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-rw-r--r--core/src/ch/asynk/rustanddust/game/hud/ObjectivesPanel.java106
1 files changed, 106 insertions, 0 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/hud/ObjectivesPanel.java b/core/src/ch/asynk/rustanddust/game/hud/ObjectivesPanel.java
new file mode 100644
index 0000000..607363f
--- /dev/null
+++ b/core/src/ch/asynk/rustanddust/game/hud/ObjectivesPanel.java
@@ -0,0 +1,106 @@
+package ch.asynk.rustanddust.game.hud;
+
+import com.badlogic.gdx.graphics.g2d.Batch;
+import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
+
+import ch.asynk.rustanddust.RustAndDust;
+import ch.asynk.rustanddust.ui.Label;
+import ch.asynk.rustanddust.ui.Patch;
+import ch.asynk.rustanddust.ui.Position;
+import ch.asynk.rustanddust.game.Battle;
+
+public class ObjectivesPanel extends Patch
+{
+ public static int PADDING = 30;
+ public static int TITLE_PADDING = 5;
+ public static int LABEL_PADDING = 10;
+
+ private RustAndDust game;
+ private Label title;
+ private Label content;
+
+ public ObjectivesPanel(RustAndDust game)
+ {
+ super(game.ninePatch);
+ this.game = game;
+ this.title = new Label(game.font, LABEL_PADDING);
+ this.content = new Label(game.font, LABEL_PADDING);
+ this.visible = false;
+ }
+
+ public void updatePosition()
+ {
+ if (!visible) return;
+ float dx = (position.getX(rect.width) - rect.x);
+ float dy = (position.getY(rect.height) - rect.y);
+ translate(dx, dy);
+ }
+
+ public void show(Battle battle)
+ {
+ this.title.write(String.format(" - %s -", battle.getName()));
+ this.content.write(battle.getDescription());
+ show(Position.MIDDLE_CENTER);
+ }
+
+ public void show(Position position)
+ {
+ float h = (title.getHeight() + TITLE_PADDING);
+ h += content.getHeight();
+ h += (2 * PADDING);
+
+ float w = (content.getWidth());
+ w += (2 * PADDING);
+
+ float x = position.getX(w);
+ float y = position.getY(h);
+ setPosition(x, y, w, h);
+
+ y += PADDING;
+ x += PADDING;
+
+ content.setPosition(x, y);
+ y += content.getHeight();
+
+ y += TITLE_PADDING;
+ title.setPosition(x, y);
+
+ visible = true;
+ }
+
+ @Override
+ public boolean hit(float x, float y)
+ {
+ if (!visible) return false;
+
+ // if (super.hit(x,y)) return true;
+
+ return true;
+ }
+
+ @Override
+ public void dispose()
+ {
+ super.dispose();
+ title.dispose();
+ content.dispose();
+ }
+
+ @Override
+ public void draw(Batch batch)
+ {
+ if (!visible) return;
+ super.draw(batch);
+ title.draw(batch);
+ content.draw(batch);
+ }
+
+ @Override
+ public void drawDebug(ShapeRenderer shapes)
+ {
+ if (!visible) return;
+ super.drawDebug(shapes);
+ title.drawDebug(shapes);
+ content.drawDebug(shapes);
+ }
+}