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-rw-r--r--core/src/ch/asynk/rustanddust/game/Ctrl.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Ctrl.java b/core/src/ch/asynk/rustanddust/game/Ctrl.java
index 46b7cce..337f87f 100644
--- a/core/src/ch/asynk/rustanddust/game/Ctrl.java
+++ b/core/src/ch/asynk/rustanddust/game/Ctrl.java
@@ -415,7 +415,7 @@ public abstract class Ctrl implements Disposable
if (mode == Mode.LOADING) {
mode = ((stateAfterAnimation == StateType.REPLAY) ? Mode.REPLAY : Mode.PLAY);
- if (mode == Mode.PLAY) {
+ if ((battle.getTurnCount() == 0) && (mode == Mode.PLAY)) {
map.clear();
storeInitialState();
}