diff options
Diffstat (limited to 'core/src/ch/asynk')
| -rw-r--r-- | core/src/ch/asynk/tankontank/engine/Board.java | 5 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/engine/SearchBoard.java | 11 | 
2 files changed, 8 insertions, 8 deletions
| diff --git a/core/src/ch/asynk/tankontank/engine/Board.java b/core/src/ch/asynk/tankontank/engine/Board.java index 7083f4a..6d1a2ab 100644 --- a/core/src/ch/asynk/tankontank/engine/Board.java +++ b/core/src/ch/asynk/tankontank/engine/Board.java @@ -267,13 +267,10 @@ public abstract class Board implements Disposable      protected int collectPossibleTargets(Pawn pawn, Iterator<Pawn> units, PawnCollection targets)      { -        Tile from = pawn.getTile();          targets.clear();          while (units.hasNext()) {              Pawn target = units.next(); -            if (!pawn.canAttack(target)) continue; -            Tile to = target.getTile(); -            if (searchBoard.collectAttack(pawn, true, target, from.getCol(), from.getRow(), to.getCol(), to.getRow())) +            if (pawn.canAttack(target) && searchBoard.collectAttacks(pawn, target, true))                  targets.add(target);          } diff --git a/core/src/ch/asynk/tankontank/engine/SearchBoard.java b/core/src/ch/asynk/tankontank/engine/SearchBoard.java index 44769df..5190829 100644 --- a/core/src/ch/asynk/tankontank/engine/SearchBoard.java +++ b/core/src/ch/asynk/tankontank/engine/SearchBoard.java @@ -362,18 +362,21 @@ public class SearchBoard          return targets.size();      } -    public boolean collectAttack(Pawn pawn, boolean clearVisibility, Pawn target, int col0, int row0, int col1, int row1) +    public boolean collectAttacks(Pawn pawn, Pawn target, boolean clearVisibility)      { +        Node from = getNode(pawn.getTile()); +        Node to = getNode(target.getTile()); +          pawn.attack.isClear = false;          pawn.attack.target = target; -        pawn.attack.distance = distance(col0, row0, col1, row1); +        pawn.attack.distance = distance(from.col, from.row, to.col, to.row);          if (pawn.attack.distance > pawn.getAttackRangeFrom(pawn.getTile()))              return false; -        List<Node> los = lineOfSight(col0, row0, col1, row1, clearVisibility); +        List<Node> los = lineOfSight(from.col, from.row, to.col, to.row, clearVisibility);          Node last = los.get(los.size() -1); -        if ((last.col != col1) || (last.row != row1)) +        if (last != to)              return false;          if (!validatePathAngle(pawn.getAngleOfAttack(), los)) | 
