diff options
Diffstat (limited to 'core/src/ch/asynk')
| -rw-r--r-- | core/src/ch/asynk/rustanddust/game/Config.java | 2 | ||||
| -rw-r--r-- | core/src/ch/asynk/rustanddust/game/Ctrl.java | 4 | ||||
| -rw-r--r-- | core/src/ch/asynk/rustanddust/game/ctrl/PvP.java | 25 | 
3 files changed, 1 insertions, 30 deletions
| diff --git a/core/src/ch/asynk/rustanddust/game/Config.java b/core/src/ch/asynk/rustanddust/game/Config.java index d9d355b..6e7001b 100644 --- a/core/src/ch/asynk/rustanddust/game/Config.java +++ b/core/src/ch/asynk/rustanddust/game/Config.java @@ -79,6 +79,6 @@ public class Config      public boolean gameModeImplemented()      { -        return (gameMode != GameMode.PVE); +        return (gameMode == GameMode.SOLO);      }  } diff --git a/core/src/ch/asynk/rustanddust/game/Ctrl.java b/core/src/ch/asynk/rustanddust/game/Ctrl.java index cefbb0f..6443372 100644 --- a/core/src/ch/asynk/rustanddust/game/Ctrl.java +++ b/core/src/ch/asynk/rustanddust/game/Ctrl.java @@ -5,7 +5,6 @@ import com.badlogic.gdx.utils.Disposable;  import ch.asynk.rustanddust.RustAndDust;  import ch.asynk.rustanddust.ui.Position;  import ch.asynk.rustanddust.game.ctrl.Solo; -import ch.asynk.rustanddust.game.ctrl.PvP;  import ch.asynk.rustanddust.game.State.StateType;  import ch.asynk.rustanddust.game.states.StateCommon;  import ch.asynk.rustanddust.game.states.StateSelect; @@ -57,9 +56,6 @@ public abstract class Ctrl implements Disposable              case SOLO:                  ctrl = new Solo(game, game.config.battle);                  break; -            case PVP: -                ctrl = new PvP(game, game.config.battle); -                break;          }          return ctrl;      } diff --git a/core/src/ch/asynk/rustanddust/game/ctrl/PvP.java b/core/src/ch/asynk/rustanddust/game/ctrl/PvP.java deleted file mode 100644 index a10f547..0000000 --- a/core/src/ch/asynk/rustanddust/game/ctrl/PvP.java +++ /dev/null @@ -1,25 +0,0 @@ -package ch.asynk.rustanddust.game.ctrl; - -import ch.asynk.rustanddust.RustAndDust; -import ch.asynk.rustanddust.game.Ctrl; -import ch.asynk.rustanddust.game.Battle; - -public class PvP extends Ctrl -{ -    private int gameId; - -    public PvP(final RustAndDust game, final Battle battle) -    { -        super(game, battle); -    } - -    @Override -    public void init() -    { -    } - -    @Override -    protected void processTurn() -    { -    } -} | 
