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-rw-r--r--core/src/ch/asynk/tankontank/game/Player.java13
1 files changed, 10 insertions, 3 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Player.java b/core/src/ch/asynk/tankontank/game/Player.java
index adc2f05..e6bef72 100644
--- a/core/src/ch/asynk/tankontank/game/Player.java
+++ b/core/src/ch/asynk/tankontank/game/Player.java
@@ -23,7 +23,7 @@ public class Player implements Drawable, Disposable
private Army army;
private Image flag;
private ArrayList<Pawn> units;
- private ArrayList<Pawn> losses;
+ private ArrayList<Pawn> casualties;
private ArrayList<Pawn> reinforcement;
private int actionPoints;
@@ -32,7 +32,7 @@ public class Player implements Drawable, Disposable
this.army = army;
this.flag = new Image(atlas.findRegion(name));
this.units = new ArrayList<Pawn>(size);
- this.losses = new ArrayList<Pawn>(size);
+ this.casualties = new ArrayList<Pawn>(size);
this.reinforcement = new ArrayList<Pawn>(size);
this.actionPoints = 0;
}
@@ -40,7 +40,7 @@ public class Player implements Drawable, Disposable
public String toString()
{
return army + " AP: " + actionPoints +
- " units:" + units.size() + " losses:" + losses.size() + " reinforcement:" + reinforcement.size();
+ " units:" + units.size() + " casualties:" + casualties.size() + " reinforcement:" + reinforcement.size();
}
@Override
@@ -54,6 +54,13 @@ public class Player implements Drawable, Disposable
units.add(pawn);
}
+ public void casualty(Pawn pawn)
+ {
+ units.remove(pawn);
+ casualties.add(pawn);
+ System.err.println(" casualty : " + pawn);
+ }
+
public Image getFlag()
{
return flag;