diff options
Diffstat (limited to 'core/src/ch/asynk')
5 files changed, 45 insertions, 46 deletions
diff --git a/core/src/ch/asynk/tankontank/engine/Board.java b/core/src/ch/asynk/tankontank/engine/Board.java index 0a8a47b..886faad 100644 --- a/core/src/ch/asynk/tankontank/engine/Board.java +++ b/core/src/ch/asynk/tankontank/engine/Board.java @@ -2,7 +2,7 @@ package ch.asynk.tankontank.engine; import java.util.Set; import java.util.List; -import java.util.Vector; +import java.util.ArrayList; import java.util.Iterator; import java.util.LinkedHashSet; @@ -72,8 +72,8 @@ public abstract class Board implements Disposable private int tileCount = 0; private int pawnCount = 0; private int animationCount = 0; - private final Vector<Animation> animations = new Vector<Animation>(2); - private final Vector<Animation> nextAnimations = new Vector<Animation>(2); + private final ArrayList<Animation> animations = new ArrayList<Animation>(2); + private final ArrayList<Animation> nextAnimations = new ArrayList<Animation>(2); private final LinkedHashSet<Tile> tilesToDraw = new LinkedHashSet<Tile>(); protected final LinkedHashSet<Pawn> pawnsToDraw = new LinkedHashSet<Pawn>(); @@ -241,14 +241,14 @@ public abstract class Board implements Disposable debugShapes.setTransformMatrix(prevTransform); } - public void clearPointVector(Vector<GridPoint2> points) + public void clearPointVector(ArrayList<GridPoint2> points) { for (GridPoint2 point : points) gridPoint2Pool.free(point); points.clear(); } - private void nodesToPoints(List<SearchBoard.Node> nodes, Vector<GridPoint2> points) + private void nodesToPoints(List<SearchBoard.Node> nodes, ArrayList<GridPoint2> points) { // for (GridPoint2 point : points) // gridPoint2Pool.free(point); @@ -279,16 +279,16 @@ public abstract class Board implements Disposable } i += 1; } - points.setSize(ns); + points.ensureCapacity(ns); } - public void possibleMovesFrom(Pawn pawn, GridPoint2 coords, Vector<GridPoint2> moves) + public void possibleMovesFrom(Pawn pawn, GridPoint2 coords, ArrayList<GridPoint2> moves) { List<SearchBoard.Node> nodes = searchBoard.possibleMovesFrom(pawn, coords.x, coords.y); nodesToPoints(nodes, moves); } - public void possibleTargetsFrom(Pawn pawn, GridPoint2 coords, Vector<GridPoint2> targets) + public void possibleTargetsFrom(Pawn pawn, GridPoint2 coords, ArrayList<GridPoint2> targets) { List<SearchBoard.Node> nodes = searchBoard.possibleTargetsFrom(pawn, coords.x, coords.y); nodesToPoints(nodes, targets); @@ -301,13 +301,13 @@ public abstract class Board implements Disposable points.clear(); } - private int nodesToSet(List<Vector<SearchBoard.Node>> nodes, Set<GridPoint2> points) + private int nodesToSet(List<ArrayList<SearchBoard.Node>> nodes, Set<GridPoint2> points) { for (GridPoint2 point : points) gridPoint2Pool.free(point); points.clear(); - for (Vector<SearchBoard.Node> path : nodes) { + for (ArrayList<SearchBoard.Node> path : nodes) { for (SearchBoard.Node node : path) { GridPoint2 point = gridPoint2Pool.obtain(); point.set(node.col, node.row); @@ -321,26 +321,26 @@ public abstract class Board implements Disposable public int possiblePaths(Pawn pawn, GridPoint2 from, GridPoint2 to, Set<GridPoint2> points) { - List<Vector<SearchBoard.Node>> paths = searchBoard.possiblePaths(pawn, from.x, from.y, to.x, to.y); + List<ArrayList<SearchBoard.Node>> paths = searchBoard.possiblePaths(pawn, from.x, from.y, to.x, to.y); return nodesToSet(paths, points); } public int possiblePathsFilterToggle(GridPoint2 coords, Set<GridPoint2> points) { - List<Vector<SearchBoard.Node>> paths = searchBoard.possiblePathsFilterToggle(coords.x, coords.y); + List<ArrayList<SearchBoard.Node>> paths = searchBoard.possiblePathsFilterToggle(coords.x, coords.y); return nodesToSet(paths, points); } - public