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-rw-r--r--core/src/ch/asynk/tankontank/game/GameCtrl.java5
-rw-r--r--core/src/ch/asynk/tankontank/game/Hud.java17
2 files changed, 15 insertions, 7 deletions
diff --git a/core/src/ch/asynk/tankontank/game/GameCtrl.java b/core/src/ch/asynk/tankontank/game/GameCtrl.java
index d662f0a..1d7f92e 100644
--- a/core/src/ch/asynk/tankontank/game/GameCtrl.java
+++ b/core/src/ch/asynk/tankontank/game/GameCtrl.java
@@ -58,6 +58,11 @@ public class GameCtrl implements Disposable
return (state != animationState);
}
+ public boolean isInAction()
+ {
+ return (state != viewState);
+ }
+
public void animationDone()
{
hud.reset();
diff --git a/core/src/ch/asynk/tankontank/game/Hud.java b/core/src/ch/asynk/tankontank/game/Hud.java
index e86bcbc..9297bde 100644
--- a/core/src/ch/asynk/tankontank/game/Hud.java
+++ b/core/src/ch/asynk/tankontank/game/Hud.java
@@ -180,13 +180,16 @@ public class Hud implements Disposable
{
if (!rect.contains(x,y)) return false;
- if (moveAct.hit(x, y)) {
- switchTo(GameState.State.MOVE);
- } else if (rotateAct.hit(x, y)) {
- switchTo(GameState.State.ROTATE);
- } else if (attackAct.hit(x, y)) {
- // switchTo(GameState.State.ATTACK);
- } else if (cancelAct.hit(x, y)) {
+ if (!ctrl.isInAction()) {
+ if (moveAct.hit(x, y)) {
+ switchTo(GameState.State.MOVE);
+ } else if (rotateAct.hit(x, y)) {
+ switchTo(GameState.State.ROTATE);
+ } else if (attackAct.hit(x, y)) {
+ // switchTo(GameState.State.ATTACK);
+ }
+ }
+ if (cancelAct.hit(x, y)) {
reset();
ctrl.abort();
}