diff options
Diffstat (limited to 'core/src/ch/asynk')
| -rw-r--r-- | core/src/ch/asynk/rustanddust/game/Battle.java | 2 | ||||
| -rw-r--r-- | core/src/ch/asynk/rustanddust/game/Ctrl.java | 5 | ||||
| -rw-r--r-- | core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java | 10 | 
3 files changed, 13 insertions, 4 deletions
| diff --git a/core/src/ch/asynk/rustanddust/game/Battle.java b/core/src/ch/asynk/rustanddust/game/Battle.java index c6e4983..86d95a7 100644 --- a/core/src/ch/asynk/rustanddust/game/Battle.java +++ b/core/src/ch/asynk/rustanddust/game/Battle.java @@ -23,6 +23,8 @@ public interface Battle      public Player getVictor(); +    public boolean actionDone(); +      public boolean turnDone();      public boolean isDeploymentDone(); diff --git a/core/src/ch/asynk/rustanddust/game/Ctrl.java b/core/src/ch/asynk/rustanddust/game/Ctrl.java index 23116db..e80890c 100644 --- a/core/src/ch/asynk/rustanddust/game/Ctrl.java +++ b/core/src/ch/asynk/rustanddust/game/Ctrl.java @@ -133,11 +133,8 @@ public class Ctrl implements Disposable          StateType nextState = this.state.execute();          if (nextState == StateType.DONE) { -            map.actionDone(); -            if (map.unitsActivatedSize() > 0) { -                RustAndDust.debug("Ctrl", "burn down 1AP"); +            if (battle.actionDone()) {                  hud.notify("1 Action Point burnt", 0.6f, Position.BOTTOM_CENTER, false); -                battle.getPlayer().burnDownOneAp();                  hud.update();              }              if (battle.getPlayer().apExhausted()) diff --git a/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java b/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java index 13edd7c..0cc2189 100644 --- a/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java +++ b/core/src/ch/asynk/rustanddust/game/battles/BattleCommon.java @@ -71,6 +71,16 @@ public abstract class BattleCommon implements Battle      }      @Override +    public boolean actionDone() +    { +        boolean burn = (map.unitsActivatedSize() > 0); +        if (burn) +            currentPlayer.burnDownOneAp(); +        map.actionDone(); +        return burn; +    } + +    @Override      public boolean turnDone()      {          map.turnDone(); | 
