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-rw-r--r--core/src/ch/asynk/rustanddust/game/Map.java10
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateEngage.java8
-rw-r--r--core/src/ch/asynk/rustanddust/game/states/StateSelect.java4
3 files changed, 11 insertions, 11 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Map.java b/core/src/ch/asynk/rustanddust/game/Map.java
index 4d68010..d597813 100644
--- a/core/src/ch/asynk/rustanddust/game/Map.java
+++ b/core/src/ch/asynk/rustanddust/game/Map.java
@@ -212,7 +212,7 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS
return paths.toggleCtrlTile(hex);
}
- public int collectPossibleTargets(Unit unit, UnitList foes)
+ public int collectTargets(Unit unit, UnitList foes)
{
if (unit.canEngage())
return collectPossibleTargets(unit, foes.asPawns(), targetUnits.asPawns());
@@ -221,7 +221,7 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS
return 0;
}
- public int collectMoveableUnits(Unit unit)
+ public int collectMoveable(Unit unit)
{
if (unit.canHQMove())
collectMoveAssists(unit, moveableUnits.asPawns());
@@ -234,14 +234,14 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS
return moveableUnits.size();
}
- public int collectAttackAssists(Unit unit, Unit target, UnitList units)
+ public int collectAssists(Unit unit, Unit target, UnitList units)
{
int s = collectAttackAssists(unit, target, units.asPawns(), assistUnits.asPawns());
activatedUnits.add(unit);
return s;
}
- public boolean toggleAttackAssist(Unit unit)
+ public boolean toggleAssist(Unit unit)
{
if (activatedUnits.contains(unit)) {
activatedUnits.remove(unit);
@@ -261,7 +261,7 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS
movesHide();
unitsHide(UnitType.MOVEABLE);
movesCollect(unit);
- collectMoveableUnits(unit);
+ collectMoveable(unit);
movesShow();
unitsShow(UnitType.MOVEABLE);
activatedUnits.clear();
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateEngage.java b/core/src/ch/asynk/rustanddust/game/states/StateEngage.java
index e2e655f..1ff4c56 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateEngage.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateEngage.java
@@ -19,7 +19,7 @@ public class StateEngage extends StateCommon
activeUnit = null;
// use selectedHex and selectedUnit
map.unitsHide(UnitType.TARGETS);
- map.collectPossibleTargets(selectedUnit, ctrl.opponent.units);
+ map.collectTargets(selectedUnit, ctrl.opponent.units);
map.unitsShow(UnitType.TARGETS);
if (to != null) {
// quick fire -> replay touchUp
@@ -88,7 +88,7 @@ public class StateEngage extends StateCommon
to = upHex;
activeUnit = unit;
activeUnit.showTarget();
- map.collectAttackAssists(selectedUnit, activeUnit, ctrl.player.units);
+ map.collectAssists(selectedUnit, activeUnit, ctrl.player.units);
map.unitsShow(UnitType.ASSISTS);
ctrl.hud.actionButtons.show((ctrl.cfg.mustValidate ? Buttons.DONE.b : 0) | (ctrl.cfg.canCancel ? Buttons.ABORT.b : 0));
}
@@ -96,8 +96,8 @@ public class StateEngage extends StateCommon
ctrl.setState(StateType.DONE);
}
else if ((activeUnit != null) && map.unitsContains(UnitType.ASSISTS, unit)) {
- map.toggleAttackAssist(unit);
- // if(map.toggleAttackAssist(unit))
+ map.toggleAssist(unit);
+ // if(map.toggleAssist(unit))
// ctrl.hud.notify(unit + " will fire");
// else
// ctrl.hud.notify(unit + " wont fire");
diff --git a/core/src/ch/asynk/rustanddust/game/states/StateSelect.java b/core/src/ch/asynk/rustanddust/game/states/StateSelect.java
index def2224..3ec2274 100644
--- a/core/src/ch/asynk/rustanddust/game/states/StateSelect.java
+++ b/core/src/ch/asynk/rustanddust/game/states/StateSelect.java
@@ -117,10 +117,10 @@ public class StateSelect extends StateCommon
return;
int moves = map.movesCollect(selectedUnit);
- int targets = map.collectPossibleTargets(selectedUnit, (isEnemy ? ctrl.player.units : ctrl.opponent.units));
+ int targets = map.collectTargets(selectedUnit, (isEnemy ? ctrl.player.units : ctrl.opponent.units));
if (moves > 0)
- map.collectMoveableUnits(selectedUnit);
+ map.collectMoveable(selectedUnit);
if ((moves > 0) || (targets > 0)) {
map.hexSelect(selectedHex);