void clearCoordinateVector(Vector<Vector3> points) + public void clearCoordinateVector(ArrayList<Vector3> points) { for (Vector3 point : points) vector3Pool.free(point); points.clear(); } - public int getCoordinatePath(Pawn pawn, Vector<Vector3> path, Orientation finalOrientation) + public int getCoordinatePath(Pawn pawn, ArrayList<Vector3> path, Orientation finalOrientation) { - List<Vector<SearchBoard.Node>> paths = searchBoard.possiblePaths(); + List<ArrayList<SearchBoard.Node>> paths = searchBoard.possiblePaths(); clearCoordinateVector(path); @@ -452,7 +452,7 @@ public abstract class Board implements Disposable pushPawnAt(pawn, coords); } - public void movePawn(final Pawn pawn, Vector<Vector3> path) + public void movePawn(final Pawn pawn, ArrayList<Vector3> path) { removePawnFrom(pawn, getHexAt(pawn.getCenter())); diff --git a/core/src/ch/asynk/tankontank/engine/Pawn.java b/core/src/ch/asynk/tankontank/engine/Pawn.java index 52af8ca..51ac492 100644 --- a/core/src/ch/asynk/tankontank/engine/Pawn.java +++ b/core/src/ch/asynk/tankontank/engine/Pawn.java @@ -1,6 +1,6 @@ package ch.asynk.tankontank.engine; -import java.util.Vector; +import java.util.ArrayList; import java.util.ArrayDeque; import com.badlogic.gdx.utils.Disposable; @@ -139,7 +139,7 @@ public abstract class Pawn implements Drawable, Disposable return hasOverlayEnabled(); } - public AnimationSequence getMoveAnimation(Vector<Vector3> path) + public AnimationSequence getMoveAnimation(ArrayList<Vector3> path) { int s = path.size(); final Vector3 finalPos = path.get(s - 1); diff --git a/core/src/ch/asynk/tankontank/engine/SearchBoard.java b/core/src/ch/asynk/tankontank/engine/SearchBoard.java index dd6a798..e3dac5d 100644 --- a/core/src/ch/asynk/tankontank/engine/SearchBoard.java +++ b/core/src/ch/asynk/tankontank/engine/SearchBoard.java @@ -3,7 +3,7 @@ package ch.asynk.tankontank.engine; import java.util.List; import java.util.ArrayDeque; import java.util.LinkedList; -import java.util.Vector; +import java.util.ArrayList; public class SearchBoard { @@ -34,9 +34,9 @@ public class SearchBoard private LinkedList<Node> queue; private ArrayDeque<Node> roadMarch; - private ArrayDeque<Node> path = new ArrayDeque<Node>(20); - private List<Vector<Node>> possiblePaths = new LinkedList<Vector<Node>>(); - private List<Node> possiblePathsFilters = new Vector<Node>(5); + private ArrayList<Node> path = new ArrayList<Node>(20); + private List<ArrayList<Node>> possiblePaths = new LinkedList<ArrayList<Node>>(); + private List<Node> possiblePathsFilters = new ArrayList<Node>(5); private List<Node> moves; private List<Node> targets; @@ -68,9 +68,9 @@ public class SearchBoard this.stack = new ArrayDeque<Node>(20); this.roadMarch = new ArrayDeque<Node>(5); - this.moves = new Vector<Node>(20); - this.targets = new Vector<Node>(10); - this.los = new Vector<Node>(10); + this.moves = new ArrayList<Node>(40); + this.targets = new ArrayList<Node>(10); + this.los = new ArrayList<Node>(10); } private boolean inMap(int col, int row) @@ -495,13 +495,13 @@ public class SearchBoard public void clearPossiblePaths() { path.clear(); - for (Vector<Node> v : possiblePaths) + for (ArrayList<Node> v : possiblePaths) v.clear(); possiblePaths.clear(); possiblePathsFilters.clear(); } - public List<Vector<Node>> possiblePathsFilterToggle(int col, int row) + public List<ArrayList<Node>> possiblePathsFilterToggle(int col, int row) { Node n = getNode(col, row); if (possiblePathsFilters.contains(n)) @@ -511,12 +511,12 @@ public class SearchBoard return possiblePaths(); } - public List<Vector<Node>> possiblePaths() + public List<ArrayList<Node>> possiblePaths() { int s = possiblePathsFilters.size(); - List<Vector<Node>> paths = new LinkedList<Vector<Node>>(); - for (Vector<Node> path : possiblePaths) { + List<ArrayList<Node>> paths = new LinkedList<ArrayList<Node>>(); + for (ArrayList<Node> path : possiblePaths) { int ok = 0; for (Node filter : possiblePathsFilters) { if (path.contains(filter)) @@ -535,7 +535,7 @@ public class SearchBoard return paths; } - public List<Vector<Node>> possiblePaths(Pawn pawn, int col0, int row0, int col1, int row1) + public List<ArrayList<Node>> possiblePaths(Pawn pawn, int col0, int row0, int col1, int row1) { clearPossiblePaths(); @@ -543,7 +543,7 @@ public class SearchBoard Node to = getNode(col1, row1); if (distance(from, to) == 1) { - Vector<Node> temp = new Vector<Node>(2); + ArrayList<Node> temp = new ArrayList<Node>(2); temp.add(to); temp.add(from); possiblePaths.add(temp); @@ -572,16 +572,15 @@ public class SearchBoard if ((distance(next, to) <= r)) { if (next == to) { - Vector<Node> temp = new Vector<Node>(path.size() + 1); - temp.add(next); + ArrayList<Node> temp = new ArrayList<Node>(path.size() + 1); for (Node n: path) temp.add(n); + temp.add(next); possiblePaths.add(temp); } else { - next.remaining = r; - path.push(next); + path.add(next); findAllPaths(pawn, next, to, (mvtLeft - cost), (roadMarch & road), roadMarchBonus); - path.pop(); + path.remove(path.size() - 1); } } } diff --git a/core/src/ch/asynk/tankontank/engine/gfx/animations/AnimationSequence.java b/core/src/ch/asynk/tankontank/engine/gfx/animations/AnimationSequence.java index 79cf021..9d5495a 100644 --- a/core/src/ch/asynk/tankontank/engine/gfx/animations/AnimationSequence.java +++ b/core/src/ch/asynk/tankontank/engine/gfx/animations/AnimationSequence.java @@ -1,6 +1,6 @@ package ch.asynk.tankontank.engine.gfx.animations; -import java.util.Vector; +import java.util.ArrayList; import com.badlogic.gdx.utils.Pool; @@ -9,7 +9,7 @@ import ch.asynk.tankontank.engine.gfx.Animation; public class AnimationSequence implements Animation, Pool.Poolable { - private Vector<Animation> animations; + private ArrayList<Animation> animations; private static final Pool<AnimationSequence> animationSequencePool = new Pool<AnimationSequence>() { @Override @@ -22,9 +22,9 @@ public class AnimationSequence implements Animation, Pool.Poolable { AnimationSequence seq = animationSequencePool.obtain(); if (seq.animations == null) - seq.animations = new Vector<Animation>(capacity); + seq.animations = new ArrayList<Animation>(capacity); else - seq.animations.setSize(capacity); + seq.animations.ensureCapacity(capacity); return seq; } @@ -61,7 +61,7 @@ public class AnimationSequence implements Animation, Pool.Poolable Animation animation = animations.get(0); if (animation.animate(delta)) { - animations.removeElementAt(0); + animations.remove(0); } return (animations.isEmpty()); diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java index 0627e47..c67d3d7 100644 --- a/core/src/ch/asynk/tankontank/game/Map.java +++ b/core/src/ch/asynk/tankontank/game/Map.java @@ -1,6 +1,6 @@ package ch.asynk.tankontank.game; -import java.util.Vector; +import java.util.ArrayList; import java.util.HashSet; import com.badlogic.gdx.graphics.Texture; @@ -16,9 +16,9 @@ import ch.asynk.tankontank.engine.Orientation; public abstract class Map extends Board { - private final Vector<Vector3> finalPath = new Vector<Vector3>(10); - private final Vector<GridPoint2> possibleMoves = new Vector<GridPoint2>(20); - private final Vector<GridPoint2> possibleTargets = new Vector<GridPoint2>(10); + private final ArrayList<Vector3> finalPath = new ArrayList<Vector3>(10); + private final ArrayList<GridPoint2> possibleMoves = new ArrayList<GridPoint2>(40); + private final ArrayList<GridPoint2> possibleTargets = new ArrayList<GridPoint2>(10); private final HashSet<GridPoint2> possiblePaths = new HashSet<GridPoint2>(10); protected abstract void setup(); |