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-rw-r--r--core/src/ch/asynk/tankontank/screens/GameCamera.java40
1 files changed, 20 insertions, 20 deletions
diff --git a/core/src/ch/asynk/tankontank/screens/GameCamera.java b/core/src/ch/asynk/tankontank/screens/GameCamera.java
index 462745c..6b89e24 100644
--- a/core/src/ch/asynk/tankontank/screens/GameCamera.java
+++ b/core/src/ch/asynk/tankontank/screens/GameCamera.java
@@ -19,7 +19,7 @@ public class GameCamera extends OrthographicCamera
private float zoomIn;
private float widthFactor;
private float heightFactor;
- private Rectangle screen;
+ private Rectangle window;
private Matrix4 hudMatrix;
private Matrix4 hudInvProjMatrix;
@@ -28,7 +28,7 @@ public class GameCamera extends OrthographicCamera
super(virtualWidth, virtualHeight);
this.zoomOut = zoomOut;
this.zoomIn = zoomIn;
- this.screen = new Rectangle();
+ this.window = new Rectangle();
this.hudMatrix = new Matrix4();
this.hudInvProjMatrix = new Matrix4();
}
@@ -43,18 +43,18 @@ public class GameCamera extends OrthographicCamera
float diff = (viewportAspect - aspect);
if (diff < -ZEROF) {
- screen.width = (screenHeight * viewportAspect);
- screen.height = screenHeight;
- screen.x = ((screenWidth - screen.width) / 2f);
- screen.y = 0f;
+ window.width = (screenHeight * viewportAspect);
+ window.height = screenHeight;
+ window.x = ((screenWidth - window.width) / 2f);
+ window.y = 0f;
} else if (diff > ZEROF) {
- screen.width = screenWidth;
- screen.height = (screenWidth / viewportAspect);
- screen.x = 0f;
- screen.y = ((screenHeight - screen.height) / 2f);
+ window.width = screenWidth;
+ window.height = (screenWidth / viewportAspect);
+ window.x = 0f;
+ window.y = ((screenHeight - window.height) / 2f);
}
- Gdx.gl.glViewport((int)screen.x, (int)screen.y, (int)screen.width, (int)screen.height);
+ Gdx.gl.glViewport((int)window.x, (int)window.y, (int)window.width, (int)window.height);
this.widthFactor = (viewportWidth / screenWidth);
this.heightFactor = (viewportHeight / screenHeight);
@@ -62,7 +62,7 @@ public class GameCamera extends OrthographicCamera
clampZoom();
update(true);
hudMatrix.set(combined);
- hudMatrix.setToOrtho2D(0, 0, screen.width, screen.height);
+ hudMatrix.setToOrtho2D(0, 0, window.width, window.height);
hudInvProjMatrix.set(hudMatrix);
Matrix4.inv(hudInvProjMatrix.val);
}
@@ -74,12 +74,12 @@ public class GameCamera extends OrthographicCamera
public int getHudWidth()
{
- return (int) screen.width;
+ return (int) window.width;
}
public int getHudHeight()
{
- return (int) screen.height;
+ return (int) window.height;
}
public void centerOnWorld()
@@ -131,22 +131,22 @@ public class GameCamera extends OrthographicCamera
public void debug()
{
System.err.println(String.format("VIEWPORT: %dx%d", (int)viewportWidth, (int)viewportHeight));
- System.err.println(String.format(" SCREEN: %d;%d %dx%d", (int)screen.x, (int)screen.y, (int)screen.width, (int)screen.height));
+ System.err.println(String.format(" SCREEN: %d;%d %dx%d", (int)window.x, (int)window.y, (int)window.width, (int)window.height));
System.err.println("MATRIX:" + combined.toString());
}
public void unproject(int x, int y, Vector3 v)
{
- unproject(v.set(x, y, 0), screen.x, screen.y, screen.width, screen.height);
+ unproject(v.set(x, y, 0), window.x, window.y, window.width, window.height);
}
public void unprojectHud(float x, float y, Vector3 v)
{
- x = x - screen.x;
+ x = x - window.x;
y = Gdx.graphics.getHeight() - y - 1;
- y = y - screen.y;
- v.x = (2 * x) / screen.width - 1;
- v.y = (2 * y) / screen.height - 1;
+ y = y - window.y;
+ v.x = (2 * x) / window.width - 1;
+ v.y = (2 * y) / window.height - 1;
v.z = 2 * v.z - 1;
v.prj(hudInvProjMatrix);
}