diff options
Diffstat (limited to 'core/src/ch/asynk')
| -rw-r--r-- | core/src/ch/asynk/tankontank/engine/Pawn.java | 1 | ||||
| -rw-r--r-- | core/src/ch/asynk/tankontank/game/Unit.java | 12 | 
2 files changed, 10 insertions, 3 deletions
| diff --git a/core/src/ch/asynk/tankontank/engine/Pawn.java b/core/src/ch/asynk/tankontank/engine/Pawn.java index eb5953f..e623d3b 100644 --- a/core/src/ch/asynk/tankontank/engine/Pawn.java +++ b/core/src/ch/asynk/tankontank/engine/Pawn.java @@ -49,6 +49,7 @@ public abstract class Pawn implements Moveable, Disposable      public abstract boolean isHq();      public abstract boolean isHqOf(Pawn other);      public abstract boolean isUnit(); +    public abstract boolean isHardTarget();      public abstract boolean canMove();      public abstract boolean canRotate(); diff --git a/core/src/ch/asynk/tankontank/game/Unit.java b/core/src/ch/asynk/tankontank/game/Unit.java index f047de4..822472a 100644 --- a/core/src/ch/asynk/tankontank/game/Unit.java +++ b/core/src/ch/asynk/tankontank/game/Unit.java @@ -127,6 +127,12 @@ public class Unit extends HeadedPawn      }      @Override +    public boolean isHardTarget() +    { +        return ((type == UnitType.HARD_TARGET) || (type == UnitType.HARD_TARGET_HQ)); +    } + +    @Override      public boolean isHqOf(Pawn other)      {          if ((id == UnitId.GE_PANZER_IV_HQ) && (((Unit)other).id == UnitId.GE_PANZER_IV)) return true; @@ -144,21 +150,21 @@ public class Unit extends HeadedPawn      @Override      public boolean canRotate()      { -        if (type == UnitType.HARD_TARGET) return !hasMoved; +        if (isHardTarget()) return !hasMoved;          return (!hasMoved && !hasFired);      }      @Override      public boolean canMove()      { -        if (type == UnitType.HARD_TARGET) return !hasMoved; +        if (isHardTarget()) return !hasMoved;          return (!hasMoved && !hasFired);      }      @Override      public boolean canAttack()      { -        if (type == UnitType.HARD_TARGET) return !hasFired; +        if (isHardTarget()) return !hasFired;          return (!hasMoved && !hasFired);      } | 
