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-rw-r--r--core/src/ch/asynk/tankontank/game/Map.java42
1 files changed, 42 insertions, 0 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java
index 31c4964..8751a87 100644
--- a/core/src/ch/asynk/tankontank/game/Map.java
+++ b/core/src/ch/asynk/tankontank/game/Map.java
@@ -19,10 +19,12 @@ public abstract class Map extends Board
{
private final GameCtrl ctrl;
+ private final GridPoint2 neighbours[] = new GridPoint2[6];
private final ArrayList<Vector3> finalPath = new ArrayList<Vector3>(10);
private final ArrayList<GridPoint2> possibleMoves = new ArrayList<GridPoint2>(40);
private final ArrayList<GridPoint2> possibleTargets = new ArrayList<GridPoint2>(10);
private final HashSet<GridPoint2> possiblePaths = new HashSet<GridPoint2>(10);
+ private final ArrayList<GridPoint2> moveAssist = new ArrayList<GridPoint2>(6);
protected abstract void setup();
@@ -31,6 +33,8 @@ public abstract class Map extends Board
super(factory, cfg, texture);
this.ctrl = ctrl;
setup();
+ for (int i = 0; i < 6; i++)
+ neighbours[i] = new GridPoint2(-1, -1);
}
@Override
@@ -41,11 +45,26 @@ public abstract class Map extends Board
clearCoordinateVector(finalPath);
}
+ public void buildNeighbours(GridPoint2 hex)
+ {
+ setNeighbour(hex, Orientation.SOUTH, neighbours[0]);
+ setNeighbour(hex, Orientation.SOUTH_WEST, neighbours[1]);
+ setNeighbour(hex, Orientation.NORTH_WEST, neighbours[2]);
+ setNeighbour(hex, Orientation.NORTH, neighbours[3]);
+ setNeighbour(hex, Orientation.NORTH_EAST, neighbours[4]);
+ setNeighbour(hex, Orientation.SOUTH_EAST, neighbours[5]);
+ }
+
protected Hex getHex(int col, int row)
{
return (Hex) getTile(col, row);
}
+ protected Hex getHexSafe(GridPoint2 hex)
+ {
+ return (Hex) getTileSafe(hex.x, hex.y);
+ }
+
public boolean isInPossibleMoves(GridPoint2 hex)
{
return possibleMoves.contains(hex);
@@ -67,6 +86,12 @@ public abstract class Map extends Board
enableOverlayOn(hex, Hex.GREEN, enable);
}
+ public void enableMoveAssist(boolean enable)
+ {
+ for(GridPoint2 hex : moveAssist)
+ enableOverlayOn(hex, Hex.ASSIST, enable);
+ }
+
public void enablePossibleTargets(boolean enable)
{
for(GridPoint2 hex : possibleTargets)
@@ -94,6 +119,23 @@ public abstract class Map extends Board
}
+ public void buildAndShowMoveAssist(Pawn pawn, GridPoint2 hex)
+ {
+ enableMoveAssist(false);
+ moveAssist.clear();
+ buildNeighbours(hex);
+ for (int i = 0; i < 6; i++) {
+ GridPoint2 neighbour = neighbours[i];
+ Hex h = getHexSafe(neighbour);
+ if (h != null) {
+ Pawn p = h.getTopPawn();
+ if ((p != null) && (!pawn.isEnemy(p)))
+ moveAssist.add(neighbour);
+ }
+ }
+ enableMoveAssist(true);
+ }
+
public void buildAndShowPossibleTargets(Pawn pawn, GridPoint2 hex)
{
enablePossibleTargets(false);