tile).terrain == Hex.Terrain.HILLS))
return rng + 1;
@@ -181,40 +181,40 @@ public class Unit extends HeadedPawn
}
@Override
- public boolean canAttack()
+ public boolean canEngage()
{
if (isHardTarget()) return !hasFired;
return (!hasMoved && !hasFired);
}
@Override
- public boolean canAssistAttackWithoutLos()
+ public boolean canAssistEngagementWithoutLos()
{
return (type == UnitType.ARTILLERY);
}
@Override
- public boolean canAttack(Pawn other)
+ public boolean canEngage(Pawn other)
{
- return (isEnemy(other) && canAttack());
+ return (isEnemy(other) && canEngage());
}
@Override
public void move()
{
- TankOnTank.debug(move.toString());
- if (move.cost > mpLeft) TankOnTank.debug("ERROR: Movement point exceeded: " + move.cost + "/" + mpLeft + " please report");
+ TankOnTank.debug(movement.toString());
+ if (movement.cost > mpLeft) TankOnTank.debug("ERROR: Movement point exceeded: " + movement.cost + "/" + mpLeft + " please report");
- if (move.isComplete()) {
+ if (movement.isComplete()) {
hasMoved = true;
}
- mpLeft -= move.cost;
+ mpLeft -= movement.cost;
}
@Override
- public void attack()
+ public void engage()
{
- TankOnTank.debug(attack.toString());
+ TankOnTank.debug(engagement.toString());
hasFired = true;
}
diff --git a/core/src/ch/asynk/tankontank/game/states/StateCommon.java b/core/src/ch/asynk/tankontank/game/states/StateCommon.java
index 7c71a9a..9dbd177 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateCommon.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateCommon.java
@@ -64,7 +64,7 @@ public abstract class StateCommon implements State
protected void showPossibilities(Unit pawn)
{
if (ctrl.cfg.showMoves && pawn.canMove()) map.showPossibleMoves();
- if (ctrl.cfg.showTargets && pawn.canAttack()) map.showPossibleTargets();
+ if (ctrl.cfg.showTargets && pawn.canEngage()) map.showPossibleTargets();
if (ctrl.cfg.showMoveAssists && pawn.canMove()) map.showMoveablePawns();
}
diff --git a/core/src/ch/asynk/tankontank/game/states/StateEngage.java b/core/src/ch/asynk/tankontank/game/states/StateEngage.java
index c157a69..af461e8 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateEngage.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateEngage.java
@@ -56,17 +56,17 @@ public class StateEngage extends StateCommon
StateType nextState = StateType.DONE;
int d1 = ctrl.player.d6();
int d2 = ctrl.player.d6();
- if (map.attackPawn(selectedUnit, activeUnit, d1, d2)) {
- ctrl.player.wonAttackCount += 1;
- ctrl.hud.notify(selectedUnit.attack.calculus + " : " + activeUnit + " is destroyed");
+ if (map.engagePawn(selectedUnit, activeUnit, d1, d2)) {
+ ctrl.player.wonEngagementCount += 1;
+ ctrl.hud.notify(selectedUnit.engagement.calculus + " : " + activeUnit + " is destroyed");
ctrl.opponent.casualty(activeUnit);
if (map.breakPawns.size() > 0) {
ctrl.hud.pushNotify("Break move possible");
nextState = StateType.BREAK;
}
} else {
- ctrl.player.lostAttackCount += 1;
- ctrl.hud.notify(selectedUnit.attack.calculus + " : failure");
+ ctrl.player.lostEngagementCount += 1;
+ ctrl.hud.notify(selectedUnit.engagement.calculus + " : failure");
}
activeUnit.showTarget();
@@ -97,7 +97,7 @@ public class StateEngage extends StateCommon
ctrl.hud.actionButtons.show(Buttons.ENGAGE.b | Buttons.DONE.b | ((ctrl.cfg.canCancel) ? Buttons.ABORT.b : 0));
}
- if ((activeUnit != null) && map.attackAssists.contains(unit)) {
+ if ((activeUnit != null) && map.engagementAssists.contains(unit)) {
if(map.toggleAttackAssist(unit))
ctrl.hud.notify(unit + " will fire");
else
diff --git a/core/src/ch/asynk/tankontank/game/states/StateMove.java b/core/src/ch/asynk/tankontank/game/states/StateMove.java
index fbc71ea..333f1b0 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateMove.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateMove.java
@@ -58,7 +58,7 @@ public class StateMove extends StateCommon
hideAssists();
ctrl.setAnimationCount(map.activatedPawns.size());
map.revertMoves();
- if (activeUnit.move.entryMove) {
+ if (activeUnit.movement.entryMove) {
map.leaveBoard(activeUnit);
ctrl.player.revertUnitEntry(activeUnit);
}
diff --git a/core/src/ch/asynk/tankontank/game/states/StateRotate.java b/core/src/ch/asynk/tankontank/game/states/StateRotate.java
index 2066a8a..ec085b0 100644
--- a/core/src/ch/asynk/tankontank/game/states/StateRotate.java
+++ b/core/src/ch/asynk/tankontank/game/states/StateRotate.java
@@ -47,7 +47,7 @@ public class StateRotate extends StateCommon
{
StateType nextState = StateType.ABORT;
ctrl.hud.actionButtons.hide();
- if (activeUnit.move.entryMove) {
+ if (activeUnit.movement.entryMove) {
map.leaveBoard(activeUnit);
ctrl.player.revertUnitEntry(activeUnit);
}
@@ -81,7 +81,7 @@ public class StateRotate extends StateCommon
o = Orientation.fromAdj(to.getCol(), to.getRow(), downHex.getCol(), downHex.getRow());
if (o == Orientation.KEEP) return;
- if (!activeUnit.move.entryMove && rotateOnly && (o == activeUnit.getOrientation())) return;
+ if (!activeUnit.movement.entryMove && rotateOnly && (o == activeUnit.getOrientation())) return;
rotationSet = true;